
Podcast #84: The Post-Gen Con Blowout!
Today, Paul and Quinns exchange first impressions of Keyforge: Call of the Archons, Fantasy Flight's new collaboration with Richard Garfield where every deck ever printed will be unique to you. Up next is Gen 7, the dramatic and curious sequel to Dead of Winter that takes place aboard a generation ship. Then there's Nyctophobia, a game where all but one player is blindfolded and being hunted by a murderer. Critical Mass, which might be the best game of mecha-on-mecha violence ever made? Railroad Ink, which is the first roll-and-write game we've found that could steal the throne from Welcome To. And the pair close by talking about The Estates, which is both the meanest and most devious game of auctions that Quinns has ever experienced.
Among those six games are no less than four contenders for the prestigious SU&SD Recommends badge. You heard it here first- the rest of 2018 is going to be absolutely fabulous.
UPDATE: We now have a complete transcription of this podcast, courtesy of SU&SD fan InkyBloc!
Podcast #83: The Villain’s Criminal Google
First off, Matt and Quinns discuss the be-hyped box of Detective: A Modern Crime Board Game with the help of some royalty-free music. Next, the pair shatter a few dreams with their description of Disney's Villainous board game. There's then a quick discussion of Cryptozoic's Wallet, in which a mob boss has the wallet of a... 9-year-old boy? Finally, the group plumb the depths of Google in a few rounds of Weird Things Humans Search For.
Enjoy, everybody! And look forward to podcast #84, because it's gonna be a stormer.
Podcast #82: Welcome To My Viking Fungus
And that's just the beginning of this... peculiarly positive cast. Paul and Quinns soon move on to the happy kitchens of Wok Star (3rd edition), there's talk of the fun they had in Fungi, and of the surprisingly strong Champions of Midgard. There's also some disappointment about Village Attacks, but it wouldn't be a SU&SD podcast without some vigorous complaining, would it?
Finally, the pair end with a particularly sticky reader mail. Has their taste in games changed with time? And if so, how?
Podcast #81: Our Irradiated Pastries
As temperatures continue to rise, the boys discuss their secret pastry playtest from Jenn Sandercock's Edible Games Cookbook, and talk about what to do when busy board game conventions become too hot to handle.
Finally, we approach a fiery finale where... oh dear. It seems the temperature of this podcast is reaching dangerous levels. Please, whatever you do, don't click play! Podcast burns are NO JOKE
Podcast #80: Until The Sheep Goes “Berp”
We found out that learning geography CAN be fun in the tense game of Destination X. We learned that Lowlands is the best Uwe Rosenberg game since A Feast for Odin, and it isn't even designed by Uwe Rosenberg. We learned that the amazing-looking Starship Samurai is, perhaps, not as good as we were hoping. And we learned that Quantified - an upcoming game you've definitely never heard of - is a thought-provoking co-op game about surveillance and big data.
We also found out that the vikings that hang around outside the UK Games Expo are not to be trifled with, as Matt narrowly escapes being skewered by an actual spear. Finally, we implemented the OMEGA PROTOCOL: A quick-fire round of questions that were tweeted to us by the audience, right then and there. Huge thanks to everybody who came down and contributed to the veritable cyclone of questions that followed.
Podcast #79: Law, Order and the Order of Logging
In this episode of our award-winning podcast, Matt, Quinns and Paul discuss the hellish lumber management of Lignum, the lumbering hell-management of Huns, they have a troubling conversation about Holding on: The Troubled Life of Billy Kerr and have a good laugh about Band Manager: The Boardgame.
After that? This show throws open the doors of the SU&SD law courts.
Matt claims that Quinns threw away his copy of Pandemic Legacy Season 2, and is requesting that he pays £65 in damages. Quinns would prefer not to pay the fee and has invited a real-life lawyer, his friend Clark Burscough, onto the podcast. Will he be proven guilty, innocent, or somewhere in between?
This podcast is also available as a video.
Podcast #78: Paul’s Good Lamp Years
Excitingly, this week on the Shut Up & Sit Down podcast Paul and Quinns discuss their experience of running 19th century factories in the ENORMOUS game of Arkwright. Also, there's chat about why Quinns didn't get along with the beautiful new edition of card game High Society, the pair once again discuss the superb NMBR 9, and Quinns talks about being a brave weather fairy in the game of Broom Service.
Finally, the pair take their shoes off and paddle around the mailbag to answer not one, not two, but three little questions! Don't come in, the water's cold and full of jigsaw puzzles and binding agreements.
New podcast feeds (if you're missing episodes 71 onwards, try these):
Podcast #77: Shipping & Deceiving
The thing is, the boys have finally played Container, a ridiculous economic game that'll be enjoying a similarly ridiculous new "Jumbo" edition in July. This podcast also contains chat about Decrypto (see Paul's recent review) and Medici, each of which deliver big experiences in small containers.
Finally, we spend a whopping 25 minutes discussing two games: Brass: Lancashire, which is the new edition of classic game Brass, and Brass: Birmingham, the hot new "sequel". We've now played both of these much-anticipated games, and you know what? Going against Quinns' Brass video review, Shut Up & Sit Down can finally recommend Brass. But you'll have to listen to find out why...
Enjoy, everybody!
Podcast #76: Long John’s Bad Mind
In order of appearance, Matt, Quinns and Paul discuss The Mind, Cardline: Animals, Bye-Bye Black Sheep, Kemet: Set (which is so new it doesn't even have a Board Game Geek page!), Treasure Island, Fireball Island (which has just 8 days left on that Kickstarter) and Bunny Kingdom. That might be more games than we've ever had on a podcast before, and you know what else? They're ALL GOOD.
Finally, we soothe our aching jaws with a gentle chat about what makes kingmaking (one player causing another player to win) enjoyable in a game, and what makes it frustrating. Lovely stuff.
New podcast feeds (if you're missing episodes 71 onwards, try these):
Podcast #75: Stress Testing your Tarot
First off, the team discuss stress-testing some of their favourite games from the last year at the 2018 Game Developer's Convention in San Francisco. Did Ethnos, Fog of Love, Azul or Barenpark buckle under pressure?
But wait, there's are new games too! Matt has thoughts on the as-yet unpublished Puzzlegami, Leigh joins the team to describe the as-yet unfinished Four Empires, and Paul provides some thoughts on Star Wars: Legion and Age of Steam.
Enjoy, everybody! And if you'd like to hear the team record a live podcast in person, we're recording two of 'em at the UK Games Expo in June. Come stop by!
New podcast feeds (if you're missing episodes 71 onwards, try these):


