Games News! 13/08/18

nebulous gems, digital gnomes, Pacman-style
Quinns: Oh my goodness. As always, a deluge of announcements came out of Gen Con this year. We should probably start by covering all of the news to gush forth from the excellent studio that is Fantasy Flight Games.

The centrepiece of this press conference? Keyforge. A new card game from Richard Garfield, designer of both Magic: The Gathering and Netrunner, that uses very advanced technology. In fact, the technology behind printing Keyforge is so bonkers that just about everybody in the audience couldn’t wrap their heads


Bargain Quest

Bargain Quest is a game of adventure and capitalism for 2-4 players. Players will take the role of shopkeepers in an adventuring town plagued by monsters. Players must draft items and then secretly choose which items to place in their windows to attract wealthy heroes to their shops.

Bargain Quest is a game of adventure and capitalism for 2-4 players. Players will take the role of shopkeepers in an adventuring town plagued by monsters. Players must draft items and then secretly choose which items to place in their windows to attract wealthy heroes to their shops.

Once all heroes have been equipped, they battle against monstrous threats, earning money and adding prestige to whichever item shop they most recently visited. Throughout the game players will encounter new heroes and monsters while upgrading their shops and hiring employees. Once the third monster is defeated the player who has earned the most gold and prestige is the winner.


Review: Bargain Quest

eaten by a witch, the realm of retail, doritos: cool original
Who's ready to make a sale? Bargain Quest is a game about running a shop in a fantasy world, and figuring out the best way to empty the pockets of doomed heroes. Though if they actually manage to slay the dragon? Well, that's just free marketing.

Better yet, Bargain Quest is Matt's new favourite way to get newbies involved in the joys of board gaming. But will he sell Quinns on it? That boy's a famously tough customer...

The Sushi Go Party! review mentioned in the review can be found right here. Thanks to Dice Saloon here in Brighton for letting us film. They're an awesome, friendly shop with a ton of free play space, and locals should check them out.


Podcast #66: The Post-SHUX Yingisode

pip can't wink, quinns can't identify clipart, matt can't go to the edge of darkness
Our 66th ever podcast has been removed, hot & crispy, from the aging oven of our minds!

In this instalment Matt, Paul and Quinns try and unpick all of the games they played at SHUX 2017. That means chat about Shifty Eyed Spies, Bargain QuestHanamikoji, Edge of Darkness, Space Base, When I Dream and Quinns getting a bit aggressive about Meeple Circus (again). We also preview the upcoming expansions for Inis and Lords of Vegas, which we had literally no idea were going to be playable at our own event.

Finally, we can't resist closing the podcast with a tease of the gigantic reviews we're all working on right now. Quinns is playing Pandemic Legacy: Season 2, Matt's enjoying Gloomhaven, and Paul's about to crack open his copy of Charterstone. It's going to be a fun end to the year, everybody!


Games News! 03/04/2017

indigestion expansions, cardboard cloth, sad wolves of the 1990s
Paul: Oh my GOODNESS Red Scare looks very interesting indeed! This is officially Paul’s Most Exciting Game of the Week, without a doubt, with its fancy social deduction, special glasses and double agents. SPECIAL GLASSES, I hear you shout! In glee! In awe!

Y’see, everybody is playing a team of FBI agents who know that somewhere in their midst are communists that they absolutely have to rat out. Everybody sports a special pair of glasses and, depending upon which ones you wear, you can read certain secret text written on some of the game’s many cards, while remaining completely blind to other text. This is a wonderfully simple idea and I’m immediately thrilled at the idea of players trying to convince one another of what they can or can’t see, blusteringly bluffing and desperately trying to get someone else to confirm (or deny) that things are (or aren’t) what they seem.

Quinns: What a concept, indeed! I'm very excited to test this box from first time designer Benjamin Kanelos. If you were wondering about the box's striking appearance, this is actually yet another work from Ian O'Toole, who does the layout and illustration for all the breathtakingly lovely new Vital Lacerda games like Vinhos Deluxe. What a guy.

Are we entering an age where artists get as much kudos as designers? Being an enormous fop, I hope so.