The summer of 2012 is over! It’s disappearing, like a boiled egg into the hungry belly of time. But don’t be sad! The Summer Special, the biggest episode of board game review show Shut Up & Sit Down ever, is here to help.
We’re reviewing games that are that much more relaxing! …which isn’t to say we don’t get a bit worked up. About all of them.
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Paul: I feel like a massive armpit. BUT it has been the perfect time to enjoy games in the sunshine. And then get bitten by everything, ever.
Quinns: Trust us when we say we’re in no state to review anything right now. Instead, enjoy a summery summary of what we’ve been playing this month. No less than THREE hot new board games, each hotter than the last.
you shout down the telephone to your GP, sweaty hand gripping the receiver.
Quinns: Paul, telephones are all mobile nowadays, and your GP will just tell you that Hive is a two player board game without a board.
Paul: And then I would faint.
Paul: Yep, that’s right, your eyes do not deceive you and nor do your ears. Shut Up & Sit Down is back and tightly, trimly encoded into a 64kbps podcast, streamlined for your pleasure and available for download right here. Just like your lunch break, it’s almost but not quite an hour long, far too fattening and ultimately nothing more than the briefest respite from the black and tentacled horrors of reality.
In this second podcast, between sips of tea, we talk about games we’ve played this summer, games we’re going to try and review in the coming months and even two particularly wicked games that we hold nothing but hatred for. That’s right, hatred! Can you guess which games those are?
Well, here’s the roll call. Step forward Dominant Species, El Grande, Dungeon Petz,Hive, Mag Blast, Munchkin, Labyrinth, Glen More, Citadels, Pictomania, 7 Wonders, Baron Munchausen, Virgin Queen, Warriors & Traders, The Resistance: Avalon (for which we don’t have a link yet!) and, for the briefest of mentions Flash Point: Fire Rescue, where we don’t talk enough about the excitement of driving the ambulance or taking control of the water cannon.
Also, anyone interested in finding out more about Henry, Lord Darnley should read this.
From here on, it’s full steam ahead, and we’ll be vigorously pumping out all sorts of exciting content in the weeks and months to come. Are you ready? Don’t kid yourself, you’re not remotely ready.
Paul: Yep, that’s right, your eyes do not deceive you and nor do your ears. Shut Up & Sit Down is back and tightly, trimly encoded into a 64kbps podcast, streamlined for your pleasure. Just like your lunch break, it’s almost but not quite an hour long, far too fattening and ultimately nothing more than the briefest respite from the black and tentacled horrors of reality.
In this second podcast, between sips of tea, we talk about two particularly wicked games that we hold nothing but hatred for. That’s right, hatred! Can you guess which they are?
Quinns: We’ll recommend it to anyone. Spartan rules envelope a design where everything anyone does is tragic, comic or heroic. The self-contained islands you duel across means any attack will wrest control of a territory from someone else (exciting!), or see the aggressor getting kicked back into the water (EXCITING!). But doing anything means bidding for the affection one of the game’s four Gods, an auction that’s every bit as vicious as the main board.
WIZARDS! What are they? What do they do? No, seriously, we don’t know.
But ignorance is for cowards! We’ve created a Wizard Special our board game review show, where we review Wiz-War, Epic Spell Wars and Mage Knight. And as always, there’s yet more nourishing board game goodness at shutupandsitdown.com. Tuck your bib, lick your lips, and get stuck in.
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Hold on. The Castles of Burgundy, which casts 2-4 players as the holders of estates in medieval France, has the whole board game community bleating with quiet joy. We absolutely had to get hold of a copy and try it out. You know what? I actually think it’s quite special, too, although I appreciate it’s such a placid, thoughtful, deeply European game that it won’t be Quinns’s kind of thing. Still-
Quinns: No, no, I really like it.
Paul: You do?
Quinns: Yeah, it’s excellent.
Quinns: And here’s why!
As our chat bubbles (and meanders) like a mountain stream, we touch on games we haven’t reviewed yet (and why), some of our viewer responses, beautiful hexagons and a dream about plants. But we also cover games! Lots of them. Topics of discussion include
Race for the Galaxy,
A Game of Thrones,
The Castles of Burgundy,
Skull and Roses,
which I misunderstood the rules for, Sneaks & Snitches,
Shadow Hunters and some of our recent experiences with birds.
We’re between episodes right now, and also up to our necks in all sorts of business, be it our jobs or Mr. Smith’s trouble with his internet connection, but we also wanted to try something a little different. Do tell us what you think of the podcast idea and, who knows, perhaps this could be the start of something exciting.