Quinns: Matt I watched SO MUCH of The Expanse. I was thinking we could write the whole Games News in Belter Creole.
Matt: OK. I hear you, but I worry that might make it a bit hard to read. How about you write it while crossplaying as Chrisjen Avasarala?
Quinns: You’ve got yourself a deal, beltalowda. You cover the first story, I’ll see what earrings my wife has.
And now - as if by space magic - I’m being thrown straight back into Star Wars again. Another game in the genre of Firefly, Merchant of Venus, or Xia: Legends of a Drift System - Star Wars: Outer Rim sees players competing to be the cream of the galaxy’s scum and villainy. Flying around space, smuggling goods, hiring recognisable crew members and reasonably frequently rolling some dice.
Quinns: Let us apply Occam’s Razor. Is the simplest possible explanation here that you, Matt Lees, created this game in a dream?
Matt: I had IBS
Quinns: Oh no
Raising almost $350,000 for the UK trans support charity Mermaids - in response to other mainstream funding being cancelled after a campaign of organised spite - this colossal achievement had me grinning all weekend at the sheer joy of what now seems possible. A US Congresswoman dropping in on a Donkey Kong 64 stream is exactly the tenor of madness that I get out of bed for - but the whole event has flicked some sort of switch in my head, and I now feel so much better about reality in general. So if you were involved in that in any way - thank you!
Quinns: Wow! I just spent the weekend making some falafels.
Quinns: URGH. Bring too many and there’s no room in your bag for more games, bring too few I am reduced to a grumpy banshee, stalking the halls of my hotel and wondering why I have naught to play.
Matt: One of the games I’m definitely bringing is Keyforge, which Quinns and I are currently playtesting for our big, end-of-year blowout review.
And actually, that game made headlines this month.
Throughout 2019, SU&SD will be offering a series of 3 month positions open to anyone in the UK interested in working with us, getting in front of our audience and learning everything that we can reasonably teach you about board games, scripting, video production, and all of the admin that gets stuck in-between.
We can’t promise that any of these paid internships will lead to future work, but they really might. That said, even if they don’t, we’re confident we’ll be able to teach you a whole lot, and - if it’s something you want - we can help you to find your own audience.
Matt: We’ve gotten pretty good at what we do, but new voices and perspectives are always important - so whilst wit and on-camera charisma are a boon, we’d like to make it clear that applicants for these internship needn’t have all the same skills that we do. Both myself and Quinns were lucky to start our careers in magazine writing - a culture that naturally cultivated mentorship and gave us both a really solid head start. In 2019 we’d like to try and pay this forward.
If you or someone you know would like to apply, all of the details can be found here, and the deadline for applications is January 31st.
Quinns: I just woke up and WHY IS THERE CREAM EVERYWHERE
...Cream, but also news. Let's get stuck in.
Matt: The news waits for nobody, Quinns. How many stories did we miss while you were unconscious?
Quinns: I don’t know? It’s hard to think while you’re in my bedroom and kneeling on my chest
Matt: This is your fault! You’ve awakened a craving in me, Quinns. An insatiable hunger for scoops. And it’s too early for ice-cream, so let’s get to work.
Matt: I’d really rather stay under here, Quinns – it’s cold up there and I’m ever so toasty in my nest of chewed-up Netrunner cards.
Quinns: If you won’t come to the news, then the news will COME TO YOU
Matt: Please stop inserting stories into my mouth and face, I’ll do the news I’ll do it I will
Bolds: Moving to live in a new place is stressful, nigh on terrifying. A place where the faucets turn differently, the light switches are in odd places, and your bed faces a wholly new wall.
Well, GET READY, because Betrayal Legacy is a game about moving into a new house over and over, forever, without end. A new house where the portraits leak blood, the attic is infested with gremlins, and even the ghosts have skeletons in their spectral closets.