Tickets Now On Sale for The First SU&SD Convention!

oh my god please come, it'll be weird if it's just six of us in a ballroom

Quinns: This is one of those times where you wish our headlines didn't already use capital letters, so we could SHOUT!

Our team has been working ludicrously hard for the last five months putting together the first ever SU&SD convention. It'll be in Vancouver, Canada on October 6th, 7th and 8th of this year, and tickets, details and hotel rooms are available through THIS LINK.

You can expect a board game lending library, tons of tables to play games, no less than three Megagames(!), a full track of talks and loads of special guests including every single member of the SU&SD team. It's going to be ludicrously good fun. Practical info can be found on the above SHUX '17 page, but I'll pop a small F.A.Q. after the cut.


Games News! 01/05/2017

the hated cobbles, the sweetest scythe, the additional hamilcar, ecstasy
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Paul: Here we are again, marshalling a whole host of new Games News arrivals! Please stand back as I wave the latest Games News to Gate F26, where it will disembark and make its way toward customs. Quintin, I believe you actually wanted to detain a particularly important story related to Fantasy Flight's new Legend of the Five Rings card game, right?

Quinns: Ah, yes please, Paul. Please send it this way, where I will thoroughly inspect it, as well as the first of their preview articles...


Games News! 17/04/2017

One does not simply walk into birmingham, a sleeping dean, a merry box
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Quinns: I hope you all had a nice weekend, because it's time to get to work. Chop chop! Into the mine with you! Shut Up & Sit Down might be done with classic board game Brass after filming our review, but apparently this game isn't done with you lot: the unwashed, coin-clipping masses. 

Roxley, a Canadian publisher of truly gorgeous-looking games, has posted some stunning teaser images of two games titled Brass: Lancashire (pictured above) and Brass: Birmingham (pictured below). Brass: Lancashire will be a new edition of the original game (which we reviewed) with a few tiny rules tweaks and a radical visual overhaul. Seriously, go and take a peek at the images in that link. It's not so much "a new coat of paint" as it is "burning down the original building and buying a gothic mansion". Heavens!

And as for Brass: Birmingham? Why, it's a collaborative effort between original designer Martin Wallace and two new co-designers, and Roxley is calling it a sequel. A sequel to what many would call a masterpiece of game design. Hold onto your stovepipe hats!


Review: Android: Netrunner – Terminal Directive

unsightly beans, matching tattoos, quinns are you crying
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Quinns: Oof, reviews don't get much tougher than this.

I've just finished playing an advance copy of Terminal Directive, the most dramatic expansion that Android: Netrunner has ever received. This big box introduces not just a campaign to the superlative cyberpunk card game, but the dramatic "Legacy" elements that you might remember from Pandemic: Legacy. As the story unfolds players open new packs of cards, but also destroy cards and cover them with stickers.

Best of all, Terminal Directive is a long-awaited stepping stone for new Netrunner players! Previously if you bought the core set and liked it, you then faced the intimidating proposition of simply starting to buy up Netrunner's forty-two expansion packs. Now you can buy the core set, and then enjoy Terminal Directive's campaign, and then - erm - begin buying forty-two expansion packs.

There's just one problem. After being a zealous advocate for this game for years on end, today I don't play Netrunner anymore. Let's talk about why.


Games News! 03/04/2017

indigestion expansions, cardboard cloth, sad wolves of the 1990s
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Paul: Oh my GOODNESS Red Scare looks very interesting indeed! This is officially Paul’s Most Exciting Game of the Week, without a doubt, with its fancy social deduction, special glasses and double agents. SPECIAL GLASSES, I hear you shout! In glee! In awe!

Y’see, everybody is playing a team of FBI agents who know that somewhere in their midst are communists that they absolutely have to rat out. Everybody sports a special pair of glasses and, depending upon which ones you wear, you can read certain secret text written on some of the game’s many cards, while remaining completely blind to other text. This is a wonderfully simple idea and I’m immediately thrilled at the idea of players trying to convince one another of what they can or can’t see, blusteringly bluffing and desperately trying to get someone else to confirm (or deny) that things are (or aren’t) what they seem.

Quinns: What a concept, indeed! I'm very excited to test this box from first time designer Benjamin Kanelos. If you were wondering about the box's striking appearance, this is actually yet another work from Ian O'Toole, who does the layout and illustration for all the breathtakingly lovely new Vital Lacerda games like Vinhos Deluxe. What a guy.

Are we entering an age where artists get as much kudos as designers? Being an enormous fop, I hope so.


