Games News! 1/12/14

Spyfall

Paul: Okay, listen up. This is how Games News is going to work today. I’m Tom Cruise from Top Gun, you’re Val Kilmer. You’re Val Kilmer. Idon’tcarewhoyoureallyare! You’ve brought a friend? They can be the other guy, but not the guy who dies. The important thing is that we’re all cool and this is some cool, post-BoardGameGeek Con news (that’s some of our Board with Life pals having fun above). We’re getting real serious and smooth and even a bit dangerous here, so strap yourself in, fire up your jets and turn up the sound, because I feel the need… the need for news!

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Games News! 24/11/14

Specter Ops

Paul: Oh dear. Oh dear. Well, yes, I’ll be honest with you, your injuries are serious, but with the expert care of the Games News Paramedics, we can save you. In fact, we can rebuild you.

You’ll need extensive work. It’ll be a long stay. I suppose the first move would be to replace all the blood you’ve lost, so I’m pumping your circulatory system full of the Second Edition of Funemployed. That’ll perk you right up. Are you ready?

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Games News! 17/11/14

Star Wars vessel

Paul: Hello, viewers, and welcome to another edition of Games News! On this week’s show, our contestants are Sven, Lucia and Juanita! Let’s also welcome back Henry, who is returning from last week’s show mostly intact. Wave your stumps, Henry!

All right, everyone, you know how the show goes. Let’s get things started with the Quickfire Round! First question: What’s the new game from Love Letter creator Seiji Kanai that we should be getting all amorous about?

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Games News! 10/11/14

Games News! 10/11/14

Quinns: Morning everybody! Our cover star today is Boom Bokken, which sounds and looks just lovely.

This is a hand management game with the theme of ninjas throwing a bomb back and forth where you’re trying to play gentle cards to at your team mate (“play a card higher than this 4, Paul!”) and hardball your opponents (“play a card lower than this 2, Brendan.”).

Blue cards can also be played that intercept a card being played between to other players, and there are a few clutch “emergency stop” cards in the deck. Best of all, players who fail to play the card expected of them are blown up, leading to dramatic dodgeball-like finishes where the one member of your team still standing takes on a whole team of three. In other words, it’s a game where every play could literally blow up in your face with plenty of room for heroism. Doesn’t that sound like our kind of thing?

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Games News! 03/11/14

Night Witches

Quinns: A lot of people come up to me and ask “Quinns, what’s the secret? How do you always have amazing stories for the Games News?” And I swing my Armani shoes up onto the desk, light a cigar, and I tell ’em “Well, I start by checking blogs. Basically you… you check some blogs. Is that coffee ready yet?”

Our cover game (seen above) is the absolutely beautiful The Ancient World, which might reach shops just before Christmas. Remember 8 Minute Empire, that lovely little area control game we reviewed? The Ancient World is designer Ryan Laukat’s next game. It tasks you with developing a pretty little civilisation, while finding time to slay the terrible titans striding the earth.

Dare you to take one look at what a completed city looks like and not be 100% sold on this game.

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Games News! 27/10/14

Stretch Goals

Quinns: Morning everyone! How are we all? It’s a lovely sunny day in London, with Autumn air crisp enough that you could take a bite out of it. Just the thing to chase away my memories of being a cutthroat bastard in a game of Chinatown at the weekend. I’ll tell you what else- I can’t remember the last time I played a game and immediately had so much to talk about. Expect a review as soon as we can manage.

There’s only one thing to say about the imminent “Designer Edition” of classic area control game Small World, and that is oh my god, oh my GOD, MOTHER, COME HERE AND LOOK AT THIS IMMEDIATELY. That’s it up top, if you hadn’t guessed.

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Games News! 13/10/14

A good understanding

Quinns: Morning everybody! Can you feel it? Halloween has officially begun. Yesterday Paul and I recorded a spooky podcast announcing the game we’ll review at the end of the month, and in the evening I went to see long-running London play Ghost Stories. Which, if you’ve got a free evening in our city and felt like peeing yourself a little bit, I can’t recommend highly enough.

So naturally we begin our news with forthcoming board game Planes! Scariest of all the modes of transport. Imagine opening your bedroom curtains at night and seeing a plane right there, staring in at you! It doesn’t bear thinking about.

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Games News! 06/10/14

Red November

Quinns: Good morning everybody! At least, I think it’s morning. Popular new videogame Destiny has afflicted Team SU&SD like a Dinklebot-powered plague. Sleep has become a luxury. Buttocks have fused with beanbag chairs. As I type this my right index finger is continually twitching, still trying to attain headshots on digital aliens. I’m not sure I can remember how to Games News, but I shall try.

Ooh, they’ve released the full rules for the new Space Cadets expansion, Resistance Is Mostly Futile, and it will add a SPACE KRAKEN. Which is probably the only thing that could have made our Let’s Play any more ridiculous.

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Games News! 29/09/14

Illegal

Quinns: Morning everybody! This is the second time we’ve used Colt Express’s 3D train as our header image, but that’s because it’s a 3D train. I live in hope other board game publishers are reading this and paying attention.

Heralding the game’s release in a few months, Ludonaute has published an exhaustive official site. The site contains a manual, and the manual contains good news! This game’s going to be an absolute cluster****. But in a good way!

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Games News! 22/09/14

XCOM board game

Quinns: Morning, everybody! For the second week running we’re leading with our Kickstarters, this time with action movie RPG Feng Shui 2.

I know about the original Feng Shui because of the time my friend was breathlessly espousing one of the mechanics. Your character is more likely to pass a check if they’re doing something ludicrous. So, shooting two bad guys is a harder check to pass than throwing a bottle between them, then shooting it so it explodes. Or dodging a falling rock is harder than uppercutting it in half.

If that hasn’t sold you on it, I’m not sure there’s anything else I could say. But I’ll try!

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Shutupshow Tweets

No podcast this week! We've hit some unfortunate technical difficulties. We'll have a shiny new episode for you next week, and some live episodes soon after that!

About a day ago from Shut Up & Sit Down's Twitter via Twitter Web App