So, are you ready to stumble through haunted houses again and again and again? It's time to get spooked. Repeatedly.
And yes, we really do mean definitive. After Matt and Paul prodded the game so much at Fantasy Flight's headquarters for Matt's in-depth documentary, Quinns took on the brave (some would say Herculean) task of looking at this new edition both as a standalone game, but also alongside its predecessor, which is now widely discounted. Which one deserves your money?
But does it provide that perfect blend of discovery, combat, philosophy and cheap humour that characterised Star Trek at its strongest? Can it submerge us the suffocating moral ambiguity of Deep Space Nine, inspire us like The Next Generation, or make us squee with dread like the tribbles of The Original Series? Does it boldly go where no science fiction RPG has gone before?
So let’s dive in! Secure that hatch and join me taking a look at one of the year’s most fascinating announcements…
Well, today we've made things even stranger by releasing the 67th SU&SD podcast, a spoooOOOoooky Halloween special in which we forgot to do any Halloween-related content of any kind. Instead we talk about how Matt's been groovin' on Gloomhaven, Paul "actually really quite likes" Azul, Quinns did his Pandemic Legacy: Season 2 review and there's even talk of the blue beast that is Lisboa. Lovely stuff!
(It all goes downhill towards the end, though, with Quinns trying to coin the word "handfeel" and begging Paul to review Sidereal Confluence instead of Charterstone. When will that boy get it together?)
On Friday I'll be teaching a room full of people to come and play Flamme Rouge and Mysterium in what's being called "a game night in a can". Matt's got his own event teaching Sheriff of Nottingham and Ethnos. On Saturday we've got a live podcast and we're hosting a big fan meetup, so you should totally come to both of those. Finally, we've got an autograph session on the Sunday. We'll also have a merch booth up and running for the whole con where we'll be hanging out if we're at a loose end.
Are you reading this with a frown on your face? Would you have totally bought a ticket if you knew we'd be attending?
We've got good news! PAX Unplugged has given us 10 three day passes to gift to our audience, so if you want to come join the fun in Philly just email [email protected] with your full name and email address and we'll hook you up.
All the tickets have been given out. See you guys there!
How else can we find out about such fine titles as A Handful of Stars?
But what do we think? Has the lightning of genius smote this particular property once again? Or does Season 2 feel like a difficult second album?
If we were you, we'd take a deep breath, click play and find out.
What does the expansion add? Well, let me just quote the press materials: “Rise of the Empire isn't just inspired by Rogue One; it follows the movie's example, adding new depth and story to the Rebellion game experience just as seamlessly as Rogue One provided new insight into the Galactic Civil War presented in the original Star Wars trilogy.”
Matt: I just did a big vomit out of a window. In Real-World Terms™ it’s an expansion that adds quite a bunch of stuff: new leader characters, new cards, a whole new combat system, more unit types and plastic figures, and a brand new planet: EWOK-HOTH, HOME OF THE CHILLYBEARS.
Paul: Ooh, ok! Heist games have been doing rather well at Shut Up & Sit Down this year (we’ve all become big fans of Burgle Bros and Blades in the Dark), so it’s easy to see why you’d be so excited about Lacerda’s latest, which is all about a team of bank robbers trying to get out of town. What’s the best way to get out of town? Put the police on someone else’s tail.