T.I.M.E Stories

|T.I.M.E Stories

Time Stories offers a unique blend of role-playing and boardgaming experience. It is a decksploring game, and each deck of 120+ cards is a new story to explore.

The players are agents in a futuristic TSA (Time Survey Agency) that detects time discrepancies and sends you on mission, usually to prevent temporal rifts. Each mission is different, being set in a different atmosphere and illustrated by a different artist, with each mission having a core mechanism that differs from the next.

You usually take possession of local hosts to navigate in a given environment, but who knows what you’ll have to do to succeed? Roam a med-fan city, looking for the dungeon where the Syaan king is hiding? Survive in the Antarctic while enormous creatures lurk beneath the surface of the ice? Solve a puzzle in an early 20th century asylum? That is all possible, and you might even have to jump from one host to another, or play against your fellow agents from time to time…

Time Stories is a decksploring game in which each deck makes anything possible!

Read More

Fief: France 1429

Fief: France 1429

France 1429 is a game of dynastic ambition, where players assume the roles of nobles in the 15th century Kingdom of France. Each player strives to become the most powerful ruling force in the Kingdom by gaining control of Fief and Bishopric territories. In turn, they acquire Royal and Ecclesiastical (church) titles which give their families influence to elect the next Pope and King. Players strengthen their positions by negotiating marriage alliances between their families, setting the stage for love treachery and deception!

Read More

Trajan

Trajan

Set in ancient Rome, Trajan is a development game in which players try to increase their influence and power in various areas of Roman life such as political influence, trading, military dominion and other important parts of Roman culture.

The central mechanism of the game uses a system similar to that in Mancala or pit-and-pebbles games. In Trajan, a player has six possible actions: building, trading, taking tiles from the forum, using the military, influencing the Senate, and placing Trajan tiles on his tableau.

At the start of the game, each player has two differently colored pieces in each of the six sections (bowls) of his tableau. On a turn, the player picks up all the pieces in one bowl and distributes them one-by-one in bowls in a clockwise order. Wherever the final piece is placed, the player takes the action associated with that bowl; in addition, if the colored pieces in that bowl match the colors shown on a Trajan tile next to the bowl (with tiles being placed at the start of the game and through later actions), then the player takes the additional action shown on that tile.

What are you trying to do with these actions? Acquire victory points (VPs) in whatever ways are available to you – and since this is a Feld design, you try to avoid being punished, too. At the Forum you try to anticipate the demands of the public so that you can supply them what they want and not suffer a penalty. In the Senate you acquire influence which translates into votes on VP-related laws, ideally snagging a law that fits your long-term plans. With the military, you take control of regions in Europe, earning more points for those regions far from Rome.

All game components are language neutral, and the playing time is 30 minutes per player.

Read More

Infinity: Operation Icestorm

Infinity Operation: Icestorm

“The war goes to the frozen World of Svalarheima!”

Operation: Icestorm introduces 3rd edition rules and is a perfect starter set for players wanting to get into Infinity game, providing forces of Pan Oceania and Nomads to engage in combat against one another.

Infinity is a game with 28mm high metal miniatures that simulates combat and special operations in a science fiction environment with Manga aesthetics.

The box contains a game mat and a selection of scenery. Their inclusion in this box set means players instantly have everything they need to get their table ready for playing Infinity.

Read More

Forbidden Stars

|Forbidden Stars

Command your armies and battle for the Herakon Cluster in Forbidden Stars, a Warhammer 40,000 board game of interplanetary conquest for two to four players!

Forbidden Stars puts you in command of massive armies battling to claim the Herakon Cluster at any cost. In every game, you and your opponents build up your forces, expand your strategic options, and clash on the field of glorious battle. You’ll deliver orders to your troops on a strategic level and command your armies through tense tactical battles as you fight to claim your objectives. The first player to capture his objective tokens is the victor, but your opponents will undoubtedly defend them against you. You’ll need all your strategic skill to outwit and outmaneuver your opponents and claim the Herakon Cluster!

Read More

Knightmare Chess (3rd edition)

Knightmare Chess (3rd edition)

Knightmare Chess is chess played with cards! The cards break the rules in wild and unpredictable ways. Some affect a single move, and some change the entire game. Knightmare Chess plays quickly out of the box, but it also includes variants, and it’s easy for players to customize. The possibilities are endless, and so is the fun!

This new edition includes Knightmare Chess 2, for a total of 158 beautiful cards, each painted by Rogério Vilela. Bonus: two blank cards for those who want to create their own fiendish, clever rules.

Note: Knightmare Chess requires a working knowledge of chess and a chess set to play.

Read More

Deus

Deus

Players work to develop their own civilizations in a shared environment. Each player starts the game with five building cards, and on a turn a player either uses one of these cards to construct a building or discard one or more cards to make an offering to a god. Cards come in six colors: red for military, green for resource production, blue for trade, brown for scoring, purple for temples, and yellow for a variety of effects.

The game ends either when all the barbarian villages on the game board have been surrounded and attacked or when all the temples have been constructed. Whoever has the most points wins.

Read More

Roll for the Galaxy

Roll for the Galaxy

Roll for the Galaxy is a dice game of building space empires for 2–5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins!

Read More

Imperial Settlers

Imperial Settlers

Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins…

Read More

Nations

Nations

From the humble beginnings of civilization through the historical ages of progress, mankind has lived, fought and built together in nations. Great nations protect and provide for their own, while fighting and competing against both other nations and nature itself. Nations must provide food and stability as the population increases. They must build a productive economy. And all the while, they must amaze the world with their great achievements to build up their heritage as the greatest nations in the history of mankind!

Nations is an intense historical board game for 1-5 players that takes 90-180 minutes to play. Players control the fate of nations from their humble start in prehistoric times until the beginning of World War I. The nations constantly compete against each other and must balance immediate needs, long-term growth, threats, and opportunities.

Victory points (VPs) are mainly gained by building up a great Heritage during the game, and through Wonders and Buildings at the end of the game. The game lasts eight rounds, and the nation with the most VPs wins.

Read More