Podcast #240 – The PAX Unplugged Playlist (Pt.2)

On this moderately larger episode of the Shut Up & Sit Down Podcast, Tom and Matt chat about a few more games that they played at PAX Unplugged! We’re dealing with the chunkier games of the bunch here – the games that got us to calculate, maneuver, and… drive a big truck into a wall. Enjoy! Have a great weekend, everybody! Tap below for full timestamps and more info!

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Podcast #239 – The PAX Unplugged Playlist (Pt.1)

On this hot meat sandwich of a Shut Up & Sit Down Podcast, Tom and Matt are running through a selection of the games they played at PAX Unplugged!

First up are some excitable impressions of the latest from Leder Games: Arcs! That’s followed up with a double bill of Grandpa Beck games – the raucously silly Cover Your Assets and Skull King – which in turn is followed by ANOTHER double bill of mushroom-themed boxes with Mycelia and Mycelium: A Mushling Game. Finally, we get to the real good stuff, where Tom and Matt wax lyrical about Strike; a ridiculously simple dice-chucking game that we simply couldn’t get enough of.

This is the first in a double, potentially TRIPLE feature of PAX Unplugged games! Next time, we’re tackling the big crunchy boxes that melted our brains…

Have a great weekend, everybody!

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Tumblin’ Dice

A dexterity dice game consisting of four sets of colored dice one either slides, rolls, or flicks down a stepped surface. Usually one slides the die for better accuracy. After each person has slid their 4 dice, points are scored. You score the die roll times a multiplier of either 1×, 2×, 3×, or 4× depending on which area of the board the die is on. (Dice which land in the 0× region are immediately removed from play.) High scoring rolls are targets for opponents. Four rounds are played and the player with the most points win.

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Flick ’em Up

Flick 'em up

Split up into two clans et prepare to face your rivals in the purest of Western traditions!

Flick’em Up is a surprising dexterity game for 2 to 10 players. Will you join the Sheriff and his gang or will you be part of the fearsome Cooper clan?

A wooden 3D figurine with a removable cowboy hat represents each character.

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Podcast #238 – BIG CHALLENGES

On this international episode of the Shut Up & Sit Down podcast, Tom welcomes the absolutely fabulous Emily to the airwaves! Wahoo! Together, they chat about Bonsai, Infiltrators, and Crash Octopus – a trio of much-hyped games that are all pretty damn good! Please do show your appreciation for Emily in the comments below! She was SO nervous about appearing on the pod, and I think she absolutely bossed it. Have a great weekend, everybody! Tap below for full timestamps and more info!

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Review: John Company: Second Edition

Holy moly, it’s the big one. In this nearly 50 minute monster, Tom is taking a thorough dive into John Company: Second Edition – a frightfully expansive game with lofty ambitions in both its mechanics and themes. Touching on some truly horrifying, very real history; this game pushes the limits of what can be comfortably represented on your kitchen table. For this reason, we’ve pulled out all the stops to comprehensively cover this beast of a box.

Thank you to so many folks for helping this review come together. My friends who came with me to film at Powis, Matt for his extensive colour-grading work (doesn’t it look lush!), HotCyder for help on these absolutely cracking thumbnails, and the countless people who watched, rewatched, and gave advice on how to put this video together. Thank you also to Cole and Drew, for making such a fascinating and complete work of art that created such complex feelings in most everyone I played it with.

This video has given me a huge amount of professional satisfaction and joy; yet I can only see the flaws in it, at this stage. I’m not upset about this fact, though! This is all a first baby step in making more of these kinds of videos. I’m excited for all the bigger and better videos to come.

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John Company: Second Edition

In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation … Read more

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Podcast #237 – Spirit Cows!

On this bedominoed episode of the Shut Up & Sit Down Podcast, Tom and Pip chat about a couple of pleasing games they’ve been playing over the past couple days! Djinn is a fabulously satisfying game of stuffing spirits into bottles, and Moon River is a divisive entry into the Kingdomino series of games! That’s games! Two of ‘em! Read ‘em and WEEP!

Have a great weekend, everybody!

Tap below for full timestamps and more info!

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