Blood Rage

Blood Rage

“Life is Battle; Battle is Glory; Glory is ALL”

In Blood Rage, each player controls their own Viking clan’s warriors, leader, and ship. Ragnarök has come, and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their place in Valhalla at Odin’s side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan’s stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom.

Most player strategies are guided by the cards drafted at the beginning of each of the three game rounds (or Ages). These “Gods’ Gifts” grant you numerous boons for your clan including: increased Viking strength and devious battle strategies, upgrades to your clan, or even the aid of legendary creatures from Norse mythology. They may also include various quests, from dominating specific provinces, to having lots of your Vikings sent to Valhalla. Most of these cards are aligned with one of the Norse gods, hinting at the kind of strategy they support. For example, Thor gives more glory for victory in battle, Heimdall grants you foresight and surprises, Tyr strengthens you in battle, while the trickster Loki actually rewards you for losing battles, or punishes the winner.

Players must choose their strategies carefully during the draft phase, but also be ready to adapt and react to their opponents’ strategies as the action phase unfolds. Battles are decided not only by the strength of the figures involved, but also by cards played in secret. By observing your opponent’s actions and allegiances to specific gods, you may predict what card they are likely to play, and plan accordingly. Winning battles is not always the best course of action, as the right card can get you even more rewards by being crushed. The only losing strategy in Blood Rage is to shy away from battle and a glorious death!

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Conan

Conan

Conan, designed by Fred Henry and based on the Conan universe by Robert E. Howard, is a scenario-based semi-cooperative asymmetric miniatures board game. One player is the Opponent, playing the Opposition forces, and the other players (1 to 4) play Conan and his companions: Shevatas the thief, Hadrathus the Priest/Sorcerer, Belit the pirate queen, Valeria the warrior, etc. The game is based purely on Robert E. Howard’s novels and short stories (and not the movies or other non-Howardian material). The publisher has hired Patrice Louinet, a Howard expert, to make sure the art and the scenarios are compatible with Howard’s vision.

Each game is a scenario, played on a map. There will be several maps — Pictish Village, Underground temple, Tavern, Pirate ship, etc. — and each map can have several scenarios set on it. The game is fast, one hour approximately. It’s possible to play several scenarios in a campaign, but you can also play each scenario individually. There is a dozen playable scenarios in the base box.

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Mechs vs. Minions

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Mechs vs Minions is available for purchase http://na.leagueoflegends.com/en/featured/mechs-vs-minions exclusively from the official site.

Mechs vs. Minions is a cooperative tabletop campaign for 2-4 players. Set in the world of Runeterra, players take on the roles of four intrepid Yordles: Corki, Tristana, Heimerdinger, and Ziggs, who must join forces and pilot their newly-crafted mechs against an army of marauding minions. With modular boards, programmatic command lines, and a story-driven campaign, each mission will be unique, putting your teamwork, programming, and piloting skills to the test.

There are ten missions in total, and each individual mission will take about 60-90 minutes. The box includes five game boards, four command lines (one for each player), four painted mech miniatures, ability and damage decks, a sand timer, a bomb-like-power source miniature, 6 metal trackers, 4 acrylic shards, 4 dice, and 100 minion miniatures. There also appears to be some large object trying to get out of that sealed box…

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Warhammer Quest: Silver Tower

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Warhammer Quest: Silver Tower is a stunning boxed game for 2-4 players, set in the shifting, labyrinthine lair of a sinister Gaunt Summoner! Work with your friends to conquer the secrets of the Silver Tower, or take the glory for yourself – characters carry over the skills and treasures they have earned in previous games. The 13 double-sided board tiles mean no two adventures need be the same; a roll of the dice can send your adventurers off on wild tangents, with literally thousands of different dungeon-crawl combinations.

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Arena Rex

Rome, 1253 AUC: This is not the world you know. The Republic and the Empire thrive. Arenas dot the landscape. Warriors from lands both known and unknown perform upon the sands for the chance at freedom, riches, and eternal glory. Many choose this life, some are condemned to it — they will face men, beasts, and creatures of myth, all for the favor of the crowd.

