Review: Lords of Vegas

gamblingsincriminal enterpriseraspberry vodkareturn of the shirt

By SU&SD on July 25, 2014

We've got a rare trio of reviews for you today! Paul and Quinns pop their collective collars to examine the bright dice and the big cities of Lords of Vegas, Las Vegas and Roll For It!. One of which they're wholeheartedly recommending, and the other two they're being very mean to.

Phew! The boys' living room hasn't seen this much sin since they ordered extra-cheese pizza back in '09. They couldn't finish the thing and had to throw half of it away! Ah, to be young again.

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Review: Russian Railroads

buckets of mathsfearsome enginesdelicious scotch eggs™

By SU&SD on July 24, 2014

Quinns: At the end of last year the rumbling around Russian Railroads became unignorable. Once a day I’d notice my mug of tea trembling as this game’s engine sped across the internet with a roar of hype. I decided to let it pass, though, knowing that if the rumours were true then this train, then progress itself would soon arrive at my sleepy flat.

Sure enough, Z-Man Games recently sent it over. Russian Railroads is a proud, barrel-chested member of a category called “Hard Euros”, and while that sounds like a DVD you’d find in the bargain bin of a sex shop* these are among the least sexy of games. Rather than forcing players to battle directly (which is RUDE), Eurogames offer a proxy-puzzle for players to simultaneously sweat over.

You might remember our review of T’Zolkin: The Mayan Calendar, with its dizzying, rotating gears, or our awe at the piglet maths of Castles of Burgundy, or our more recent video reviews of Caverna or Terra Mystica, each one an impressive eurogame. Today the industry is choked with these hale, rubust puzzles. Stepping inside the creaky carriage of Russian Railroads I had one question lurking at the bottom of my brain like cerebral sediment. “This game's going to be clever and all, but do we need it?”

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Podcast #18: The Turbocast

paul's crap casinobrendan's terrible tombquinns' doomed detective agency

By SU&SD on July 22, 2014

Podcast #18, "The Turbocast", has been sighted in our podcast section!

Not to be confused with podcast #17, the Megacast, the Turbocast sees Team SU&SD compressing 60 minutes of board game chatter into a super-dense 30 minutes. We recommended you pop your ears before listening so the change in pressure doesn't cause your head to collapse like an egg.

The games that underwent this revolutionary treatment were Trains and Stations, Lords of Vegas, Sherlock Holmes: Consulting Detective and Valley of the Kings. Finally, we provide the world's fastest, worst and most decisive Agony Aunt service.

Enjoy, everybody.

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Games News! 21/07/14

devastating subjectivity fieldsthat one forehead gamequinns' car sagafarts

By Quintin Smith on July 21, 2014

Quinns: Strings! My arch nemesis. First they annoyed the heck out of me during our review of String Railway, now they're worryingly close to drawing a pentagram at the top of this lovely site. What have strings ever done for us, eh?

The game you can see above is a prototype of Coven, an award-winning Canadian design that'll be arriving on Kickstarter later this year. Ordinarily I'd only report on a game that's only planning a Kickstarter if there weren't any more dramatic stories, for example a new edition of Monopoly or if Paul succeeded at trapping a fart in a jar. Coven, though, really does sound rather special.

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Your Favourite Gaming Moment

gamesdadsthe worst ever hypothetical game of stratego

By Quintin Smith on July 18, 2014

It's been a weird week. Heck, it's been a weird few years. Let's stop for a second, take a breath, and remember what this is all about.

Everyone! If you feel like it, leave your favourite gaming memory in the comments.

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Review: Eight-Minute Empire

my only regret is that i have but one life to give to the glorious nation of brendovia

By SU&SD on July 16, 2014

Paul: Brendan! That’s a fine flag there. What is that the flag of? An organisation? A cause? An idea? Please don’t tell me it’s the flag of those most arbitrary of constructions, the nation.

Brendan: This is the flag of the Brendovian Empire. You will respect it. You will honour it. You will put it on mugs and t-shirts and probably socks at some point. We have destroyed our enemies. Laid waste to continents. Far is the reach of Brendovia. No persons in the world match the might of our brave men and women. No foreign fiend can meet the ferocity of our will. Our national dish is lemon tart.

Paul: Is that… Is that the Brendovian flag on the news? Is that Panama? Has your empire invaded Panama!? I don’t understand. When did all this happen? When did you found an empire!?

Brendan: About eight minutes ago.

Paul: Oh no. I know exactly what you’ve been playing.

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Games News! 14/07/14

the news salsaMr. X. Don Dondersona tender mike momentthe cool martini problem

By SU&SD on July 14, 2014

Quinns: Morning, everybody! It’s a very special edition of the Games News today as we’re joined by SU&SD accomplice Leigh Alexander, former news director of Gamasutra!

Now Leigh, that's an impressive resume, but don’t worry if you can’t keep up with the salsa-like tempo of the Games News.

Leigh: Thanks, Quinns. I’m really looking forward to this unique and challenging opportunity and I hope to learn a lot as well as have a great time doing it.

Quinns: That’s a great attitude.

Leigh: A positive attitude is the first step to a successful career.

Quinns: Fantastic. Let's keep that mindset as we move forward in this space.

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Review: BattleLore

whoa there hippogrifffireside chatThe Forest of Lewisham

By SU&SD on July 11, 2014

Battle Lore! Battle or...? BattleLore!

This week, Paul seems to have found exactly the sort of game that would appeal to his twelve-year-old self, a game of magic and monsters, of hexes and strategy. BattleLore is Fantasy Flight's attempt at an easily-digestible miniatures wargame, the kind of thing where you slaughter an army in an afternoon and still have time for biscuits.

But is that going to be your sort of thing? The game, we mean, not the biscuits. After all, Battle Lore may have a bigger, bolder relative whose company you might well prefer...

Apologies for the lateness of this, everybody! Sometimes the internet is a very slow thing, but we don't give up easy.

EDIT: It seems we have a problem with the right sound channel. An audio fix is on its way!

ANOTHER EDIT: The audio should be behaving better now. Sorry about that!

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