In this instalment Matt, Paul and Quinns try and unpick all of the games they played at SHUX 2017. That means chat about Shifty Eyed Spies, Bargain Quest, Hanamikoji, Edge of Darkness, Space Base, When I Dream and Quinns getting a bit aggressive about Meeple Circus (again). We also preview the upcoming expansions for Inis and Lords of Vegas, which we had literally no idea were going to be playable at our own event.
Finally, we can't resist closing the podcast with a tease of the gigantic reviews we're all working on right now. Quinns is playing Pandemic Legacy: Season 2, Matt's enjoying Gloomhaven, and Paul's about to crack open his copy of Charterstone. It's going to be a fun end to the year, everybody!
Matt: At the time, it was straight-up stressful! We hadn’t accounted for the fact that people might be showing off things we really wanted to look at, so we frantically juggled schedules to try and check stuff out. There was still so much we missed, but we caught some REAL GOOD BITS.
Paul: For a start, Matagot only went and rolled up with an Inis expansion that they just casually announced IS A THING THAT EXISTS?
Matt: Contrary to popular belief, I am not a man of infinite luxury. Paul has an entire cupboard just for games - Quintin has a cavernous loft to explore. Many have climbed that ladder and never been seen alive again, fading away to become a new addition to the dark and dusty collage of cardboard and bones. Basically those boys have space to play with. I however, have a shelf.
But it’s a big shelf! Oh my. There’s plenty of room in the rest of my flat, but my wife is a bit of a cheery dictator when it comes to interior design - so the sins of the husband must be tidied away. It’s occasionally annoying, but it does mean I get to live in a genuinely beautiful, tidy place? Swings and roundabouts, life is compromise.
You guys will have seen my collection in the background of loads of SU&SD videos, but I don't think you've seen the work that goes into it. Come with me today as I perform... a CULL.
For other entry-level economic slugfests, do check out Chinatown, or dip way back into the SU&SD archives for a peek at our Black Gold review. It's one of our earliest ever bits of criticism, and a game we still have a soft (and oily) spot for.
(And yes, this IS our first video to use our YouTube channel instead of Vimeo! We'll slowly be moving the back catalogue over, as well as putting all future videos on YouTube, but it's still worth popping over now to check out Matt's completely dope header image.)
Let's see what golden games we're squawking about today, eh?
Phew! The boys' living room hasn't seen this much sin since they ordered extra-cheese pizza back in '09. They couldn't finish the thing and had to throw half of it away! Ah, to be young again.
The game board is broken into 8 different areas, each consisting of a number of empty 'lots'. Players build lots by paying money and placing a die of the value matching the one shown on the lot's space onto the lot, along with a casino tile of one of 7 colors. Adjoining lots of the same color are considered a single casino. The casino's boss is the player whose die value is higher than any other in the casino. On each players turn, players turn over a new card representing a new lot they get. The card also is one of the casino colors. Any built casinos of the matching color will score both money and VP. Money is earned for each lot in the casino, where each lot may be owned by a different player. VP goes only to the casino's owner. Players can expand their casinos; try to take over casinos owned by other players; make deals to trade lots, casinos and money; or gamble in opponents' casinos to make more money. Ultimately, though, only victory points matter, and that means making yourself boss of the biggest casinos.
Podcast #18, “The Turbocast”, has been sighted in the Earth’s atmosphere!
Not to be confused with podcast #17, the Megacast, the Turbocast sees Team SU&SD compressing 60 minutes of board game chatter into a super-dense 30 minutes. We recommended you pop your ears before listening so the change in pressure doesn’t cause your head to collapse like an egg.
The games that underwent this revolutionary treatment were Trains and Stations, Lords of Vegas, Sherlock Holmes: Consulting Detective and Valley of the Kings. Finally, we provide the world’s fastest, worst and most decisive Agony Aunt service. Enjoy, everybody!
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