Review: Samurai Spirit

Review: Samurai Spirit

One of the first reviews we ever wrote was of Antoine Bauza’s Ghost Stories, back when SU&SD was little more than a twinkle on our camcorder’s four gig SD card.

Clearly we’re getting old. This year will soon see the release of Samurai Spirit, an all-new Bauza game of protecting an all-new village. What will Quinns make of it? More importantly, what will he make of that box?

Have you heard about the box? Oh dear. We have some bad news. Are you sitting down?

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Review: Dead of Winter

Review: Dead of Winter

In one of our most anticipated reviews of the year, Paul and Quinns have hunkered down in their rubbish-strew hideaway for a spoiler-free analysis of Dead of Winter.

Like SU&SD favourite City of Horror, here’s a zombie game that isn’t about zombies. Rather, Dead of Winter wants to tell you a story of a freezing cold colony where men and women are exiled over a lost tin of beans, and the degree to which you trust your friends could save you as easily as get you killed.

Did we mention it’s the first board game we’ve reviewed with a sex scene? Oh, yes.

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Review: Mice and Mystics

Review: Mice and Mystics

For literally our entire lives, Paul and I hadn’t played Mice and Mystics. Then we played Mice and Mystics. Then it was out of stock!

But this month will see a new printing of the much-discussed game scurrying onto shop shelves the world over. A game of daring-do and wild adventure! A story of tiny heroes with huge hearts. A tale… of cheese.

And so it was written that Shut Up & Sit Down would perform “The Review”, and take a quick peek at Mice and Mystics: Heart of Glorm, too.

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The Opener: Pandemic, Expansions & Penicillin

The Opener: Pandemic

The Opener is back with another perfect game to start your board game night, your collection, or set your friends down the Cardboard Path. It’s Pandemic and penicillin! Meaning a whiskey cocktail called a penicillin. Going to your friends’ house and eating their mold colonies is not only unpalatable, it’s quite rude.

It might sound less attractive than Skull & Roses with fresh pizza, but you haven’t lived until you’ve had a great game of Pandemic. Catching that redeye flight to Seoul, praying you can prevent an outbreak? Driving around Africa, crates of your precious cure rattling around in the back of your jeep? That’s the good stuff, and it gets even better with Pandemic: On the Brink, and even more nightmarish with Pandemic: In the Lab.

G’wan! Treat yourself and pick up a copy. No other game is this tense and rich, and yet this accessible.

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Review: Eldritch Horror

Review: Eldritch Horror

It is written, and so it came to pass. The house of Fantasy Flight hath released Eldritch Horror, a sequel to their venerable “gaime” Arkham Horror, and we have… opened the box.

And guess what! It’s pretty good! Anyone expecting us to give this a bad review might be pleasantly surprised.

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Review: Pathfinder Adventure Card Game

Review: Pathfinder Adventure Card Game

[Order, order. All rise for his honour Matt Drake, who returns to us once again with another review, this time of a game that’s gaining quite the reputation around these parts. Is such a reputation deserved? Well, Mr. Drake has a few things to say. Please, take your seats and remain quiet while the review is in progress.]

The Pathfinder Adventure Card Game came out a couple months ago, and the internet has been a-go-go with praise. I have read glowing reviews, had friends tell me it was simply amazing and heard people compare it to solid-gold toilets with built-in bidets. (I made up that toilet thing. I don’t actually know anyone who thinks a gold toilet would be a good idea.)

Well, allow me to retort.

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Review: Freedom: The Underground Railroad

Review: Freedom: The Underground Railroad

It’s Friday once again! This week, Paul takes us on a historical tangent and, in a video a little more serious than some of our others, investigates Freedom: The Underground Railroad.

It’s a game about freeing slaves, about subverting and ultimately abolishing the slave trade, and it’s a co-operative challenge that you can also try solo. It’s also monstrously difficult. Too difficult?

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Review: Agents of SMERSH

Review: Agents of Smersh

[Shut Up & Sit Down is immensely proud to present the following review of Agents of Smersh, a story game, by James Wallis, story game designer. James is the wonderful mind behind Once Upon a Time, and the actually-extraordinary Extraordinary Adventures of Baron Munchausen. He’s also a lovely man. Enjoy!]

James: Agents of Smersh is a cooperative board-game for 1–4 players although it can be played by five if you want, and there’s part of its problem right there. The other problem is that Agents of Smersh is one of those children, like Carol Thatcher or Chelsea Clinton, whose parent is so dominant that it can never get away from them to build its own identity no matter how hard it tries.

What is Agents of Smersh? Agents of Smersh is Tales of the Arabian Nights given a rework and a re-skin. And at this point you are either looking slightly quizzical—’Tales of the Arabian Nights, is it that… oh I remember, Paul and Quinns reviewed it here, they dressed up, it was funny, I think they liked it quite a bit’—or you have just wet yourself with excitement. To understand Agents of Smersh it is important that you understand Tales first, so either read on or skip the next six paragraphs while you change your pants.

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SU&SD Play… Space Cadets

SU&SD Play... Space Cadets

Once again, purely for your amusement, we suffer yet more pain and indignity in deep space. This time, Pip, Matt, Brendan, Quinns and Paul are all playing Space Cadets, a co-operative game of spaceship piloting where everything can and will go wrong. Repeatedly. Forever. It’s okay! Quinns has played it before and knows what he’s doing, though he’s not actually in charge.

Brendan may have too, but that doesn’t mean he knows what he’s doing. Set engines to gingerly.

You’ve called for more Let’s Plays, so this is an HOUR LONG video and we very much hope you enjoy watching it as much as we enjoyed making it. We want to give special thanks to Ben Prunty for kindly giving us permission to use some of his music for this video. You might also have heard his work in the famous video game FTL.

Space Cadets is one big game made up of many, many minigames, which means that, if it goes to hell, it’s one big disaster made up of many smaller ones. But that’s not going to happen, is it?

Is it?

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Shutupshow Tweets

Back to Reality! The Big Dreamy Dreamcast! The Dream Pod 3000! On this episode of the Shut Up & Sit Down podcast, the team are rambling about their dream, post-covid board game nights! Things get worryingly heated. shutupandsitdown.com/podcastl…

About 13 hours ago from Shut Up & Sit Down's Twitter via Twitter Web App