Review: Tigris & Euphrates

June 23, 2017 Reviews Tigris & Euphrates, Heavy Games, SU&SD Recommends Everybody, it’s the most wonderful time of the year! We of course refer to the Annual Summer Goodtime Tile-Based Reinerstravaganza, and this year the star of the show is the new Windrider edition of Reiner’s 1997 classic, Tigris & Euphrates. Don’t know who Reiner is? … Read more

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Review: Imperial 2030

June 9, 2017 Reviews Imperial 2030, Heavy Games, SU&SD Recommends Money! Money makes the world go round. Money also makes factories, fleets and armies that around that world and bash each other to bits, at least that’s according to Imperial 2030! But is it really all about war? Just because it looks like Risk and … Read more

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Review: Ethnos

BOLD TRAVELLER! Dare you enter the land of Ethnos? There live creatures the likes of which you cannot imagine. Trolls! Orcs! And what’s that, hiding over there in that bush? Why, it’s a wizard, laying a wizard egg. It is spring here, after all.

Alright, so the “land” of Ethnos is a bit rubbish. But this is a new game from Paolo Mori, who gifted us with Libertalia in 2013 and Dogs of War the year after that. Surely he has earned a moment of your time? Sit a while, traveller, and listen to Matt and Quinns rave about his latest design.

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Review: Great Western Trail

Hoo baby! The profoundly beefy 2016 game of Great Western Trail is finally back in stock the world over. We’ve had ample time to test its systems, prodding its many rules from every conceivable angle, and today want to tell you that it lives up to the hype.

And thank goodness for that! When was the last time your evenings contained a dose of cowboy magic? It was too long, wasn’t it?

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Review: Mythos Tales

It looks like Watson & Holmes isn’t the only game that wants to offer something different from Consulting Detective!

Introducing Mythos Tales, a game of solving occult mysteries where if you’re not careful, you might become a victim yourself. Will Paul Dean crack the case of whether Mythos Tales is a worthy consumer product, or will this be his final review?

We wish him luck.

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Review: Flamme Rouge

Who among us can claim that they didn’t once dream of growing up to be a master of bicycles? Those debonair doctors of velocity. The zeal on wheels.

I have good news, friends. It turns out that in the game of Flamme Rouge (French for “Red Flam”) you can become a cycleman for no less than 30 to 45 minutes at a time. Clearly we had to give it the full review treatment, and you know what? It turns out that this game is an absolute delight.

Have a fantastic weekend, everybody!

UPDATE: Thanks to SU&SD fan Meeple101 for telling us about the official Flamme Rouge Companion for iOS and Android, which lets you link individual races into a grand tour! What fun.

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Review: Watson & Holmes

A mere thirty-six years after the release of the amazing Sherlock Holmes Consulting Detective, the board game industry has leapt into action! This month sees the release of the West End Adventures standalone expansion, and… we’re not reviewing it.

That’s because this month we’re also getting a new English-language edition of Watson & Holmes, and that’s EVEN MORE EXCITING. This game takes the original, superlative co-op experience that is Consulting Detective and makes it… competitive. Is this a work of evil genius to rival Moriarty? Or simply an error in deductive reasoning? Let’s find out.

Have a great weekend, everybody.

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Review: Arkham Horror – The Card Game

My goodness! After we were a little dismissive at Gen Con last year, it turns out that Arkham Horror is the best card game to come out of Fantasy Flight since Netrunner. Pour yourself a glass of interdimensional phlegm, ensure you’re sitting uncomfortably, and let Matt and Quinns tell you why in this spoiler-free review.

If you’re the sort of devil-may-care investigator who doesn’t care about forbidden secrets, don’t forget that you can watch Matt and Quinns play the whole first scenario in this video. Though actually, in hindsight we’ve now realised that it’s a tutorial mission and actually comparatively simple. You should know that far greater twists and terrors await in the full game!

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Review: A Feast for Odin

This week, Paul’s gone all viking on us, getting so, so enthusiastic about A Feast for Odin with this very in-depth review of a truly enormous game. Then again, wouldn’t you be at least a little bit excited? This is one of the biggest boxes we’ve seen in some time and, with hundreds of cardboard components, scores of wooden pieces and even a moose as a first player token, we really can’t blame him.

Can it deliver joy and happiness proportional to its tremendous size? And how does it compare to its ancestors, other games by the same designer such as Agricola, Caverna and Patchwork? And why does Paul think Patchwork has a French accent? It’s been a strange week.

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