Wait! What’s that noise? An approaching siren? An… ice cream van?! It’s me pedalling furiously toward you in the Shut Up & Sit Down Budget Bus, adding a host of surprising prices in this sequel to our indispensable article, How To Build an Amazing Board Game Collection for $10. GET ON BOARD.
Gosh, we've had a lot of fun recently returning to older games. They're all so good! What are some of the games in your collection that you feel have stood the test of time, readers?
You guys will have seen my collection in the background of loads of SU&SD videos, but I don't think you've seen the work that goes into it. Come with me today as I perform... a CULL.
Last year we presented something never-before-seen in board games. Our Top 25 Board Games, Ever was a list of our most favourite games ordered from least-most favourite to most-most favourite. Ever since then, the SU&SD Supercomputer has been calculating a method by which we could possibly top this. Last week, it provided a schematic for something... incredible.
The science behind the following Top 50 is complicated, but in layman's terms we'll be "publishing" "instalments" every day this week, and beyond(!).
An awful lot of thought, time and love went into this list, so we very much hope you enjoy it. We'll be posting one instalment a day, right the way through to the end of the week. A bit like an advent calendar, except too short and every day it's just us again. You're probably best off taking it back to the shop.
Without further ado, let's KICK THIS BABY OFF A NOTCH.
Here then, is a set of problems for you to ponder. Can you discover the correct move(s)? Or maybe even better Brendan’s efforts? There is only one way to find out. Read on for the problems! (Note: If the only problem you see is a mess of abstract shapes untied to rules or regulations, please check out our review of Hive, which is a lovely game about creepy crawlies.)
Things are a little bit quieter on the games news front this week, no doubt because the industry as a whole is taking a deep breath and preparing to exhale all its most exciting announcements at Spiel 2013, that grandest of board gaming fairs, only four days hence. Still, I've spent my day grabbing every publisher in turn and shaking them until something exciting fell out. Here's what I picked up off the floor. A respectful nod must also be given to both the exhaustive BGG News blog and also the fine Meople's Magazine, both of whom we've turned to for help with our news.
So, let's start with a very nice story indeed.
you shout down the telephone to your GP, sweaty hand gripping the receiver.
Quinns: Paul, telephones are all mobile nowadays, and your GP will just tell you that Hive is a two player board game without a board.
Paul: And then I would faint.
Paul: Yep, that’s right, your eyes do not deceive you and nor do your ears. Shut Up & Sit Down is back and tightly, trimly encoded into a 64kbps podcast, streamlined for your pleasure. Just like your lunch break, it’s almost but not quite an hour long, far too fattening and ultimately nothing more than the briefest respite from the black and tentacled horrors of reality.
In this second podcast, between sips of tea, we talk about two particularly wicked games that we hold nothing but hatred for. That’s right, hatred! Can you guess which they are?