It's time to do battle with the increasingly popular Sentinels of the Multiverse! A co-operative, customisable, and increasingly collectible game of excitingly litigious superheroes fighting stinky villains. This game's getting more and more popular, so it's only natural we should see if you guys should get in on the action.
(Besides, it's the best excuse we've had to dress up in AGES.)
"Pandemic's cheap, at just £25. The manual's flimsy few pages are crystal clear. It's a co-op game, so no-one's going to get too competitive, and it has you working at the Centre for Disease Control, flying around the world trying to cure four doomsday plagues before they skim humankind from the surface of the earth, so it's not even nerdy.
What other classics would you like to see us review, readers?
In this inaugral episode of The Opener, Matt looks at opening your game night with a fiery game of Flash Point: Fire Rescue and a cocktail that's literally on fire. Because you can never have too much fire, and that's a fact.
EDIT: OK so we just got a call from Paul screaming that he tried to make the cocktail and now has "Too much fire," so we may have to temporarily redact that.
Space Cadets is a game where 3-6 players fly a Star Trek-like space ship together in real time. That makes it a lot like SU&SD favourite Space Alert, but where that game compresses your flight (and the game’s jewel-like puzzle) into a brown-trousered 10 minutes, Space Cadets’ flight fills a whole evening.
It also has everyone manning different stations. We’ll be doing a full
review when we’re a more competent crew, but for now, let me just walk you through each station. I can’t think of a better way to persuade you why you need this box in your life.
"This will be a great time," you announce to your cactus or spouse. “I have been convinced by this game’s art and premise that I will enjoy myself."
Your coat’s still on. You pick up the phone. “Barry?" You say. “It’s me. Would you like to come over and have a great time?"
I was convinced Robinson Crusoe was the game for me. Guess what!
Because board games age so goddamn well, running a board game site can be a bit like running a daycare centre. Those guys can’t rest because it might mean a kid getting stuck behind a radiator or someone eating a rock. We can’t rest because even if we stay on top of new games, we’re writing under the weight of every awesome game we’ve never played.
Shadows over Camelot is one such older game we need to tell you about. One of HUNDREDS. It never ends, but all the same we’re going to talk about it with the good humour of men throwing a shiny penny into a wishing well.
So we find a kindred spirit in Red November, a little co-operative game about Stuff Going Wrong. Up to eight players act as the Gnome crew of a submarine so fantastically broken that you won’t see a problem with downing entire bottles of grog, because it grants the courage you need to put out fires. You won’t see a problem with swimming outside to battle a squid, because the oxygen pumps were failing anyway. And you won’t see a problem with flooding the ship, because it puts out fires.
Wait. Why did you start drinking again?
Both you and this game deserve better. Click through the jump for our review of Ghost Stories.