The Unaired SU&SD Pilot

The Unaired SU&SD Pilot

Look what we found! The unaired SU&SD pilot from 1974! And reviewing such contemporary board games! Crazy.

Watch as the boys take their first halting steps through the gorgeous Legends of Andor, and stick it to the man with a look at two titles from Victory Point Games’ catalogue: Darkest Night and Moonbase Alpha. You might remember VPG as the small publisher Quinns talked about earlier in the year, whose games come with a complimentary napkin.

Keep on rocking, guys.

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Review: Betrayer’s Banquet

Review: Betrayer's Banquet

[Good news, everyone! We were clearing out Quinns’ stuff and we found something he was apparently too scared to publish. By way of showing respect, we’ve published it here in full.]

I’ll be honest, I didn’t really want to write about this event. In the words of one of the people I ate with, I come out looking like a “c*nt.”

Last month SU&SD was invited to the Betrayers’ Banquet, another London-based installation, perhaps a little sexier than Pip’s recent adventures of being locked in a room for an hour. It is, essentially, Satan’s dinner party. At one end of the table you’re served course after course of wonderful food. Down at the bottom, you get inedible slop. But you can improve (or potentially ruin) your position by engaging in the prisoner’s dilemma with the diner sat opposite you.

As a pro boardgamer, surely this would go well for me. Surely.

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Dread Curse

Dread Curse

Dread Curse is a push-your-luck game of cunning thievery and ample turns of fortune.
 Play revolves around drawing loot from a cloth bag and stealing from the other pirates in order to gain the most valuable stash of treasure. Each turn, players reveal coins from their hidden cache to win the captaincy or one of the other seven crew assignments, each of whom are able to draw from the bag in a unique way or use a special “cheat” ability available only to that pirate. Stay in as long as you dare to grab more gold, but beware the Black Spot for if you end the game with it in your stash, you automatically lose.

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Legends of Andor

Legends of Andor

Legends of Andor is a cooperative adventure board game for two to four players in which a band of heroes must work together to defend a fantasy realm from invading hordes. To secure Andor’s borders, the heroes will embark on dangerous quests over the course of five unique scenarios (as well as a final scenario created by the players themselves). But as the clever game system keeps monsters on the march toward the castle, the players must balance their priorities carefully. Will their heroes roam the land completing quests in the name of glory, or devote themselves to the defense of the realm? Uncover epic tales of glory as you live the Legends of Andor!

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Nothing Personal

Nothing Personal

The Capo is getting old and about to retire. You think. Maybe it’s time for you to make your moves from behind the scenes, to put the gangsters into play that support your goals. Will you gain the most respect?

Nothing Personal is a game for 3-5 players. Players attempt to gain the most respect in five turns (five years) by amassing respect amongst the mafia through influence, negotiation, blackmail and bribery.

Players take turns playing influence cards to take control of gangsters and work them up the chain of power. Each position and gangster has their own special abilities that give players the edge they need to accrue the respect they deserve – to become the Boss of Bosses.

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Space Cadets: Dice Duel

Space Cadets: Dice Duel

Space Cadets: Dice Duel – the “Team vs. Team, Real-time, Dice-Rolling Game of Starship Combat!” – pits two spaceships against one another in quick-paced combat. The players are divided into two teams, each team playing the crew of a ship and winning or losing together based on how well they perform. The game ends when one side destroys their opponent by causing four points of damage through torpedoes or mines.

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Two Rooms and a Boom

Two Rooms and a Boom

Two Rooms and a Boom from Tuesday Knight Games (http://www.tuesdayknightgames.com/tworoomsandaboom) – a social deduction/hidden role party game for six or more players – there are two teams: the Red Team and the Blue Team. The Blue Team has a President. The Red Team has a Bomber. Players are equally distributed between two rooms (i.e., separate playing areas). The game consists of five timed rounds. At the end of each round, some players will be swapped into opposing rooms. If the Red Team’s Bomber is in the same room as the President at the end of the game, then the Red Team wins; otherwise the Blue Team wins. Lying encouraged.

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Podcast #10: Pirates & Politics

What’s this? A scant three weeks since the last SU&SD podcast, a new one has slipped into the world like a newborn babe: Dirty, noisy, desperate for attention and a little bit intimidating. We’ve got so, so much chatter in this one. We’ve got new releases like Dread Curse, Cube Quest and Legends of Andor. … Read more

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Autumn Pledge Season Stretch Goals!

Autumn Pledge Season Stretch Goals!

HELLO everybody! Some news: We’ve just released the stretch goals for our Autumn pledge season.

Let’s quickly go over what this means for the site. Thanks to your incredible generosity, SU&SD won’t just continue. It’ll grow. We’re now able to pay our freelancers a reasonable wage, upgrade our camera, microphones and lights, put out more content, and upgrade the features of the site itself. Your forum? It’s coming, as well as so, so much more.

In other words, we have the money we need. Stretch goals, then, are us getting extravagant. A lot of you want a return to SU&SD’s old, action-packed, 45 minute, music-filled episodes. This is your chance to fund them, as well us let us make your own Gold Club bags a little heavier.

One last thing- an awful lot of you have done the noble thing and subscribed to SU&SD, meaning we have some pledge money that’ll be coming in, that’s not yet in the donations total. So, we may have broken one of these stretch goals already. Maybe. Just saying.

Thanks again, everybody. We love you so much. Thanks to you, 2014’s going to be even better.

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Games News! 28/10/13

Karaokards

The Shut Up & Sit Down Supercomputer: Greetings, organic viewing entities. According to my calculations, your level of pleasure will see measurable increase if I transmit to you “Games News” written in the style of the late Quintin Smith and Paul Dean. Data analysis suggests their loss was a sad one. Projections suggest that, in time, they could be adequately replaced if we manufacture enough babies.

Babies.

In the meantime I shall accurately simulate their behaviours using precisely calculated projections.

Paul: First on our babies news: Recently reviewed magical board game Seasons has a baby coming, in the form of the expansion Path of Destiny.

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