Tomorrow Team SU&SD will fly to Fantasy Flight’s 2015 World Championships. We’ll be interviewing folks, previewing new releases and generally luxuriating at the world’s best publisher of licensed games. We are also going to steal so much stationary.
We’ll have lots of content up on the site for the next week, but probably in unusual shapes. In the meantime, here’s a quick Games News! A gasp of normalcy before Paul and myself climb onto a jetplane, bound for five days of board gaming. Ah, Roseville, Minnesota! Truly, a field of dreams...
This new edition includes Knightmare Chess 2, for a total of 158 beautiful cards, each painted by Rogério Vilela. Bonus: two blank cards for those who want to create their own fiendish, clever rules.
Note: Knightmare Chess requires a working knowledge of chess and a chess set to play.
Now Quinns is back from the UK Games Expo, we slid a microphone under the door of the con-tamination chamber to record a new podcast!
Paul’s got questions about the sublime Welcome to the Dungeon, the prototype of Vlaada’s Codenames and Quinns’ performance at the UK Netrunner Nationals. But that’s not all! Quinns is starved for company and wants to know about the games Paul’s been playing: For the Crown and 7 Ronin, which both sound great. There’s also some discussion of Knightmare Chess, mostly along the lines of “Why haven’t we reviewed it yet?”
NOW, our first order of business is to bring "...and then we held hands..." to everyone's attention. This is a print'n'play game jam project that imagines two players as a couple, struggling through a failing relationship. Imagine a heartbreaking Hanabi where instead of managing a firework display, you're navigating the metaphorical fireworks of two lovers arguing in an apartment.