Quinns: Imagine you and your friends are protecting the earth from meteors, assembling rockets from the cards in your hand. Sounds fun, right?
Now imagine you don’t have the right cards for a successful launch. And the clock is ticking and you only have five minutes to clear the board. And now imagine you don’t know how big a payload to launch at each meteor, and if you launch one that’s too big the terrific explosion will accelerate all the other meteors.
Oh, yes. Today we’re reviewing Meteor! It’s mean, exhausting and the art design ranges from underwhelming to unclear, but it’s a megaton of fun. For what it’s worth, if you like high-fiving people, this box could be considered a cardboard portal to the high-five dimension.
There's only one thing to say about the imminent "Designer Edition" of classic area control game Small World, and that is oh my god, oh my GOD, MOTHER, COME HERE AND LOOK AT THIS IMMEDIATELY. That's it up top, if you hadn't guessed.