Review: Modern Art

Quinns: With CMON’s new edition of Modern Art, a game of blisteringly quick and dangerous art auctions, Shut Up & Sit Down continues its exploration of classic Knizia. Just who is Reiner Knizia? Where did he come from? What is he doing? We’ve interviewed him and I still don’t know. All I can tell you is that he’s responsible for more than 500 games, literally some of which are good.

But Modern Art isn’t just the oldest Knizia game we’ve ever reviewed. With the exception of 1981’s Consulting Detective, I think this is the oldest game we’ve reviewed, period. It came out way back in 1992, when Paul was celebrating his 30th birthday and Matt hadn’t even been born yet.

Can you feel it? This site is trembling with time right now. Slip inside my cardboard Tardis. Let’s see if the years have been kind.

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RPG Review: Unknown Armies

Cynthia: The third edition of Unknown Armies appeared in May of this year and got my attention with this pitch: “An occult game about broken people conspiring to fix the world.”

Alright, I thought, I’m hungry for games set in the actual dumpster fire world we live in, and I enjoy creepy, occult things, and I always want to investigate characters with secrets, traumas, and unsolvable problems. So I gathered a small cabal and led them into a morally ambiguous underworld of deadly rituals, paramilitary organizations, ancient crypts that appear only at midnight, young women without tongues, and murder. I plunged them into an international struggle for the future of the TransCanada oil pipeline, of Vancouver real estate, of the White House, and the world.

If you’re ready for a game of of vast conspiracies and sleepless nights, a game in which your obsessions give you strength and great power comes with great corruption, in which you’ll be haunted by invisible demons with ten-inch claws and compelled to do bloody deeds, where heroes are less Captain America and much more Jessica Jones… then read on. Just be warned: in case you haven’t figured it out yet, this game is not family-friendly. Nor is it for the faint of heart.

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Unknown Armies (3rd edition)

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It’s about getting what you want.

Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. As a player, you are confronted by the consequences of your character’s actions, and challenged by the implicit threat of a world shaped by the will of those who want something more than you do.

It’s about being relentlessly, hopelessly human.

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Games News! 25/09/2017

Quinns: You know how we usually do silly intros for the Games News?

Paul: Absolutely. That’s classic Games News.

Quinns: Well, I dunno if we have to today. I think our top story already sounds like a Dr. Seuss story.

Board game designer Friedemann Friese, who likes to make games that begin with the letter ‘F’, has announced a series of sequels to his title Fabled Fruit. Fear, Fortress and Flee are his three new games in the Fast Forward line, all of which use the Fable system (see below). All of these games are green, because Friedemann likes green games (and has green hair).

Speaking of which, they’ve also announced the first expansion to Fabled Fruit, and you’ll never guess what it adds.

Paul: What does it add?

Quinns: Limes.

Paul: Limes?

Quinns: Limes.

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SU&SD Play… The Metagame!

In the words of Tom Jones, “What’s new pussycat?”

We’re so glad you asked, Tom! It’s a video of Shut Up & Sit Down and special guest Mark Hulmes playing The Metagame in honour of our Kickstarter for Metagame: The Game: The Games Expansion: Game Away. It’s hard to express exactly how good The Metagame is in words alone, so we decided that we’d make an actual play video that proves, once and for all, that this game is not messing around.

And if you think this game looks like pots of fun? We’ve got good news! We’ve just unlocked our stretch goal so any who backs the Kickstarter (where you can also get the base game) gets a free booster of board game-related cards.

As promised, this video isn’t replacing an ordinary SU&SD video. We’re sticking to our bi-weekly schedule, and Quinns will have a fresh’n’tasty new video review for you next week.

Enjoy, everybody!

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Review: Rhino Hero Super Battle

Quinns: Leigh, thank you very much for agreeing to appear on Shut Up & Sit Down. I hope you won’t be expecting any special treatment as my wife.

Leigh: Not at all! It’s a pleasure to be invited to this forerunning venue for material game criticism.

Quinns: Do you think you’re up for the task?

Leigh: I certainly hope so!

Quinns: Glad to hear it. Today the text we’re looking at is Rhino Hero Super Battle, the outsize sequel to 2011 sleeper hit Rhino Hero. From the box – and I quote – “This time not only does the wobbly skyscraper need to be built & climbed, but there will also be fierce battles between the four superheroes Rhino Hero, Giraffe Boy, Big E. and Batguin.”

In more ways than one, Leigh, the world of Rhino Hero just got bigger.

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Rhino Hero: Super Battle

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Rhino Hero is back on the job! And this time not only does the wobbly skyscraper need to be climbed, but there will also be fierce battles between the four superheroes Rhino Hero, Giraffe Boy, Big E. and Batguin. Who will win the battles and not let themselves be bothered by the mean, hanging spider monkeys?

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Games News! 18/09/2017

Paul: Oh boy, do I feel excited about this week’s Games News! We have just SO MANY interesting and exciting stories. Where do we even begin? With the Huge Humble Bundle? The slew of Kickstarters? Or the new Netrunner core set?

Quinns: Ooh, I’d love to start with the Kickstarter for The Champion of the Wild.

SU&SD is often late to any kind of party, but TCotW is a fantastic game that we can recommend before everybody else. It’s a low-stakes, high-entertainment party game about pitching animals against each other in ridiculous tests of… well, everything from hide and seek to self-stacking. Do you think your animal would win in its category? Is a gorilla good at jousting? Maaaaaybeeee? Go on then, convince me! And enjoy the beautiful, hilarious art while you’re at it.

If you’d like to hear a little more, you can hear us playing it at the very end of podcast #60 and having a whale of a time.

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A Fine Move.

Need we say more? I guess we could say a little more: Thank You!! (You will also be signed up for our monthly behind-the-scenes newsletter, which comes out a day or two after the subscriptions run on the 18th of each month.)

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Space Lions: The Story of Twilight Imperium

We’ve come a long way, baby!

Six years ago SU&SD published a review of the grand, weird game of Twilight Imperium 3rd edition. Today, we present a first for the board game industry. Please enjoy our amateur attempt at a documentary on the history of the game – which is really the history of Fantasy Flight Games – and the development of the new, shiny, 4th edition. Huge thanks to our donors, without whom this project (which we started work on back in 2015!) would never, ever have been possible.

As you buckle your seatbelt for this ride through time and outer space, please bear in mind that the doc doesn’t cover the nitty-gritty of game mechanics that have changed from 3rd to 4th edition. We’ll be covering that in our forthcoming review of Twilight Imperium 4th ed, which Quinns will be creating since he had almost no involvement in the doc.

Instead, we tried to make the documentary of broader interest, so please consider sharing it with board game-curious friends. Or just tell your mum it’s Netflix? That might work.

Enjoy, everybody!

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