If you can't make the stream, don't worry about a thing! You'll be able to watch the stream in its entirety on Twitch as soon as it's finished, and we'll be uploading the playthrough itself to YouTube tomorrow evening.
See some of you there! xox
On Thursday the 13th at 7pm BST (2pm ET), Paul, Matt and I will be doing our first ever board game stream on our Twitch channel. Our first game will be Flamme Rouge with the Peloton expansion, because we don't feel that we're done showing off that fantastic, blisteringly simple box.
Assuming none of our tech catches fire, we'll be streaming in the same time, same place, every two weeks!
If you can't make those times, don't worry about a thing. Not only will you be able to watch all of our past streams right here, we'll be popping the video on YouTube the following day.
This also means that - yes! - in the weeks where SU&SD doesn't post a video review, we'll be posting a Let's Play instead, so you can enjoy a new SU&SD video every single Friday.
Huge thanks to our donors for helping us to get this new adventure off the ground. We're all really excited about not just showing the Twitch audience what modern board games are, but how to enjoy them. So many people find board games intimidating, and we want to offer something a lot more intimate and casual.
See you on Thursday!
Quinns: Hi everybody! Our editorial team is off this week. Before we begin the content marathon represented by the final few months of the year, we thought we'd take a short break to recharge our batteries.
To give you a peek behind the curtain, our traffic actually spikes significantly in the final third of the year. As we approach Christmas our audience all want to know which games they should buy and/or play. It's an important time for us, one where we want to deliver the absolute best videos we can, covering the very best games we can find, so we thought we'd be sensible and dedicate this week to relaxing and playtesting.
Thanks so much for your patience, everybody. We'll be back Monday.
Our extravagant live stage show will be on Thursday at 10am. The good news is, they gave us the main stage that seats 1,200 people! The bad news is, that's the same exact time the main hall opens. You know, the one with all the games in?
To make the most of what we're calling "the death slot", we're planning to give you our early impressions on some VERY hyped games, like Detective: A Modern Crime Board Game, Disney's Villainous, even the bizarre creation that is Cryptozoic's Wallet. Why not come along to this first, and THEN hit the hall when you know which games to queue for?
At 3pm that same day we'll be doing a bit of work as presenters, revealing some upcoming videogame adaptations of board games at What's New at Asmodee Digital With Shut Up & Sit Down. Come along for at least one announcement that blew my mind when I first heard about it...
Paul: We’ll also be doing a signing session on Saturday the 4th at midday, where we will sign everything except Matthew.
Paul: OH GOD WHERE’S THE SPRAY QUICK OPEN A WINDO-
Quinns: It’s fiiiine Paul! This is something we can safely let into our homes to flit happily about, to land on our tables or to watch us from the shelves with its compound eyes. Santa Maria is quite harmless!
Paul: Harmless and… perhaps toothless?
Popping open the almost cartoonishly cute box, which appears to depict Santa Claus as armoured as he is jolly, we’ve got dice! We’ve got charming wooden tokens! We’ve got wonky jungle tiles! We’ve got… is this the terrifying face of an inflated baby, about to burst?!
Quinns: Hi everybody! You know what's better than watching Shut Up & Sit Down on a screen? Watching us live, or actually meeting us. Did that handshake linger a little longer than it should have? Were we... flirting with you? Was it just a dream... ?
In chronological order, here are all the conventions you can see us at in 2018.
Coming up just next week is the UK Games Expo, where we're doing a live podcast on Friday, another podcast on Saturday, Paul's doing an on-stage interview with designer Martin Wallace, and we'll also be appearing as guests on the Sunday show of Knightmare Live, though for that you'll have to buy tickets in advance. Also, we're hoping to do a meet-and-greet and hopefully have merchandise for sale at our booth. Keep your eyes on our Twitter for the when and the where!
In August, we'll be returning to Gen Con in Indianapolis. On Thursday at 10am we'll be kicking the convention off with a live show in their grand 1200 person ballroom. It's a big responsibility, and we're planning on making it our best live show ever. We'll also be the hosts of the What's New at Asmodee Digital event, so come along to that if you want to watch us try, and fail, to be professional.
In October we will of COURSE be doing more than a dozen shows at SHUX '18, our very own Shut Up & Sit Down convention. If you're still on the fence about attending, don't worry! We'll be doing an update in the coming months about all the guests, publishers and events we've confirmed so far. Or you could just buy a ticket right now, because that update is gonna be awesome.
Finally, at the end of November you might be able to catch us at PAX Unplugged, depending on whether the organisers decide to again invite us as special guests. We're hoping that they will, since we had a great time last year, but we'll let you know on Twitter as soon as we're invited.
But is this true? Six year later, I'm pretty sure that sometimes a good game is one where you roll dice and then nice stuff happens, or perhaps you own a spaceship(!).
Well HOLD ONTO YOUR PANTS, because in the newly-released Space Base all of these things are true. Each player starts with 12 ships that are straining at their docking clamps like greyhounds before a race, and you’re going to be shrewdly dispatching them across the galaxy for profit and points.
What you’re really doing, though, is designing a slot machine. Won't you listen to me squawk about Space Base? I really like this game.
Matt: Quinns this is a family show.
Quinns: It sure is, Matthew, and so is Crystal Clans! This box is a bat-signal that immediately summoned my childhood fascination with not just “fantasy” but the fantastical.
Contained within this game's deliciously diverse clans are knights that ride bees into battle, necromancers who pursue a romantic Dia de los Muertos aesthetic, time-travelling twins and one massive crocodile. This feels like a world for everybody, and the manual doubles-down on that by using the feminine “She” to refer to the player.
Everything in Crystal Clans has a touch of the revolutionary about it, and that extends to the actual game. This is like no other box we’ve ever reviewed.
With the recent remake of Reiner Knizia’s Through the Desert, that just had to stop. “We’re all making caravans of camels,” I’d haltingly explain, “But the caravans can’t cross, like how you can’t cross the streams in Ghostbusters. The camels come in five colours, and when we run out of a camel the game’s over. Also, we’re not actually going through the desert? We’re kind of going around it... Mostly we just want water? They probably should have called it Reiner Knizia’s Thirsty Twerps.”
But enough about my new flat*! This is the Games News, not the Quinns News, and I’ve got some smokin’ hot stories to get my journalistic tongs around.