GAMES NEWS! 24/10/16

Paul: All right, everyone, please stand back. Yes, there has been an explosion of games news, but we’re handling the cleanup and you don’t need to panic. Stay inside your homes, keep your windows closed and don’t eat anything off of the floor. As much as you can avoid eating things off the floor, anyway. We know what you’re like.

So! Talking of explosions, let’s begin with Armageddon!

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Podcast #48: Complaining in the Crystal Maze

Like a domestic Sisyphus, Paul and Quinns continue on their quest to play all of the things! Quick, listen to this podcast before their boulder of relevancy rolls back down the side of Mount Internet. This month games discussed include Pax Pamir! Conan! Game of Thrones: Hand of the King! A Touch of Evil! And litttle Schotten Totten! Of course we’ve got our usual special features in the form of listener mail and the Folk Game of the Month, but there’s even more besides. Always keen to go the extra mile for the podcast, Quinns visited a real-life Crystal Maze and Paul had sex with a beast. What new game have you been enjoying recently? It doesn’t have to be a new release, just new to you. Let us know!

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GAMES NEWS! 17/10/16

Quinns: Could our top story be anything other than the first details emerging of Pandemic Legacy: Season 2, the sequel to one of the greatest board games ever made?

Paul: No. I mean, I put it right at the top of the docu-

Quinns: Prior to this week all we knew was that “Season 2” would be a new standalone game that would once again turn the excellent co-operative puzzle Pandemic into a surprising campaign. Now we know… that it’s going to be a little more ambitious.

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Istanbul

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In Istanbul, you lead a group of one merchant and four assistants through 16 locations in the bazaar. At each such location, you can carry out a specific action. The challenge, though, is that to take an action, you must move your merchant and an assistant there, then leave the assistant behind (to handle all the details while you focus on larger matters). If you want to use that assistant again later, your merchant must return to that location to pick him up. Thus, you must plan ahead carefully to avoid being left with no assistants and thus unable to do anything…

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Review: Istanbul

Who cares if the pound has reached a 168 year low? Why, BOARD GAMES will let us travel the world from the comfort of our own homes!

For example, Istanbul lets us explore the smoky souks of the Ottoman empire, and lots of fun they are too. But are they as fun as the noble Concordia? And what about Caverna, or Terra Mystica? Hmm. There’s nothing for it but to play all of them again.

Have a fantastic weekend, everybody!

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Mechs vs. Minions

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Mechs vs Minions is available for purchase http://na.leagueoflegends.com/en/featured/mechs-vs-minions exclusively from the official site.

Mechs vs. Minions is a cooperative tabletop campaign for 2-4 players. Set in the world of Runeterra, players take on the roles of four intrepid Yordles: Corki, Tristana, Heimerdinger, and Ziggs, who must join forces and pilot their newly-crafted mechs against an army of marauding minions. With modular boards, programmatic command lines, and a story-driven campaign, each mission will be unique, putting your teamwork, programming, and piloting skills to the test.

There are ten missions in total, and each individual mission will take about 60-90 minutes. The box includes five game boards, four command lines (one for each player), four painted mech miniatures, ability and damage decks, a sand timer, a bomb-like-power source miniature, 6 metal trackers, 4 acrylic shards, 4 dice, and 100 minion miniatures. There also appears to be some large object trying to get out of that sealed box…

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Review: Mechs vs. Minions

Disclaimer: Quinns, of this site, was a paid consultant on this game. Originally we weren’t planning to cover it, but ultimately decided to send it to Pip for an impartial review.

Pip: Summary for the super spoiler-conscious: League of Legends – a videogame with a frankly enormous player base – has made a first foray into board gaming with Mechs vs Minions.

Mechs vs Minions is REALLY good! The developers bill it as Robo Rally meets Descent to give you an idea of how it plays. I’ve been playing through the campaign with Chris Thursten. We’re having a blast and I’ll get into the more detailed explanations in a moment BUT!

I wanted to say how much we’re enjoying it up here because the game is an episodic campaign with each mission coming in its own envelope so as to deliver a few surprises as you play. With that in mind I figured it would be best to say “It’s so good!” up front in case you wanted to go in with as close to zero knowledge of the contents of the game.

Everybody else? Come stomping this way.

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GAMES NEWS! 10/10/16

Quinns: It’s the week of Spiel, Germany’s largest board game convention! Break out the bratwurst.

Paul: Keep calm and curryworst… on?

Quinns: I wonder which games will have stollen our hearts by the end.

Paul: Let’s talk card games and kartoffelpuffer. Print runs and fischbrötchen!

Quinns: Are you just looking at the Wikipedia page on German food?

Paul: Yes.

Quinns: Well, nevermind that. I want to tell the people about my most-anticipated Spiel releases!

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Pip’s Personal History of Cards

Pip: My grandfather was the first person to teach me cards. My memory of exactly how I came to understand the possibilities of suits and tricks, the dual nature of aces and the hierarchy of the royal court (even though the knave would remain for many years as this weird professional tart thief who was inexplicably allowed to keep hanging out with the monarchy – perhaps by dint of being popular because of the tarts?) has faded over time. It’s in the same bracket as learning to read or write. I don’t remember a time when the shapes didn’t make sense. But I do know that it was my grandfather’s doing.

He was fond of cards in that way that doesn’t seem to be common now. My mother tells me that he had a bridge group. My grandmother would also attend, but more for my grandfather than her own amusement. Cards were also a source of entertainment and distraction during his time in Egypt in the second world war and a valuable pastime while he was a prisoner during that war.

None of this ever came into what he was sharing with me – I learned all of that far later during a phone call with my mother as I wondered whether it had just been a way of keeping me occupied during long visits. It was a relief to realise he’d enjoyed it as neither of my parents can stand card games. That’s part of why it was my grandfather who taught me; we didn’t even have a deck of cards at my parents’ house unless one sneaked past the front door as part of a Christmas cracker.

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