Review: Fury of Dracula

Review: Fury of Dracula

Quinns: Did you ever play hide and seek as a kid? Do you remember the hysterical thrill of wedging yourself under the bed, trying to control the unbelievable noise of your own lungs? Or being the hunter, creeping through a familiar environment with carbonated anticipation tingling along your veins? Because I’m inclined to call board game Fury of Dracula hide and seek for adults. This is a beautiful, beautiful game, and it deserves a place in houses the world over.

Paul: I didn’t have anywhere exciting to hide as a child or very many people to play with anyway. But we did play a game called Nine Nine In on our school field, which involved-

Quinns: FURY OF DRACULA sees four players each controlling a vampire hunter chasing Dracula across Europe. It’s a glossy update of a classic called Scotland Yard, which was a board game about catching a runaway criminal in London, but here a fifth player gets to control the immortal Count Dracula rather than some greasy burglar, so it’s already the better game.

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Review: Zombies!!!

Review: Zombies!!!

We’ve reviewed a lot of smart games lately, a lot of intricate and very
cleverly designed ones. Let me tell you, we have some even smarter and
even bigger ones coming too, with all sorts of clever twists, but
sometimes size isn’t everything. Sometimes smarts aren’t everything,
either. It’s not always about brains, you know.

Unless, of course, you’re playing Zombies, in which case it really is
about brains. Brains and bullets and using the bullets to keep your
brains where God intended. Sure, you can try and tell those wandering
cadavers that brains are overrated, that they should consider a
vegetarian option, but it’s really very difficult to engage them in any
kind of extended dialogue. Because they’re dead.

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Review: Condottiere

Review: Condottiere

It says right there on the Shut Up & Sit Down About page that we love games that’ll let us do a bit of scowling. Well, packed within Condottiere’s tiny box* are more scowls than in a whole month of Mondays. Feel like buying yourself a cheeky little game this week? This is the one. This game? It’s a gem.

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Our guide to: Rules Explanations

Our guide to: Rules Explanations

Quinns: The other day I was perched on a windowsill and talking to myself. Nothing strange there, then, but what’s (comparably) interesting is what I was saying to myself. I was explaining the rules of a card game, as if to a group of first-time players. I had people coming over that evening and I wanted to make sure I could explain the rules as smoothly and quickly as possible.

Is this something you’ve ever done? Does it sound crazy to you, rehearsing a rules explanation? Well, look here. You wouldn’t invite over a group of friends only to have them find you sprawled on the sofa in your dressing gown, a hint of your genitals barely visible like some cowardly and as-yet uncatalogued subterranean mammal, would you? No. You respect these people too much to let them see you in such an embarrassing state of unpreparedness. So you should also respect them enough to be able to present those rules like a pro.

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Review: Stone Age

Review: Stone Age

Quinns: We’re positive guys here at SU&SD. If you were to ask us what animal we resemble, it would be a seagull, except a strange, mutant seagull that must tell people about wonderful games. “GAMS,” it would screech as it divebombed children and the elderly alike, its reedy vocal chords inadequate for the task of human pronunciation. “GAMS! GAMS!”

Talking about a game that we don’t like is simply a less useful service than bellowing about one we love. That said, we can, and will, be making exceptions from time to time.

Paul: Wait, wait. What? That we don’t like? I wasn’t told about this.

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Keep Calm and Carry A Flamethrower

Keep Calm and Carry A Flamethrower

Hello, my Lindels! There are far too many games on the horizon that look positively incredibells. Here’s another one landing in the next few months: Panic Station.

Flamethrower 1

Trust no-one and fear everything in a CO-OPERATIVE NIGHTMARE!? I think I need a lie down. As for the actual game, OK- when was the last time you watched The Thing?

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Runewars Just Got Even More Epic

Runewars Just Got Even More Epic

It was only the other day that Quinns and I were lamenting the lack of love that the gaming community seems to have for Runewars. I think this is a great game of grand fantasy strategy, but I don’t know many gamers who have a copy, nor many shops who stock it. For a little while I held a terrible fear that it would fall by the wayside and I spent more than a few sleepless nights clutching at my pillow and staring into the darkness, my bottom lip quivering as I wondered if Fantasy Flight were going to let this game go out of print.

Not so, because they’ve just gone ahead and announced Banners of War, a Runewars expansion that’s bristling with battle and which looks like it not only boasts a great deal of new content, but also a few interesting tweaks.

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Overlorded

Overlorded

Quinns: If you’ve watched episode 1 you’ll have seen Paul and myself getting a bit too excited about WW2 strategy game Memoir ‘44. It’s a two player game, but an expansion, Overlord, turns it into a team game where up to eight players can fight a battle that makes the original game look as pathetic as two consenting adults splashing water at one another in a bath.

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