Review: Cry Havoc

a dead prince, a drifting stick, a strong spine, steve holt
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Quinns: Oh my god. Where do we start?

Maybe just gaze into the above image. Try and take it all in. Crystals! Robots! Colours! Cards! Three dozen unique kinds of token, each with a different shape, as if they were all so scared of this primary-coloured scrum that they started to collapse in on themselves.

This is Cry Havoc, one of 2016’s most striking and well-received war games, and if you take anything from its Shakespearean name it shouldn’t be wry sophistication, but that this design is as wild and energetic as a pack of dogs.

"Friends, Romans, countrymen, lend me your ears!" Let me tell you what I think of this grand box.

That was another quote from Julius Caesar, you see. I might even do another before we're done. Brace yourselves!


Games News! 20/03/2017

a warrior bird, a drugged thief, flamingo milk, correct toiletry
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Paul: Oh crikey, what a week it’s been. There’s been all sorts of news exploding out of GAMA, the Game Manufacturers Association trade show in Ohio, but probably the most significant of these was publisher CMON casually announcing that they’re kickstarting a tabletop miniatures game based on A Song of Ice & Fire. Yep, they’ve got a Game of Thrones wargame on the way. That’s quite the license to muscle in on and with the first box being a Stark vs. Lannister “Starter Set” there’s no doubt they have aspirations to grow this substantially.

Quinns: I might have just read too many Game of Thrones books, but this announcement seemed undercut with an amount of... intrigue.

Paul: What do you mean? MURDER?

Quinns: Oh god, no! Will you stop guessing that everyone's murdering one another?


Review: Diamant

Conversational sex act, Danny DeVito, No no no no no
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Paul: QUINTIN. I know we want to tell people all about Diamant and how this cute-but-cruel game of pushing your luck can make you either rich or dead, but I’ve got to say one thing right thing right here, right now, right off the bat. Right?

Quinns: I'll allow it!

Paul: Diamant is probably the most fun I’ve had for the least investment of time and energy SO FAR THIS YEAR. I’m so sorry. I just had to blurt that. It’s a petite wonder. PETITE. WONDER. Like… Danny DeVito. Or... a teabag?

Quinns: You’re arriving at this party a little late though, aren’t you? Last year I called Incan Gold the best little push-your-luck game I’d played in forever. Diamant is just a beautiful new edition of the same game! You can’t talk about it like you’ve just found a dead sea scroll in your back garden.

Paul: All right, all right, back that boulder up, snarkaeologist. Incan Gold? The 2006 game? And when did you come to it, exactly?

Quinns: Erm. 2016.

Paul: An entire decade of incompetence.


Update: Our Nonsense Box Kickstarter Just Got Sexier!

Make a sound effect using someone else's hand from another room
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Quinns: Hey everybody! With just seven days left on our Kickstarter for the Monikers Nonsense Box - a standalone expansion for Monikers written entirely by SU&SD staff - all backers now get a free gift!

Basically we reached 2,500 backers and decided we'd like to improve the product you guys were getting. Think of it as a kind of thank you for helping us to stretch past our original goal. We're calling this addition a "Girth Objective" and it's my guess that by 2020 every Kickstarter will have one.

As of this week every backer of the Nonsense Box Kickstarter will get a free pack of Hopelessly Stupid Fourth Round Cards. You see, Monikers is a game that starts off very pedestrian in round 1 and becomes marginally more interesting in round 2 before going completely insane in round 3. But as old Monikers pros will tell you, you can keep playing and the game gets dumber and funnier with every additional round. "Charades but under a bedsheet" has to be played to be believed.

We have a tenative list already drawn up, but we're well aware that you guys are often funnier and smarter than us in our comment threads. If you have an idea for a fourth round for Monikers, and would like to see it on a card with your name on it and a professional illustration, please leave a comment below!

Thanks so much, everyone. <3


Games News! 13/03/2017

hidden royalty, leverage your swans, sonar talents, jamiroquai, verdun
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Quinns: OH MY GOD YOU’RE BACK.

Paul: OH MY GOD I’M BACK.

Quinns: OH MY GOD.

Paul: Did I miss anything while I was aw-

Quinns: ONLY THE GIGANTIC RISING SUN KICKSTARTER, THE CAMPAIGN FOR THE GRIZZLED, THE BIG NEWS ABOUT RUNE WARS AND THIS CRAZY NEW MUSIC MIXING GAME.

Paul: …Were you eating properly while I was gone?