Podcast #17: The Megacast

Hopefully by now you’ve all enjoyed the majestic clusterbump that is our video report of Watch the Skies. This was a “Megagame” that featured dozens of players posing as world leaders, scientists and dastardly aliens, in something like a model U.N. turned up to 11 until the tables start exploding.

While videos of Matt accidentally declaring war on outer space are all well and good, we also promised a podcast where we’d discuss the design of the thing. And here it is! More than an hour of anecdotes, observations and creative disagreements, and one enormous shout out to Anne, who kept the nation of Japan supplied with tea and sandwiches for fifteen years, which is quite a feat. Enjoy, everybody!

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Podcast #16: On the Death of Bothans

brendan's brain, hitler's brain, velvety bananas, hidden grappling hooks, lewis and who

Fwssh-pop! A new Shut Up & Sit Down podcast has dropped out of hyperspace, its hull slick with enthusiasm, and its bulbous cargo bays heaving with games. In this episode Paul and Quinns are joined by Mike, Reference Pear’s personal assistant, to discuss the ludicrous architecture of Ugg-Tect, shapely card game Pairs, the somewhat astonishing Monikers, as well as a sneak preview of this week’s Lewis & Clark review.

From there, the podcast slingshots along the Kessel run to arrive at a lengthy discussion of Fantasy Flight’s new Star Wars RPG, answers a few of your questions, and leaves as quickly as it came, accompanied by the musical stylings of Mr. Jesse James.

But your memories… they’ll last a lifetime. They’ll also need to be disinfected, so please mail them to us in a self-addressed envelope.
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Podcast #15: Fleeing the City

the mundane train, the fastest pirates, the russian's roulette, volcanoes

Oh my goodness it’s a PODCAST! Rarest of all the pods.

Gather round and hear Quinns and Paul talk of the giggly Jamaica, the confusing Rivals for Catan, the tricksy
Great Fire of London 1666, the long-awaited
Race for the Galaxy: Alien Artifacts and lots more.

But that’s not all! Paul’s back from GDC and is full of tales of daring-do, like the time he chased Warren Spector into a toilet and made him buy a copy of Quantum. And of course, we answer your choicest questions. Enjoy, everybody! Oh, and thanks muchly to SU&SD fan Jesse James for providing us with a lovely musical sting.
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Podcast #14: That Heart-Restarting Moment

accursed coins, blood maths, entombed robots, nice books, steam war

The Shut Up & Sit Down podcast has been sighted again! Quickly, catch it before it disappears back into the Thames in search of tasty nutrients.

Ah, it’s a fine specimen this time! Paul and Quinns discuss Richard Garfield classic RoboRally, they’re playing Rex again, they’ve found time for Time ‘n’ Space, given a blood test to Blood Bound and were briefly riveted by Rivet Wars.

Ah, look! Between the gills! It’s also got a lengthy segment where Paul and Quinns discuss the books of board gaming, including The Theory of Poker by David Sklansky, Playing at the World by Jon Peterson and The Player of Games by Iain M. Banks.
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Podcast #13: The Tale of Elfblow Whistleknife

change your mind, kidnap the merchant, kill the tanner, blacken the flange

It’s the very first ever podcast of 2014, and we’re celebrating with never before seen audio quality! Not that you can see sound. Unless you’re a bat! Do any bats listen to the podcast? We just don’t know.

If they WERE listening, they’d hear Paul and Quinns are talking about new year’s resolutions, and all the games they played over the holiday season! Games like the deeply hyped Yedo, the deeply excellent Timeline, the deeply deep Power Grid, the deeply creepy One Night Werewolf, and the deeply recent New Amsterdam. Finally, we descend to the deepest pits of nerdery, because our Game of the Month is none other than Dungeons & Dragons. Enjoy, everybody!

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Podcast #12: Quinns’ Holiday Crush

elijah wood, number six, twelfthlthl, are all board games awful?

Our very TWELFTH podcast has arrived! Twelfth doesn’t look like a proper word, does it? Twelfth. What are all those consonants doing? It sounds like a Lovecraft monster.

So: Quinns is back from Board Game Geek con, and he’s fit to BURST with news of Nordic LARP, sinister physical games and a board game designer who’s inexplicably gorgeous in person. Following this vital draining, the boys spend far too much time on the best question you guys have ever sent in, discuss venerable releases One Night Ultimate Werewolf, Coup and Dungeon Fighter, preview the distant Dead of Winter and get in a terrible fight regarding the mad mansions of Mansions of Madness. Enjoy, everyone!

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Podcast #11: All Your Broken Monsters

pugs, orc job centres, c***s from space, fun squared, swords

That’s right, babies! You asked for more regular podcasts on your subscriber questionnaires, and we’re doing exactly that. The system works! Ignore that clattering and keening coming from our servers. Right now, in this moment, the system works.

Packed into podcast #11 are discussions of Freedom: The Underground Railroad, Keyflower, Space Cadets
, Rattus and Cosmic Encounter. We discuss whether Trains has made Dominion redundant, answer a bushel of questions on the subject of imbalance in games, AND devote an entire, loving segment to the board game we’ve played more than any other- Descent: Journeys into the Dark.

What’s your favourite broken monster, readers?
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Podcast #10: Pirates & Politics

straightforward men, black spots, space ship gear sticks, unconventional wizardry

What’s this? A scant three weeks since the last SU&SD podcast, a new one has slipped into the world like a newborn babe: Dirty, noisy, desperate for attention and a little bit intimidating.

We’ve got so, so much chatter in this one. We’ve got new releases like Dread Curse, Cube Quest and Legends of Andor. We confirm whether
Seasons has displaced 7 Wonders. We even discuss games so new you can’t even BUY them yet, which is a first for us: Space Cadets: Dice Duel, Nothing Personal and Two Rooms and a Boom. All of this discourse clocks in at a marathon 90 minutes. Fitting, because we talk about the Olympics, too.

Oh, and finally: Regular listeners might detect an attempt to make our podcast marginally less shambolic. And they’re be right.
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Podcast #9: Reigning Supreme

the twist of the knife, the tap of the axe, the nibble of the ferret

The NINTH EVER Shut Up & Sit Down podcast has arrived like a beautiful steam train! It’s impressive, quite long and harnesses only rudimentary technology.

Several days after recording it, we’ve arbitrarily decided that this one has the theme of reigning! We’ve got detailed impressions of new, absurdly tricky card game Reignaissance Man, we discuss the problem with ruling imaginary nations, and we discuss the games we’d banish from our kingdoms if we could. We’re so classy that we’ve even managed to coax the fabulous Leigh Alexander back as a special guest! It’s as if she never left.

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Podcast #8: Pointy Masks & Huge Beetles

sting, king quest, brick king, king cube, I like my beetle, megatanks of the outback
The SU&SD podcast has once again arrived like a great big board gaming burrito: Fiery, fresh and surprisingly dense*.

In our eighth instalment Paul and Quinns are joined by Matt Lees as they thoroughly deconstruct Egypt simulator Kemet, senile dementia simulator Mascarade, and Police Precinct! Which simulates literally no policemen or women who have ever existed.

They also find the time to quiz Paul about Risk Legacy, bully Quinns about Cube Quest and take on the tricky subject of wargaming, before diving headfirst into this month’s mailbag.

*Rejected adjectives for this analogy: Lukewarm, creamy, gassy.