Arena Rex is a game of gladiatorial combat. Battles of 3 to 6 combatants per side are recommended, and take approximately 30 to 40 minutes to play. Simple, intuitive rules offer myriad tactical possibilities. Maneuver and arena terrain play key roles in the game along with a fatigue-based activation system that twists a traditional round structure in new and exciting ways.

Arena Rex is a miniatures line that features high quality 35mm gladiators, and encompasses not just classic styles, but much of the ancient world. Gladiators train together in ludi; the classic styles of Ludus Magnus compete with more exotic fighters from farther afield. Anachronisms are present and intentional — the ability to combine the best aspects of disparate things is just as important as unity of purpose, and this is reflected in Arena Rex not just aesthetically, but mechanically. Players can choose gladiators freely, whether for their look, their playstyle, or because of unique benefits and synergies within a given ludus.

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Malifaux 2nd Edition

Malifaux 2nd Edition

The next level of hurt is here! Malifaux is back with bigger guns, sharper teeth, and more chest-pounding action than you can believe! Malifaux 2nd Edition introduces new characters to the game, as well as never-before-seen crews, a new way to build characters using a brand-new upgrade system, and new stories branching from Twisting Fates to keep you on your toes!

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Dropzone Commander

Dropzone Commander 2 Player Starter Set

Hawk Wargames is pleased to announce the brand new Dropzone Commander 2 Player Starter Set! It is designed to be one of the most complete wargaming starter sets ever released. Containing two sizable starter forces, the full sized 1.1 DZC Core Rulebook, plenty of accessories as well as a starter battlefield with a set of card scenery, the only other things a new player will need are glue and paints! This boxed set makes a fantastic entry point into the Dropzone Commander universe as well as a great way for existing players to add to the core of their forces.

All the 10mm scale miniatures in this box set are injection moulded in plastic. These crisply moulded models feature extremely fine detail, matching their resin kits in quality.

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Infinity: Operation Icestorm

Infinity Operation: Icestorm

“The war goes to the frozen World of Svalarheima!”

Operation: Icestorm introduces 3rd edition rules and is a perfect starter set for players wanting to get into Infinity game, providing forces of Pan Oceania and Nomads to engage in combat against one another.

Infinity is a game with 28mm high metal miniatures that simulates combat and special operations in a science fiction environment with Manga aesthetics.

The box contains a game mat and a selection of scenery. Their inclusion in this box set means players instantly have everything they need to get their table ready for playing Infinity.

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Star Wars: Armada

Star Wars: Armada

Rebel and Imperial fleets fight for the fate of the galaxy in Star Wars™: Armada, the two-player miniatures game of epic Star Wars space battles!

Massive Star Destroyers fly to battle against Rebel corvettes and frigates. Banks of turbolasers unleash torrential volleys of fire against squadrons of X-wings and TIEs. Engineering teams race to route additional power to failing shields. Laser blasts and explosions flare across the battlefield. Even a single ship can change the tide of battle.

In Star Wars: Armada, you assume the role of fleet admiral, serving with either the Imperial Navy or Rebel Alliance. It’s your job to issue the tactical commands that will decide the course of battle and, perhaps, the fate of the galaxy.

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Star Wars: Imperial Assault

Star Wars: Imperial Assault

Imperial Assault is a strategy board game of tactical combat and missions for two to five players, offering two distinct games of battle and adventure in the Star Wars™ universe!

Imperial Assault puts you in the midst of the Galactic Civil War between the Rebel Alliance and the Galactic Empire after the destruction of the Death Star over Yavin 4. Imperial Assault offers two separate game experiences. The campaign game pits the limitless troops and resources of the Galactic Empire against a crack team of elite Rebel operatives as they strive to break the Empire’s hold on the galaxy, while the skirmish game invites you and a friend to muster strike teams and battle head-to-head over conflicting objectives.

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