This episode features the quietly fabulous tile-laying of Gunkimono. There's Taj Mahal, the fourth in a fantastic series of beautiful Reiner Knizia remakes. We've had a first play of Trade on the Tigris, a new negotiation game from the designer of Space Cadets. Quinns talks about how GKR: Heavy Hitters is almost his favourite game of all time, if it could just be combined somehow with Critical Mass (see podcast #84). Also, like the rest of the internet, we've begun playing Root and can't seem to stop.
Finally, the pair chat about a reader mail asking when, and where, we'd consider playing board games for money. 💷💷💷
Full podcast transcript available here.
Wait! What’s that noise? An approaching siren? An… ice cream van?! It’s me pedalling furiously toward you in the Shut Up & Sit Down Budget Bus, adding a host of surprising prices in this sequel to our indispensable article, How To Build an Amazing Board Game Collection for $10. GET ON BOARD.
Anyway, board games, eh? They holiday for no-one. Let’s talk about the sudden explosion of board games from video games publisher Paradox Interactive!
First off, the team discuss stress-testing some of their favourite games from the last year at the 2018 Game Developer's Convention in San Francisco. Did Ethnos, Fog of Love, Azul or Barenpark buckle under pressure?
But wait, there's are new games too! Matt has thoughts on the as-yet unpublished Puzzlegami, Leigh joins the team to describe the as-yet unfinished Four Empires, and Paul provides some thoughts on Star Wars: Legion and Age of Steam.
Enjoy, everybody! And if you'd like to hear the team record a live podcast in person, we're recording two of 'em at the UK Games Expo in June. Come stop by!
New podcast feeds (if you're missing episodes 71 onwards, try these):
Quickly, cinch up your black tie or crawl into the nearest dress before joining us on a discussion of the best games of last year. There's reflection on Gloomhaven, Sagrada, Inis, Captain Sonar, Fog of Love, Azul, Consulting Detective, Twilight Imperium 4th edition and so, so much more.
You also get to hear the team collapse in on themselves like a dying star when exposed to the madness of the Best Expansion category. Just what is an expansion for?!
Huge thanks to forum user clg9000 for organising such a fun event. If you'd like to join the SU&SD forums, you'll find them right here.
New podcast feeds (if you're missing episodes 71, 72 and 73 try these):
There's only one way to find out! Sit back, get comfortable and enjoy our special, seasonal, candlelit review.
In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.
Well, today we've made things even stranger by releasing the 67th SU&SD podcast, a spoooOOOoooky Halloween special in which we forgot to do any Halloween-related content of any kind. Instead we talk about how Matt's been groovin' on Gloomhaven, Paul "actually really quite likes" Azul, Quinns did his Pandemic Legacy: Season 2 review and there's even talk of the blue beast that is Lisboa. Lovely stuff!
(It all goes downhill towards the end, though, with Quinns trying to coin the word "handfeel" and begging Paul to review Sidereal Confluence instead of Charterstone. When will that boy get it together?)
Quinns: It’s time to have a Really Honorable War.