Podcast #31: Return of the Gen-Cast

Pip's horrible species, Matt's horrible healthcare, Quinns' horrible adventure, Paul's biker gang

(This podcast is also available as a video.)

Last year team SU&SD hustled 300 people into a dingy Gen Con annex to record a live podcast. It was incredible. So this year we did it again!

After a shaky start where Matt, Quinns and Pip realise their audience is only there to hear about their hotel, the board game chat begins in earnest. We discuss the croquet mallets of T.I.M.E. Stories, the wandering chicken nuggets of Evolution and waste disposal in The Bloody Inn. Then it’s time for QUESTION STACK ‘N FALL! Which is different from Question Jenga by about £8.
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Podcast #30: An Opera of Toys

Matt's dangerous gambit, wooden jelly, tripping bowls

You ever eat Nerd Rope? Just an endlessly long, glutinous tongue, speckled with sour little gobbets?

That’s basically the 30th ever SU&SD podcast. On this lengthy journey of no less than one hour and one minute, we discuss the absence of bitterness in the magnificent Forbidden Stars. We chat about the sheer joy of Funemployed (alas, we’re still waiting on the European release), and the sweet coloured pebbles of Trajan. The Saturday morning cartoon-looking reimagining of Catacombs has reached us, too, complete with a wooden jelly cube! And of course, Spyfall snuck into the mix.

WARNING: Your RDA of SU&SD podcasts is 0.2 a day.
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Podcast #29: Nightmares at the Hilton

quasi sexual encounters, shifty bishops, stripping down, bucket helms

Now Quinns is back from the UK Games Expo, we slid a microphone under the door of the con-tamination chamber to record a new podcast!

Paul’s got questions about the sublime Welcome to the Dungeon, the prototype of Vlaada’s Codenames and Quinns’ performance at the UK Netrunner Nationals. But that’s not all! Quinns is starved for company and wants to know about the games Paul’s been playing: For the Crown and 7 Ronin, which both sound great. There’s also some discussion of Knightmare Chess, mostly along the lines of “Why haven’t we reviewed it yet?”

For curious international listeners, here’s a clip of the UK’s Knightmare game show. Enjoy that one.
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Podcast #28: Imperial Smog

grumpy scientists, burning sweet shops, the gentle tazers of the canadian police

Sometimes Team SU&SD can be compared to a marching band, except instead of playing musical instruments we make awful mistakes, and instead of moving forward we stay in the same place forever.

Not today, though! Today, in podcast #28, we prove our competence. Paul discusses overcoming Panamax‘s awful manual to discover the fabulous game within, while Matt and Quinns discuss the great time they had leading civilizations in both Nations and Imperial Settlers. Finally, we discuss Paul’s new, potent sex power in the game of Apocalypse World.

Don’t worry. This can’t last… can it?
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Podcast #27: Japanese Ghost Welfare

STOP! This is the police. You’re under arrest for being in possession of 27th Shut up & Sit Down podcast. I’m afraid it’s very illegal indeed.

First there was that scaremongering at the beginning about ghosts in Mysterium. Then they openly discussed how they were underqualified for their work as politicians in the recent Megagame, detectives in Consulting Detective and alchemists in Alchemists.

Then there was Quinns’ segment on the most morally questionable games in all of the board game geek database, and they finished the whole affair with a folk game about pre-teen nudity!
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Podcast #26: Mostly Books and Wookies

books, wookies, rooks, rookies

Matt, Quinns and Paul re-unite in a stuffy room to discuss all the marvellous games they’ve seen on their travels around North America, the forgotten continent.

We get off to a civilized start with Bring Your Own Book and the delicate negotiation of Dragon’s Gold, followed by total regression into childhood and the beautiful miniatures and deadly turbolasers of Imperial Assault.

Finally, Matt’s heard rumours of a folk game that’s all about ruining things. But that’s all they are… rumours…
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Paul’s Greatest Gaming Memory

sketch of a natural object, distant reading, wolfenstein 3D the board game

Paul: Here’s the story of how I bunked off school to play a board game and how that board game changed my life.

Saying that immediately makes me excited to tell it.

A written transcript, with pictures, is available here.
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Podcast #25: Stop! Let’s Banana

industrial rubber bands, beauteous mutants, the worst spies, montana

First things first, huge thanks to Vitaliy Zavadskyy for gifting our podcast with some magical intro and outro themes. The UK finally has a second radio show to be proud of after the BBC World Service.

In this episode Paul’s been hard at work testing Spyfall, Panamax and The Witcher Adventure Game as well as continuing to plumb the depths of the new edition of D&D.

Meanwhile, Matt and Quinns do their best to get in his way. Quinns wants everybody to play his new on-air banana game and Matt needs to talk about corpses, churches and bushes.
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Podcast #24: On Poor Quality Property

hectic days, fungus rooms, sad big spoons, sexy bodies (alive), sexy bodies (dead)
Oho! What's this? Board gaming's most excitable hour of chatter is back, as Matt and Quinns discuss everything they played and saw over the New Year, including a visit to London's first board game cafe. After that, this one's all about crap houses.

The boys discuss the terrible property investments they made in Last Will and the Getting Sacked expansion, Matt makes fun of Quintin's horrible estate in
Castles of Mad King Ludwig, before finally the boys discuss how being tall makes it harder to build pagodas in Pagoda.