SU&SD Play… Gloomhaven!

This time last year, Matt published his review of the enormous, decadent game of Gloomhaven. But since (a) it remains a superb game, (b) Quinns hadn’t played it, and (c) it was the only way Matt could make progress in his campaign, this week we decided to break it out on our Twitch channel.

Be sure to tune in on the 6th of December, when we’ll be streaming Pretzel Games’ excellent Men at Work. But then, that’s only a short game, so perhaps you can also expect a surprise or two…

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Review: Railroad Ink

Remember Roland Wright from our review of Welcome To? Well, he’s only done it again.

Railroad Ink should be arriving in shops any week now, and that’s cause for celebration. This game of rails, roads and mounting desperation makes its competitors look like amateur hour. The only questions remaining are (a) should you buy the Red or Blue edition, and (b) when can we expect an expansion?

Have a great weekend, everybody.

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SU&SD Play… Street Masters!

In yesterday’s Twitch stream, masculinity was stretched to its very limitsBandanas? Check. Beer? Check. Punching a warehouse full of bad dudes right in the mouth? Check.

The game we’re playing is Street Masters, which has a new expansion (as well as the base game) on Kickstarter RIGHT NOW. If you’re in the mood for some dumb, schlocky fun, Street Masters is precisely the kind of smart dumb fun that we can get behind.

If you’d like to watch the video and our gut-busting Twitch commenters at the same time, the stream will be available here for the next couple of months. Oh, and look forward to more co-op combat in a couple of weeks, because on the 22nd of November we’ll be streaming Gloomhaven, and Quinns will be doing his best to make a permanent impact on Matt’s campaign.

Have a great weekend, everybody.

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SU&SD Play… Memoir ’44 vs. Twitch!

This week our Twitch page was the site of a grand experiment. It’s no secret that Memoir ’44 is one of our favourite games. 5 years ago we even made a video showcasing its amazing 4 vs 4 Operation Overlord expansion. Well, this week we tried 1 vs 100, as Quinns took on the wobbly hivemind of Twitch chat!

Huge thanks to everyone who took part, and for Efka of No Pun Included for acting as Twitch’s supreme commander. Our live stream will be back in a couple of weeks on the 8th of November, with Matt and Quinns whupping some punks in a game of Street Masters. See some of you there!

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Review – Warhammer 40,000: Kill Team

Eric: As a teenager, one summer I decided I wanted to learn all of the trick taking card games, a genre that I found strangely fascinating (I suppose this tells you a lot about me as a teenager and the rural midwestern world of the United States where I grew up). I learned the rules for Spades, Pinochle, and Pitch. I sort of learned how to play Bridge. I at least read the rules for Whist and Euchre. At the end of the process, though, I found myself feeling confused. In theory, I knew that the variations between these games should excite and engage me. In practice, I was at a loss to differentiate one from the other. None of them could really hold my interest.

That is probably a strange place to start my review of Games Workshop’s newest offering, Kill Team! A re-release of a variant of Warhammer 40,000, the game’s big selling point is its size. Unlike the sell-your-car-budget armies of its larger cousin, in Kill Team each player uses a small band of 5-20 miniatures to do battle in a space designed to fit on a kitchen table. As I’ve played around with it, though, I find myself at a loss as to what to say.

Kill Team is, at the same time, an exhausting incremental iteration on a tired system… and the best thing Games Workshop has released in years.

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Review: Santa Maria

Quinns: There’s quite a bit of buzz around Santa Maria. “Buzz!” spake this box as it arrived in my flat like a gentle but hefty bumblebee, excited to alight on my table.

Paul: OH GOD WHERE’S THE SPRAY QUICK OPEN A WINDO-

Quinns: It’s fiiiine Paul! This is something we can safely let into our homes to flit happily about, to land on our tables or to watch us from the shelves with its compound eyes. Santa Maria is quite harmless!

Paul: Harmless and… perhaps toothless?

Popping open the almost cartoonishly cute box, which appears to depict Santa Claus as armoured as he is jolly, we’ve got dice! We’ve got charming wooden tokens! We’ve got wonky jungle tiles! We’ve got… is this the terrifying face of an inflated baby, about to burst?!

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Review: War of the Ring

If you were looking for one game to rule them all, War of the Ring might be it. This magical game has more than 200 plastic miniatures, 40 pages of rules and a depth that most board games could only dream of.

But what will Matt and Quinns make of it? For one thing, this wouldn’t be the first time that Lord of the Rings was accused of being too long.

Click play, and let their opinions seep into your very bones.

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Review: Space Base

Quinns: Ever since team Shut Up & Sit Down first borrowed a camcorder and began proselytising and/or squawking about board games, we’ve been borrowing a line from designer Sid Meier. “A good game is a series of interesting decisions.”

But is this true? Six year later, I’m pretty sure that sometimes a good game is one where you roll dice and then nice stuff happens, or perhaps you own a spaceship(!).

Well HOLD ONTO YOUR PANTS, because in the newly-released Space Base all of these things are true. Each player starts with 12 ships that are straining at their docking clamps like greyhounds before a race, and you’re going to be shrewdly dispatching them across the galaxy for profit and points.

What you’re really doing, though, is designing a slot machine. Won’t you listen to me squawk about Space Base? I really like this game.

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Review: Crystal Clans

Quinns: To look at the box of Crystal Clans, the new 2 player card game from publisher Plaid Hat, is to hear the soaring soundtrack of Saturday morning cartoons. The bracing breeze of GI Joe! The salty spray of the Thundercats-

Matt: Quinns this is a family show.

Quinns: It sure is, Matthew, and so is Crystal Clans! This box is a bat-signal that immediately summoned my childhood fascination with not just “fantasy” but the fantastical.

Contained within this game’s deliciously diverse clans are knights that ride bees into battle, necromancers who pursue a romantic Dia de los Muertos aesthetic, time-travelling twins and one massive crocodile. This feels like a world for everybody, and the manual doubles-down on that by using the feminine “She” to refer to the player.

Everything in Crystal Clans has a touch of the revolutionary about it, and that extends to the actual game. This is like no other box we’ve ever reviewed.

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