Quinns: Don’t be difficult. You’re being difficult-
Paul: DRAW “DIFFICULT.”
Paul: I’m not bitter! There’s a lot about A Game of Thrones I want people to know, but they can start by knowing I was graceful in defeat.
Under my rule House Tyrell were a staunch and honest ally for the entire game, which definitely wins me the moral victory.
Paul: That’s disgusting.
Quinns: Dixit is a multi-award winning game that everyone should know about. An honest-to-god revelation. That’s because where most board games test your logic, wit, or even dexterity, Dixit tests your ability
to toy with the imagination of your friends.
Imagine you were reading some beautiful, surrealist children’s novel and the rag-tag band of loveable protagonists wander into a smoky tavern for
a drink of… apple ale, or something. Dixit is the card game they would start playing that would get you whispering “Man, why doesn’t that exist in real life.”
But Dixit is as real as it gets, and you should have a good long think about buying it.
Absolute no brainer. Say hello to Escape from the Aliens in Outer Space. Not only is it much smaller and cheaper than Arkham Horror, while Arkham has a grim setting, this game is genuinely horrible.
All you’ll find in the box is a thin handful of cards, a handful of black and white paper maps and a second handful of pencils, but what the game achieves with them… it’s just alchemy.
Paul: You know what? This is the sort of game I wish Monopoly was. A capitalist, pugilist slugging-it-out where the only thing that matters is money and how much of it you can wrench out of the hands of others. And it doesn’t have disgusting paper notes in, either, so that’s another pro. I’m not really sure there will be blood, but there will be a lot of oil and an awful lot of very cruel business practices…
Paul: I didn’t have anywhere exciting to hide as a child or very many people to play with anyway. But we did play a game called Nine Nine In on our school field, which involved-
Quinns: FURY OF DRACULA sees four players each controlling a vampire hunter chasing Dracula across Europe. It’s a glossy update of a classic called Scotland Yard, which was a board game about catching a runaway criminal in London, but here a fifth player gets to control the immortal Count Dracula rather than some greasy burglar, so it’s already the better game.
cleverly designed ones. Let me tell you, we have some even smarter and
even bigger ones coming too, with all sorts of clever twists, but
sometimes size isn’t everything. Sometimes smarts aren’t everything,
either. It’s not always about brains, you know.
Unless, of course, you’re playing Zombies, in which case it really is
about brains. Brains and bullets and using the bullets to keep your
brains where God intended. Sure, you can try and tell those wandering
cadavers that brains are overrated, that they should consider a
vegetarian option, but it’s really very difficult to engage them in any
kind of extended dialogue. Because they’re dead.
Talking about a game that we don’t like is simply a less useful service than bellowing about one we love. That said, we can, and will, be making exceptions from time to time.
Paul: Wait, wait. What? That we don’t like? I wasn’t told about this.
Both you and this game deserve better. Click through the jump for our review of Ghost Stories.