Alright, I thought, I'm hungry for games set in the actual
dumpster fire world we live in, and I enjoy creepy, occult things, and I always want to investigate characters with secrets, traumas, and unsolvable problems. So I gathered a small cabal and led them into a morally ambiguous underworld of deadly rituals, paramilitary organizations, ancient crypts that appear only at midnight, young women without tongues, and murder. I plunged them into an international struggle for the future of the TransCanada oil pipeline, of Vancouver real estate, of the White House, and the world.
If you're ready for a game of of vast conspiracies and sleepless nights, a game in which your obsessions give you strength and great power comes with great corruption, in which you'll be haunted by invisible demons with ten-inch claws and compelled to do bloody deeds, where heroes are less Captain America and much more Jessica Jones… then read on. Just be warned: in case you haven't figured it out yet, this game is not family-friendly. Nor is it for the faint of heart.
Paul: Absolutely. That’s classic Games News.
Quinns: Well, I dunno if we have to today. I think our top story already sounds like a Dr. Seuss story.
Board game designer Friedemann Friese, who likes to make games that begin with the letter ‘F’, has announced a series of sequels to his title Fabled Fruit. Fear, Fortress and Flee are his three new games in the Fast Forward line, all of which use the Fable system (see below). All of these games are green, because Friedemann likes green games (and has green hair).
Speaking of which, they’ve also announced the first expansion to Fabled Fruit, and you’ll never guess what it adds.
Paul: What does it add?
We're so glad you asked, Tom! It's a video of Shut Up & Sit Down and special guest Mark Hulmes playing The Metagame in honour of our Kickstarter for Metagame: The Game: The Games Expansion: Game Away. It's hard to express exactly how good The Metagame is in words alone, so we decided that we'd make an actual play video that proves, once and for all, that this game is not messing around.
And if you think this game looks like pots of fun? We've got good news! We've just unlocked our stretch goal so any who backs the Kickstarter (where you can also get the base game) gets a free booster of board game-related cards.
As promised, this video isn't replacing an ordinary SU&SD video. We're sticking to our bi-weekly schedule, and Quinns will have a fresh'n'tasty new video review for you next week.
Leigh: Not at all! It’s a pleasure to be invited to this forerunning venue for material game criticism.
Quinns: Do you think you’re up for the task?
Leigh: I certainly hope so!
Quinns: Glad to hear it. Today the text we’re looking at is Rhino Hero Super Battle, the outsize sequel to 2011 sleeper hit Rhino Hero. From the box - and I quote - “This time not only does the wobbly skyscraper need to be built & climbed, but there will also be fierce battles between the four superheroes Rhino Hero, Giraffe Boy, Big E. and Batguin.”
In more ways than one, Leigh, the world of Rhino Hero just got bigger.
Quinns: Ooh, I'd love to start with the Kickstarter for The Champion of the Wild.
SU&SD is often late to any kind of party, but TCotW is a fantastic game that we can recommend before everybody else. It's a low-stakes, high-entertainment party game about pitching animals against each other in ridiculous tests of… well, everything from hide and seek to self-stacking. Do you think your animal would win in its category? Is a gorilla good at jousting? Maaaaaybeeee? Go on then, convince me! And enjoy the beautiful, hilarious art while you're at it.
If you'd like to hear a little more, you can hear us playing it at the very end of podcast #60 and having a whale of a time.
Six years ago SU&SD published a review of the grand, weird game of Twilight Imperium 3rd edition. Today, we present a first for the board game industry. Please enjoy our amateur attempt at a documentary on the history of the game - which is really the history of Fantasy Flight Games - and the development of the new, shiny, 4th edition. Huge thanks to our donors, without whom this project (which we started work on back in 2015!) would never, ever have been possible.
As you buckle your seatbelt for this ride through time and outer space, please bear in mind that the doc doesn't cover the nitty-gritty of game mechanics that have changed from 3rd to 4th edition. We'll be covering that in our forthcoming review of Twilight Imperium 4th ed, which Quinns will be creating since he had almost no involvement in the doc.
Instead, we tried to make the documentary of broader interest, so please consider sharing it with board game-curious friends. Or just tell your mum it's Netflix? That might work.
The Metagame: The Game: The Games Expansion: Game Away is our expansion for The Metagame, which I awarded the SU&SD Recommends seal back in 2015. In a nutshell, The Metagame is ten funny, accessible games in a beautiful box, and it's like nothing else in your collection.
Questions after the jump!
...No? Not to worry. We've also got Quinns' exclusive thoughts on the new Netrunner core set and Paul's advance review of Unearth, as well as chatter about Legend of the Five Rings, Donner Dinner Party and Cities of Splendor. Also, Quinns has finally played the game that Paul called Uwe Rosenberg's greatest work ever, A Feast for Odin. Will the pair agree, or will this be Caverna all over again?
It’s a difficult time for a lot of people in the Caribbean and the Gulf Coast right now. Our thoughts are also with the Dice Tower team members who have been forced to evacuate their homes. We hope they can return to enjoying the board games we all love very soon.
Remember when Fantasy Flight Games bought the rights to 1996 collectible card game Netrunner and released a new edition that took over my life? Well, Legend of the Five Rings (henceforth “L5R”) is them doing that again. This was originally a 1995 card game, but any week now shops will receive FFG’s beautimus new edition using the Living Card Game business model of releasing fixed expansions rather than randomised boosters. This makes it cheap compared to most collectable card games, albeit still expensive compared to board games.
In other words, we could have a hit on our hands. Have Fantasy Flight folded the original game’s steel into a captivating card katana?
Let’s find out.