REVIEW: KLASK

KLASK. Earlier in the year Quintin reviewed the undeniably classic Crokinole, and now Matt is back with a look at KLASK: the whipper-snapper bad-boy of the dexterity scene.

What’s your favourite? Are all uncles cool/bad?

Review: Crokinole

Today, we’re proud to present the finale of Chronicles Month, as we poke our flag into a most elusive game in the BoardGameGeek Top 100.

Crokinole is big, it’s bold, it’s 150 years old, and a good board will cost you $300. Those are some very frightening numbers. Could this ever be a reasonable consumer purchase? Click play, and find out.

Huge thanks to the fine people at Woodestic Crokinole for providing us with a discount on our board. If you live in Europe and were interested in a Crokinole board of your very own, make them your first port of call.

Have a great weekend, everybody.

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SU&SD Play… Men at Work!

Men at Work

The choice of which game of play on our Twitch channel this week was a no-brainer. Which is to say, we knew we’d have no brains remaining after flying back from PAX Unplugged, so we chose a game that could be enjoyed by eight-year-olds.

Men at Work is the next beautiful box coming out of Pretzel Games, makers of Flick ‘Em Up and Junk Art, and we love the heck out of it. And like those previous games, it functions as a lovely object, as well as a silly challenge, and – if you so choose – an arena where actual tactics can be deployed.

If you’d like to watch the full stream, with the beginning, the end and all of the hilarious comments in between, it’ll be available here for the next sixty days. And if you’d like to hear about us talk about Men at Work on the podcast, you’ll find that sweet ol’ chat on episode #88.

Have a great weekend, everybody!

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Meeple Circus with NoPunIncluded and Actualol

This week’s video is a playthrough of the outrageously silly and frustrating Meeple Circus -a game so hot and squeaky-fresh that it isn’t actually available yet. Sorry. (If you want to read more, Paul recently tried and enjoyed it at SHUX). But if you’ll just put that goat and plank down for a moment – look at who we’ve got with us in this flipping video? 

Assembling an incredible sort of UK board game supergroup/cabal, this video features guest appearances from Jon Purkis (aka Actualol) as well as Efka and Elaine! (No Pun Included). For the inititated, we’d love to point you towards Jon’s song about Pandemic Legacy, and NoPunIncluded’s review of Great Western Trail – if only for the shocking revelation that cows are no longer required for fresh milk.

But do go and poke around! Both channels do great stuff, and it’s worth noting that just last month Actualol popped onto Patreon. Finally, special apologies to Efka – Matt got a bit too involved in the game and literally wasn’t a proficient cameraman. Everyone else: enjoy!

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Review: Flipships

(This review contains gifs. Viewing it on a mobile device may use a lot of roaming data. If your usage is metered, consider reading this at home!)

Paul: The aliens are coming. Aggressively advancing, ever encroaching, nothing seems to stop their dreadful descent. The sunlight shines off their silver spacecraft as they pierce the heavens and prepare to bring down so much death and destruction onto the city below.

You and your friends are all that stand in their way. Together, you will use a small flight of fighters and the most precise cardboard-flipping skills the galaxy has ever seen to win the hour. You will flip them round the moons. You will flip them in low orbit. You will flip them in the atmosphere. You will never surrender.

Or you’ll flick a state-of-the-art starfighter straight across the room and lose it behind the sofa. Who’s to say?

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The Dean Dexterity Double Reviews: Junk Art and Pingo Pingo

This week, Paul springs into action and plays against type as he looks at not one, but two games of the more physical variety. First up, he takes on the chunky and junky Junk Art, before going on to wrestle with (and shoot at) the penguins of Pingo Pingo. It’s all guns and blocks and dashing and crashing. Good heavens, I’m getting a headache.

Why this strange change of interest? What’s with Paul’s new, more active lifestyle? And what is the meaning of Quinns’ unusual delivery? That’s a lot of questions for a Friday. Let’s all go and have a lie down.

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SU&SD Play… Catacombs

SU&SD Play... Catacombs

Almost since SU&SD began we’ve been banging on about Catacombs, the dungeon-delving dexterity game. A team of heroes (who are discs) battling an evil villain (who’s a disc) with spells, slings and arrows (which are – you guessed it – discs).

Availability of Catacombs is a little thin right now, though, so we figured we’d do a video that lets you enjoy it through us! Pull up a stinky dungeon pew, and watch as Matt and Quinns break out a copy of Catacombs, a bottle of absinthe, and a camera that does cooool slo-mo.

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Review: Flick ’em up

Review: Flick 'em up

Matt and Quinns are ready to flick one another up! Won’t somebody stop them? Seriously we’re not insured

This week we’re looking at Flick ’em Up!, a beautiful new French game of flicking bullets at one another. But could anything replace SU&SD’s favourite dexterity game, Catacombs? Only one thing’s for sure. This town ain’t big enough for both of ’em.

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Review: PitchCar

Review: PitchCar

Matt: I don’t know if this is by far the silliest thing we’ve ever reviewed…

Paul: …and I don’t even know if that matters or not. Is PitchCar silly? Is it also possibly the simplest game to ever grace our (web)pages? Is it even a board game?

Matt: Do we even care?

Paul: Will we ever stop using the word “even”?

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Review: Jungle Speed Safari

Review: Jungle Speed Safari

Quinns: What I love most about Jungle Speed Safari is your friends’ fear when you set it up. If there’s a rule the manual’s missing, it’s that you’ve got to play this up. “OK,” you announce, dealing out the game’s cards. “If you’re wearing rings, take them off. It’s impossible to get blood out of cards.”

“Funny joke,” says one of your friends. “That was a joke, right?”

“What?” you say, and then: “Can everybody see something purple in this room?”

Your friends look around, assess the room, their chairs. They start to panic. “What do you mean?” someone says. “What are the wooden things in the middle of the table? And what do these pictures on the cards mean? WHAT ARE WE PLAYING?”

“Shhh,” you say, pressing a finger to their lips. “Don’t be scared. It’ll all be over soon.”

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