Playing Games With Elizabeth

[Eric Tonjes is Shut Up & Sit Down’s miniatures gaming correspondent. This week, we’re publishing an article from Eric of a rather different nature. Content warning: This piece contains terminal disease and the loss of a loved one.]

Eric: As I write this, I’m looking at a copy of Pandemic Legacy: Season 0 sitting on my bookshelf. I am smiling. I am crying. It is a game I will always love, and I will never know how it ends.

Elizabeth and I got married almost a decade and a half ago. I was already firmly entrenched in my hobbies, painting miniatures and running a weekly D&D campaign. Initially it was “my thing,” and I never tried to make her love games. However, over our early years, she slowly eased into them. We played some Ticket to Ride, some Catan, and soon she was hooked. I remember the first time we finished playing Caverna, which became an enduring favorite. She told me she really liked it, probably in part because she won. I pointed out that she couldn’t say she wasn’t a board gamer anymore. She gave me her little half-smile and said she didn’t know what I was talking about.

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Pandemic Legacy: Season 0 Review – A Phenomenal Finale

Oh my goodness! It’s time for our review of what Quinns is calling “The best game in perhaps the most entertaining series in board games.” It’s Pandemic Legacy: Season 0.

You might also be interested in our reviews of Season 1 and Season 2, as well as our review of base Pandemic. That is, of course, unless you’ve had enough of pandemics. But why could that possibly be the case?

Have a great weekend, everybody.

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Pandemic Legacy: Season 0

1962 — The Cold War continues as a new threat looms on the horizon, a deadly new Soviet bioweapon, something called “Project MEDUSA”. You and your fellow medical graduates have been recruited by the CIA for the critical mission of investigating and preventing its development. Travel the world using carefully constructed aliases to move swiftly … Read more

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Podcast #114: The Ocean Grasps a Van

It’s a full house, baby! In this episode of the podcast Ava and Quinns discuss FIVE games, each and every one of which they are IMPRESSED BY. Has that ever happened on the podcast before? We’re not going back to check. That could take *minutes*.

Quinns can offer some early impressions of Pandemic Legacy: Season 0 (04:15), Ava’s been dueling a stranger in Innovation (19:36) (and you can read Ava’s splendid roundup of Chudyk’s games here), there’s a lovely drawing game called Geometric Art (34:12), a revisit of Spirit Island (41:12) and we close the show with some impressions of the hot new card game Spicy (57:35).

Thanks to our amazing community, podcast transcripts are available here, and are usually completed within a week of the podcast’s release.

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GAMES NEWS! 13/07/20

Tom: Fictional scenario with humorous implications!

Ava: Harmless pre-amble with light twists of jokery!

Tom: Slight pun, sensible query?

Ava: Query resolved, questionable segue into the news!

Ava: I can’t not talk about that teaser trailer for Pandemic Legacy Season 0. My understanding is that if I’d tuned into the stream last tuesday, I would’ve been able to watch Matt complete a teaser jigsaw with a secret code on the back. I’m really hoping Tom was watching and knows if we’ve gleaned any exciting spoilers.

Tom: I was not present for the assembly, though I did pop in to quickly clip Matt looking his daftest.

Matt: In my defence, I am incredibly daft. It turns out I’d vastly underestimated both the time and energy required to ‘Do A Jigsaw’ – five hours of live-streaming a muddy brown puzzle left me shamefully too wiped out to actually solve the mystery behind the clues I’d uncovered. I still don’t know exactly what I missed, but I gather I missed *something* quite vital – the next day I even went so far as to heat up the accompanying note in a wok in the hope that a heat-sensitive message would reveal itself. You can’t mark me down for effort, I guess?

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