“Getting worked up about mundane themes is a bit of a theme in itself in contemporary board gaming. Dyspeptic classic Thurn and Taxis is a good example: a game about running a 16th-century Bavarian postal service where failing to finish a route between Pilsen and Budweis brings on a feeling not unlike death. In the case of Tzolk’in, you could not be more emotionally invested in a corn cob unless you sat on one very fast.”
Ooh, it’s a fine game. Go read!