Quinns: I might have just read too many Game of Thrones books, but this announcement seemed undercut with an amount of... intrigue.
Paul: What do you mean? MURDER?
Quinns: Oh god, no! Will you stop guessing that everyone's murdering one another?
Huge thanks to T.D. for the set-dressing on this one, and to Leigh and Jessi for being thoroughly excellent 1920s psychics.
Everyone else, have a great weekend!
Mysterium didn’t so much replace Dixit as murder it in the attic with the mantelpiece clock, and Asmodee’s new edition is just gorgeous. In fact, we’re planning a full Let’s Play as soon as the Hidden Signs expansion arrives, which could be as early as next month!
Operator: Sir, the site was never built for this! She's going to buckle under the pressure!
Quinns: There's no turning back now. We'd never make it. The only way out... is through.
But that's not all! Join Paul and Quinns as they walk the tightrope of talking about Pandemic Legacy without spoiling a darn thing. Listen as they discuss other Game of the Year candidates Codenames and Mysterium. Laugh as they chat about the most dangerous games they played as kids, and moan with delight as they describe yet another perversely erotic folk game.
Quinns: Wait. Hold on.
Paul: What, are we-
Quinns: Okay. Go.
Paul: Today we’re coming to you live from… for some reason, live from Exeter Central Rail Station where, as you can see, the crowds are just… just wild for-
Quinns: The crowds here are absolutely wild for the board game news we have! I can barely hear myself over the noise! This response is unprecedented!
Paul: Yes, yes it is! Our first story is all about Survive! and it only gets more exciting from there. How are you guys back in the studio? Are yo-
Quinns: DON’T CUT BACK TO THE STUDIO.
STOP! This is the police. You’re under arrest for being in possession of 27th Shut up & Sit Down podcast. I’m afraid it’s very illegal indeed.
First there was that scaremongering at the beginning about ghosts in Mysterium. Then they openly discussed how they were underqualified for their work as politicians in the recent Megagame, detectives in Consulting Detective and alchemists in Alchemists.
Then there was Quinns’ segment on the most morally questionable games in all of the board game geek database, and they finished the whole affair with a folk game about pre-teen nudity!
Read the full article...
[Montage of factory workers looking up from industrial machinery. Doctors and nurses looking up from their surgery. Soldiers locked in deadly hand-to-hand combat, who freeze and turn to face the camera as one.]
I’ve played a new board game and it’s really, really good!
[Amiable mumbling as factory workers loosen their aprons and turn to face the camera, doctors take five on the edge of the operating table as blood spurts into the air, soldiers dust one another off and sit cross-legged like toddlers.]
Mysterium is a co-op game of ghosts, murder and hilarious incompetence, in that order. All but one player is a psychic spending the night in a horrid house where a killing took place. The final player, who may not speak, is a ghost sending everyone else horrible dreams. The ghost must guide the psychics to the correct murder weapon, crime scene and culprit before the week is over, or... well, I’m not sure. Maybe the psychics have concert tickets. It doesn't matter, and you won't care. You'll be laughing too much and thinking too hard.