Games News! 20/03/2017

a warrior bird, a drugged thief, flamingo milk, correct toiletry
Lannister-Miniatures
Paul: Oh crikey, what a week it’s been. There’s been all sorts of news exploding out of GAMA, the Game Manufacturers Association trade show in Ohio, but probably the most significant of these was publisher CMON casually announcing that they’re kickstarting a tabletop miniatures game based on A Song of Ice & Fire. Yep, they’ve got a Game of Thrones wargame on the way. That’s quite the license to muscle in on and with the first box being a Stark vs. Lannister “Starter Set” there’s no doubt they have aspirations to grow this substantially.

Quinns: I might have just read too many Game of Thrones books, but this announcement seemed undercut with an amount of... intrigue.

Paul: What do you mean? MURDER?

Quinns: Oh god, no! Will you stop guessing that everyone's murdering one another?


Feature: A Day in the Life of Quinns’ Game Collection!

Downton Abbey, an accident, 300 games, 800 spiders
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Quinns: Ladies and gentlemen, roll up! It's time for a new series where we take a look a team SU&SD's board game collections. Come and see! Be amazed. Be aghast. Be envious. Comment with thought-provoking assertions like "why do you have that game it is bad".

You guys will have seen my collection in the background of loads of SU&SD videos, but I don't think you've seen the work that goes into it. Come with me today as I perform... a CULL.


SU&SD Play… Mysterium: Hidden Signs!

Katherine F. Tynderflail-Crustington, he's the worst, who invited that guy
Following on from our early review of Mysterium and our video that teaches you the rules, today we're rounding off our coverage with something a bit special. It's our most ambitious Let's Play EVER, featuring both more cameras and more dressing up than ever before. We're also playing exclusively with the new characters, locations and weapons found in the new expansion, Mysterium: Hidden Signs!

Huge thanks to T.D. for the set-dressing on this one, and to Leigh and Jessi for being thoroughly excellent 1920s psychics.

Everyone else, have a great weekend!


How to Play Mysterium!

put the "oo" in boo, put the "host" in ghost, i can't think of any more
We reviewed Mysterium so early (and so breathlessly) that we never got to do a video on it. Gaw bless these rules explanations for letting us fix that!

Mysterium didn’t so much replace Dixit as murder it in the attic with the mantelpiece clock, and Asmodee’s new edition is just gorgeous. In fact, we’re planning a full Let’s Play as soon as the Hidden Signs expansion arrives, which could be as early as next month!


SU&SD’s Top 50 Games Ever, 2015! #20 to #11

weepinbell, fresh blood, soup stories, beautiful bratwurst
SU&SD's Top 50 Games Ever, 2015! #20 to #11
Quinns: We are entering the teens! Steady as she goes, operator.

Operator: Sir, the site was never built for this! She's going to buckle under the pressure!

Quinns: There's no turning back now. We'd never make it. The only way out... is through.


Podcast #34: The Great Antarctic Experiment

deadly winters, human knots, mysterious diseases, Quinns' stupid youth
In what could be our most exciting reader mail ever, Quinns has helped a marine biologist pick some board games to take to the above Antarctic research station for 18 months. Tune in next year to hear how those games fared against penguins, boredom and the deadliest winters on planet Earth.

But that's not all! Join Paul and Quinns as they walk the tightrope of talking about Pandemic Legacy without spoiling a darn thing. Listen as they discuss other Game of the Year candidates Codenames and Mysterium. Laugh as they chat about the most dangerous games they played as kids, and moan with delight as they describe yet another perversely erotic folk game.


Games News! 04/05/15

MYS 0.21 ^ 1.19% srv 0.12 0.71% snt 0.01 ^4.71%
Games News! 04/05/15
Paul: Hello! Welcome to Games News! Today we-

Quinns: Wait. Hold on.

Paul: What, are we-

Quinns: Okay. Go.

Paul: Today we’re coming to you live from… for some reason, live from Exeter Central Rail Station where, as you can see, the crowds are just… just wild for-

Quinns: The crowds here are absolutely wild for the board game news we have! I can barely hear myself over the noise! This response is unprecedented!

Paul: Yes, yes it is! Our first story is all about Survive! and it only gets more exciting from there. How are you guys back in the studio? Are yo-

Quinns: DON’T CUT BACK TO THE STUDIO.


Podcast #27: Japanese Ghost Welfare

STOP! This is the police. You’re under arrest for being in possession of 27th Shut up & Sit Down podcast. I’m afraid it’s very illegal indeed.

First there was that scaremongering at the beginning about ghosts in Mysterium. Then they openly discussed how they were underqualified for their work as politicians in the recent Megagame, detectives in Consulting Detective and alchemists in Alchemists.

Then there was Quinns’ segment on the most morally questionable games in all of the board game geek database, and they finished the whole affair with a folk game about pre-teen nudity!
Read the full article...


Mysterium

mysterium

Mysterium is a purely co-operative game for 2-7 players. One player takes the role of a helpful ghost who lives in a mysterious ancient manor. Other players are a


Review: Mysterium

dreamy psychics, incompetent ghosts, toast crumbs, terror crumbs
Review: Mysterium
Quinns: Everybody, stop! STOP!

[Montage of factory workers looking up from industrial machinery. Doctors and nurses looking up from their surgery. Soldiers locked in deadly hand-to-hand combat, who freeze and turn to face the camera as one.]

I’ve played a new board game and it’s really, really good!

[Amiable mumbling as factory workers loosen their aprons and turn to face the camera, doctors take five on the edge of the operating table as blood spurts into the air, soldiers dust one another off and sit cross-legged like toddlers.]

Mysterium is a co-op game of ghosts, murder and hilarious incompetence, in that order. All but one player is a psychic spending the night in a horrid house where a killing took place. The final player, who may not speak, is a ghost sending everyone else horrible dreams. The ghost must guide the psychics to the correct murder weapon, crime scene and culprit before the week is over, or... well, I’m not sure. Maybe the psychics have concert tickets. It doesn't matter, and you won't care. You'll be laughing too much and thinking too hard.