Podcast #65: Every Dog Has His Donner

Drop everything! Our 65th ever podcast is live, Paul is talking about A Dog’s Life and Quinns is on about something called Yummy Yummy Pancake. These are the releases you’ve been waiting for, right? …No? Not to worry. We’ve also got Quinns’ exclusive thoughts on the new Netrunner core set and Paul’s advance review of Unearth, as well as chatter about Legend of the Five Rings, Donner Dinner Party and Cities of Splendor. Also, Quinns has finally played the game that Paul called Uwe Rosenberg’s greatest work ever, A Feast for Odin. Will the pair agree, or will this be Caverna all over again? Enjoy, everybody!

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Games News! 19/06/2017

Paul: Right then. That’s another whole heap of stories loaded into the Games News trebuchet and ready to be launched into the world. What do we have this time? Seems like Vikings, rampant global sickness, gem hoarding and…?

Quinns: Murder.

Paul: Oh yes. Murder. Seems there’s always a lot of murder in board games.

Quinns: Gotta give the public what they want. Shall we fire this thing, then? We should let loose the news that Fantasy Flight Games are releasing the new Whitehall Mystery, a standalone cousin to SU&SD hidden movement favourite Letters from Whitechapel.

Read moreGames News! 19/06/2017

SU&SD Take on The Board Game Geek Top 100: 101-81

Istanbul

Paul: BoardGameGeek is a titan of the board game scene, one of the most comprehensive and consulted sites the hobby has, as well as a place to which we owe a huge debt of inspiration. It’s also home to the absolute Board Game Geekiest among us, namely those with a monthly allowance for small zip-lock baggies. While we undoubtedly fall into that category too, we appreciate that not everyone does and it’s inevitable that our opinions will diverge, right?

Just what do we make of those most esteemed of titles that are forever locked in an eternal battle for a place in BGG’s Top 100 rankings? This week, we’ll be giving an extensive, nay, exhaustive breakdown of that list, telling you what we’ve covered, what we thought and even admitting what we’ve missed out on. So come with us as we count down the games in a whole week’s worth of analysis and adventure!

Read moreSU&SD Take on The Board Game Geek Top 100: 101-81

GAMES NEWS! 20/02/17

Paul: My goodness! We start the news this week with the continuing success story of Vlaada Chvátil and Czech Games. Two new, licensed versions of Codenames have been announced, themed around Marvel and Disney. Surprised?

I can’t say I’m ever likely to buy or play either of them, nor that I’m at all invested in the worlds of either of these entertainment giants, but I do see this as a wonderful way to bring different kinds of licensed games to more players, particularly families, beyond another bloody Monopoly, as well as for Czech Games to earn more well-deserved cash. If someone tells me, in twenty years, that they got into board games through trying to interpret obscure clues about Frozen characters, I’m going to be okay with that.

Okay, hold on, there is also comic potential here. I’m sure there’s all sorts of hilarious clues you can give if you want people to guess both a talking candlestick and a singing elephant, or something slightly sassy you can say about Spider-Man, Victoria Hand and Captain America. Maybe? I don’t actually know anything about comics. Is Garfield DC or Marvel?

Read moreGAMES NEWS! 20/02/17

Feature: A Day in the Life of Quinns’ Game Collection!

Quinns: Ladies and gentlemen, roll up! It’s time for a new series where we take a look a team SU&SD’s board game collections. Come and see! Be amazed. Be aghast. Be envious. Comment with thought-provoking assertions like “why do you have that game it is bad”.

You guys will have seen my collection in the background of loads of SU&SD videos, but I don’t think you’ve seen the work that goes into it. Come with me today as I perform… a CULL.

But before that, let me show you my collection as it stands. It’s both completely ridiculous and not as ridiculous as you might think.

Read moreFeature: A Day in the Life of Quinns’ Game Collection!

Games News! 06/04/15

Touchy Feely

(Image courtesy of Daniel Danzer of BoardGameGeek)

Quinns: Good morning everybody! I’m sick again, so expect a more sedate Games News than usual. Hello Lemsip, my old friend. Take me into your sweet lemony embrace. As Sherlock had his needle, I have my fruit-flavoured decongestants.

We start, as always, with the game with the prettiest header image. This time that means upcoming European-style game The Voyages of Marco Polo.

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Games News! 26/05/14

Aquasphere

Quinns: Hello! Or as they say in Germany, das hallo! It’s a special Mostly-German edition of the games news today, because a lot of our news is from Germany and I am very creative.

Uwe Rosenberg, designer behind such pastoral heavyweights as Agricola, Le Havre and Caverna has revealed his next project! What bold new setting are we getting this time, Uwe? What magical new mechanics have you birthed from the recesses of your labyrinthine mind?

“In the worker placement game Arler Erde, set in the German region of East Frisia, players develop an estate and expand their territory by cutting peat and building dikes.”

Ah. More of the same, then. That’s a shame! In the very same week, similarly prolific German mentat Stefan Feld has announced that his next game is about scientists that hang out with octopuses and crystals at the bottom of the ocean. Is “Team Feld” a thing? We should make it a thing. SU&SD hereby announces it is TEAM FELD!

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Review(s): Machi Koro Vs. Splendor

Review(s): Machi Koro Vs. Splendor

So many games feature dice, but so few capture the thrill of gambling. Why is that?

The answer is, of course, to just buy Machi Koro and shout “WHO CARES!” right in your friend’s face while buying a fourth bakery. Though if you’re looking for a dazzling little economic card game for 2-4 players, we’ve also taken a look at Splendor… and a look back over our shoulder at Mundus Novus.

Wow! On reflection, we really do make your lives difficult, don’t we?

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Splendor

Splendor

Splendor is a fast-paced and addictive game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops — all in order to acquire the most prestige points. If you’re wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.

On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card — in order to make sure you get it, or, why not, your opponents don’t get it — you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem.

All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.

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First play of Chocolate Factory! And Quinns has hired... a miner? Nobody tell the food standards authority ift.tt/2QgsPLY pic.twitter.com/i6WOZKdz8H

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