In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges, communication is essential in the team. But this is more difficult than expected in space.
With each mission, the game becomes more difficult. After each mission, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count.
The team wins only if every single player is successful in fulfilling their tasks.
No podcast this week! We've hit some unfortunate technical difficulties. We'll have a shiny new episode for you next week, and some live episodes soon after that!
New podcast! Tom, Matt, and Ava are talking about a bunch of games where the numbers get bigger. If you like Excel and Twister, you came to the right place. Enjoy! shutupandsitdown.com/podcastl…
This week on YouTube we've got something completely different! Quinns reviews award-winning pen and paper RPG Spire. A game of very cool elves being very, very sad. Enjoy, everybody. youtu.be/tWmI_6p9rGg