FlowerFall

Flowers falling from the sky! In FlowerFall, players attempt to form large garden patches containing more of their color flower than their opponents. Each continuous patch will score points at the end of the game. Adding cards to the table is not as simple as placing them down, however. You must carefully drop them, letting them flutter through the air. Skill improves your chances, but the whim of the environment may thwart you.

FlowerFall is a quick, portable game you can play anywhere. The location you’re at becomes the terrain!

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Red7

The rules of “Red” are simple: highest card wins! But “Red” is just one of seven games you’ll be playing in Red7, and if you’re not winning the current game at the end of your turn, you’re out! The last person standing wins the round.

The deck in Red7 is 49 cards: each of the colors of the rainbow numbered 1 to 7. A hand takes just a couple minutes!

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Don’t Get Got

Don’t Get Got! is a party game in which each player receives six secret missions. The first player to complete three of these missions wins.

You don’t sit at a table to complete missions, though. This game is designed to run in the background of whatever else you have going on, which means you can play it anywhere — at home, on holiday, in the office, or yes, at a party.

Mission examples include getting a player to compliment your hair, hiding this card in a jar and getting another player to open it for you;, and making up a word and getting a player to ask what it means.

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Yum Yum Island

In the game Yum Yum Island, players take the role of pelicans trying to feed the animals on the island. Each animal is represented by a cardboard cutout that has a raised, second level to identify the animal’s mouth. Inside the mouth is a pair of numbers — one green, one red — that shows how much vegetarian and meat-based food the animal needs in order to be satisfied.

On a player’s turn, they first roll the die to determine the difficulty level for that round, then they don the blindfold so that they can’t see the playing area. The player scoops up some amount of food from the supply (which has a mix of red and green tokens), reaches out their hand, and tries to place the food in an animal’s mouth. Any food that falls out or doesn’t match the animal’s needs is placed in the giant’s intestinal tract. The die roll might let other players give advice (“Move left! Pull your hand back!”) or allow the player to recover one bit of food or otherwise receive aid during the round.

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Tumblin’ Dice

A dexterity dice game consisting of four sets of colored dice one either slides, rolls, or flicks down a stepped surface. Usually one slides the die for better accuracy. After each person has slid their 4 dice, points are scored. You score the die roll times a multiplier of either 1×, 2×, 3×, or 4× depending on which area of the board the die is on. (Dice which land in the 0× region are immediately removed from play.) High scoring rolls are targets for opponents. Four rounds are played and the player with the most points win.

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Mothership

Mothership is a sci-fi horror roleplaying game where you and your crew try to survive in space, playing as a medley of scientists, marines, unionists, and robots.  Excavate dangerous derelict spacecraft, explore strange unknown worlds, exterminate hostile alien life, examine the horrors that encroach upon your every move, trying not to panic as everything goes … Read more

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Yokai

There’s confusion among the Yōkai! These Japanese spirits have become intermingled in Yōkai, and to calm them, you have to group together members of the same family. They’re hiding, however, so to carry out your task successfully, you have to be clever and not make any noise to avoid frightening them…

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Detective Club

Detective Club is a board game for players who enjoy party, with simple rules that take just a minute to explain. Intrigue, sudden revelations, limitless creativity, and tons of fun await you in this game! Lead the investigation as a detective, or cover your tracks as the infiltrated conspirator. Discuss, accuse, object and try to convince everyone.

In Detective Club, on each round, one of the players secretly teams up with another — the Conspirator — and tries to make them guess a secret word using just two illustrated cards! Other players are detectives, who also know the word, but don’t know the identities of each other. Detectives have to find out who the conspirator is, making sure they don’t get accused by their fellow players!

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Combo Fighter

Combo Fighter – Tag Team by Kolossal Games Price: – EUR 39,95 – – Called to an exclusive competition on an offshore oil rig by an eccentric billionaire, the world’s best brawlers, and martial artists will compete for lavish prizes and the glory of proving that they are the strongest and most skilled. In Combo Fighter you … Read more

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Inuit: The Snow Folk

Board & Dice Inuit: The Snow Folk by Board & Dice Price: $36.45 EUR 39,57 – – As aurora borealis fills the night sky with fantastical light, and the eyes of those who came before look upon you, it has fallen on you to lead your village to power and prosperity. Now is the time … Read more

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Shutupshow Tweets

Purple pillars, emotional conflict, and a worm called desire: This week's video sees Matt dive into Cerebria: The Inside World. youtu.be/DRU9vS-pU_8

About 5 hours ago from Shut Up & Sit Down's Twitter via TweetDeck