Which isn’t to say that we always enjoyed ourselves...
That's right! The answer is "A fistfight over an archaeological dig site in Northern Germany." But another valid answer would be the 58th ever SU&SD podcast, wherein Paul and Quinns discuss all of these games. What's more, Quinns reveals the results of his months-long experiment using the BG Stats app.
After all of that excitement the boys relax by dipping into the mailbag for a question on why board games seem to be getting more expensive, and close the podcast by talking about the noble art of marble racing. Enjoy, everybody!
(Thanks to BGG User Steph Hodge for this podcast's header image!)
I'm referring to Fantasy Flight's new range of pen and paper role-playing games! From left to right they'll cover zombies, angry gods, aliens and murderous machines. In a great little twist, though, all the players control themselves. So, Paul Dean and Matt Lees having to use their real-life skills to survive when their fridges and lawnmowers start wanting them dead.
Uwe Rosenberg, designer behind such pastoral heavyweights as Agricola, Le Havre and Caverna has revealed his next project! What bold new setting are we getting this time, Uwe? What magical new mechanics have you birthed from the recesses of your labyrinthine mind?
"In the worker placement game Arler Erde, set in the German region of East Frisia, players develop an estate and expand their territory by cutting peat and building dikes."
Ah. More of the same, then. That's a shame! In the very same week, similarly prolific German mentat Stefan Feld has announced that his next game is about scientists that hang out with octopuses and crystals at the bottom of the ocean. Is "Team Feld" a thing? We should make it a thing. SU&SD hereby announces it is TEAM FELD!