Review – Wingspan

Is it a bird? Is it a plane? No, it’s a bird. In fact, it’s all of the birds.

At long last, after a preposterous 7 print runs in 14 months, Shut Up & Sit Down has published a review of Wingspan. It’s the biggest success story that the tabletop scene has seen in a long time. But is it a success story on our tables? Or in our hearts?

Click play, and find out.

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Review: Bärenpark – The Bad News Bears

While Quintin takes a couple of weeks off, Matt dives into a world of BEARYTALE IMAGINATION. There’s no-one else here to keep an eye on things, so the gloves are fully off when it comes to awful puns.

Expanding upon the legacy of Barenpark with bigger, badder bears and beautiful 3D monorails – this expansion certainly fills a box that’s almost the same size as the basic game, but can The Bad News Bears fill the same size in our massive, empty hearts?

Read moreReview: Bärenpark – The Bad News Bears

Review: Detective Club

Ben: Picture the scene: you are in an art gallery. The curator asks you to pick two paintings that match a specific word. They won’t, however, tell you what that word is. You run off and pick two different paintings; one of a horse, the other of an apple in a window. The curator then tells you the word they were thinking of was “escape”, and asks you why on earth you picked those two paintings.

Welcome to the most unusual club in the world!

Detective Club is a party game that sees 4-8 players trying to match fabulous picture cards to different words. Each round, a different player will choose a word, write it on all but one of the adorable tiny notebooks the game comes with, shuffles them, and deals them out. Can you see where this is going?

Read moreReview: Detective Club

Review – Inuit: The Snow Folk

Kylie: Inuit: The Snow Folk is a deeply alluring card-drafting strategy game that sees 2-4 players vying for the title of the greatest leader of the Snow Folk. 

First up, let me take you on a tour of the rules. Inuit is a breath of fresh air as far as rules go – it’s incredibly simple. On your turn you’re going to draw a card from the deck and place it face up in the middle of the table. This communal area is known as the Great White.

You can then optionally turn over some more cards before finally choosing to take one or more of the face up cards and putting them in the relevant space on your player board. The game ends when the polar nightfall card is drawn from the deck and whoever scores the most points wins.

That’s it. Rules tour is done. Phew!

Read moreReview – Inuit: The Snow Folk

Review: Piepmatz

Quinns: Piepmatz is a profoundly beige card game for 2-4 players about songbirds fighting over a bird feeder. Now, I should be up front- this game is not a best-in-show card game, as I talked about in my recent 6 Nimmt review.

But you know what? I think it comes very close indeed. I’ve loved my time with it, and it’s now nesting in my game collection.

Let me tell you how it works. This design’s a little fussy, so bear with me. “Pretty rough teach on this one,” as I learned never to say on podcast #89.

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Review: Le Havre

Ava: Le Havre could be the perfect resource shuffling game. It’s a tightly wound knot of decisions and possibilities, that unfurls and unwraps as you play.

An elaborate and ever-increasing roster of buildings offers ways to process, use, acquire and sell as many goods as you can. Tiny, square, double-sided tokens flood the board, spilling out of warehouses that heave with potential, begging for you to grab them before someone else does.

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Review: Too Many Bones

If you’re in the mood for some Fantasy adventure, Too Many Bones is big, beautiful and… waterproof?

But don’t let a little plastic scare you away! Not since Matt’s Gloomhaven review have we been so enamoured of a co-op game of monster-thwomping. This game is brave, bizarre, and absolutely worth your attention.

Have a great weekend, everybody!

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Review: Pipeline

Today we’re very proud to present our review of Capstone Games’ Pipeline. A game of pipes, lines, and… erm… the stuff that goes inside of pipes?

You mustn’t let Pipeline’s lack of theme bother you. Where we’re going we don’t need theme. Playing Pipeline, you’re going to feel the rush of seed money, the thrill of turning a profit, the rollercoaster of handling each new round at greater and greater speeds. In fact, this could be the year’s single best economic board game.

Have a great weekend, everybody!

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Review: Fuji

Kylie: Wolfgang Warsch’ gorgeous new game, Fuji, pits players as mismatched adventurers who find themselves on top of Japan’s most famous volcano. But it was poor planning on the part of the travel agent, because right as you reach the top, Mount Fuji begins to erupt. You and your companions will have to race against the flow of lava, back to the safety of the village.

Did I mention that this is a co-operative game? Together, players will either scramble to safety, or burn to a crisp.

Read moreReview: Fuji

Review: Museum

Ava: Let us take you on a tour of the weirdest, most beautiful objects in the world. We can show you the largest palaces and the most specific digging implements, the canniest navigation tools and the shiniest hats you’ve ever seen.

Welcome to Museum, a game of archaeology (stealing), curation (re-arranging), and prestige (letter-writing).

Quinns: With over 300 gorgeous illustrations by Vincent Dutrait, Museum is the definition of a labour of love. In fact, Ava and I approached it like a real museum, taking a leisurely tour of its exhibits across two days.

Finally, we’re ready to write our review. Ava, do you want to explain the game?

Ava: Let me be your guide through the byzantine corridors…of board game.

Read moreReview: Museum

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Today is "Every Other Friday" so you know what THAT means - it's podcast time! This episode sees Tom and Quinns chat Jaws of the Lion, spooky games, vampires, ancient artefacts. Enjoy! shutupandsitdown.com/podcastl… pic.twitter.com/YBi5sKtAnc

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