Review: Lords of Vegas

Review: Lords of Vegas

We’ve got a rare trio of reviews for you today! Paul and Quinns pop their collective collars to examine the bright dice and the big cities of Lords of Vegas, Las Vegas and Roll For It!. One of which they’re wholeheartedly recommending, and the other two they’re being very mean to.

Phew! The boys’ living room hasn’t seen this much sin since they ordered extra-cheese pizza back in ’09. They couldn’t finish the thing and had to throw half of it away! Ah, to be young again.

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Your Favourite Gaming Moment

Your Favourite Gaming Moment

It’s been a weird week. Heck, it’s been a weird few years. Let’s stop for a second, take a breath, and remember what this is all about. Everyone! If you feel like it, post your favourite gaming memory in the comments. Normal service will be resumed next week.

— Team SU&SD

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Review: BattleLore

Review: BattleLore

Battle Lore! Battle or…? Battle Lore!

This week, Paul seems to have found exactly the sort of game that would appeal to his twelve-year-old self, a game of magic and monsters, of hexes and strategy. Battle Lore is Fantasy Flight’s attempt at an easily-digestible miniatures wargame, the kind of thing where you slaughter an army in an afternoon and still have time for biscuits.

But is that going to be your sort of thing? The game, we mean, not the biscuits. After all, Battle Lore may have a bigger, bolder relative whose company you might well prefer…

Apologies for the lateness of this, everybody! Sometimes the internet is a very slow thing, but we don’t give up easy.

EDIT: It seems we have a problem with the right sound channel. An audio fix is on its way!

ANOTHER EDIT: The audio should be behaving better now. Sorry about that!

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The Opener: Gravwell & Wicked Beans

The Opener: Gravwell & Wicked Beans

It’s an Opener! With Quinns! Has the world gone mad? No, but Gravwell definitely has. It’s a racing game set in the ninth dimension with no gravity except that created by your friends. And weirdest of all, it actually works!

And finally, two years after we first mentioned it, you guys are receiving the recipe for Quinns’ Wicked Beans. Enjoy, everybody!

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Review: The X-Wing Miniatures Game

Review: The X-Wing Miniatures Game

We’ve got some continuity to sort out after last week’s sci-fi special, but let’s sort out another bit of continuity first.

Almost two years ago Quinns sat down to write this review of the X-Wing Miniatures Game core set. Today, Paul joins him in the stifling cockpit of internet television for a review of the game proper.

HUGE thanks to our fans at Industrial Light & Magic for providing that intro sequence. We were skeptical at first when they asked for literally all of our donation money, but the results speak for themselves.

Enjoy, everybody!

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The Second Sci-Fi Special

The Second Sci-Fi Special

So Mars is under attack from Reiner Knizia, right, and Team SU&SD are the only ones who can stop him. We also welcome back Susie Pumfsk, and Brendan is an alien!

Look, don’t ask questions. Basically we had too much sugar and when we regained our senses we’d filmed this extra-special episode, featuring reviews of Infamy, Time’n’Space AND Rex: Final Days of an Empire, with time to spare for a re-review of Netrunner (original review here).

Huge thanks to Rachel Leipacher for her vocal stylings and to Team Covenant for their sexy Netrunner footage. And everybody, beware of Knizia. Even if some of his games are suspiciously good, he’s still out there. Watching. Waiting. Mathsing.

Thanks so much, everybody!

(Donor note! This is the second of our super-videos, promised in the stretch goals of our first donation season. Did you miss the first, our Megagame Special? Definitely don’t miss that! That would be awful. — Team SU&SD)

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Review: Blueprints

Review: Blueprints

Industriousness! Caution! Precision! Forethought! Patience! All skills vital to construction work that we don’t have. Surely then, an architecture game that we like must have done something wrong?

Or maybe not. Blueprints is a clean design, constructed by professionals. Does your collection have space for a small game of building tiny little structures, out of dice? Let’s be honest, now. How could it not?

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Review: Warhammer Diskwars

Review: Warhammer Diskwars

UPDATE: It had to happen eventually. We got one of the rules for Warhammer Diskwars partially wrong. We played the game again with the correct rules and you can find how that went here, though it didn’t change Quinns’ mind hugely. Apologies to everyone involved!

Today Quinns takes Warhammer: Diskwars out for a spin, the thinnest miniatures wargame a round. But will it be flippin’ great? Or wheely bad? Or just worth giving a quick whirl? We have to know! The world revolves around board games, after all.

OK, that’s all I got. And something tells me I’m still going to get shown up in the comments.

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The Opener: Takenoko and a Hot Toddy

The Opener: Takenoko and a Hot Toddy

It’s not hard to catch SU&SD’s eye. An award on your box will do it. Or a panda! Or the colour pink. Or three-dimensional components. Or an inlay with phallic slots. In offering all five at once, though, Takenoko could have been made for us.

Is it a good Opener, though? The perfect game to open a friend’s mind to the wonders of board gaming like you were opening a cheap tin of brain-beans? Tell us, Matt! We have to know.

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