Feature: A Day in the Life of Quinns’ Game Collection!

Quinns: Ladies and gentlemen, roll up! It’s time for a new series where we take a look a team SU&SD’s board game collections. Come and see! Be amazed. Be aghast. Be envious. Comment with thought-provoking assertions like “why do you have that game it is bad”.

You guys will have seen my collection in the background of loads of SU&SD videos, but I don’t think you’ve seen the work that goes into it. Come with me today as I perform… a CULL.

But before that, let me show you my collection as it stands. It’s both completely ridiculous and not as ridiculous as you might think.

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Games News! 23/03/15

7 Wonders

Quinns: Good morning, kiddos! Please form an orderly queue and allow me to vaccinate you against the most deadly disease of all: Ignorance.

No, wait, sorry. I had the wrong tab open. It’s ebola. Pandemic: Legacy will be arriving late this year, turning the fantastic game of disease-battling (see our review here) into a single, apocalyptic, simulated year at the Centre for Disease Control. Excited? You’re not the only one. Z-Man has already received a preposterous 50,000 pre-orders.

This week, Shut Up & Sit Down was invited to play a finished prototype of the game. An event we were wholly unable to make because Brendan got his arm stuck behind a radiator again. Instead, we left that job to the data hounds of Board Game Geek news, who’ve posted a blog on the inner-workings of this box, though you’ll find a summary below.

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Review: Cutthroat Caverns

Review: Cutthroat Caverns

Would you like to come on an ADVENTURE? Get some treasure, some glory, back home in time for tea?

So you’ll come? …What’s that? Oh, nowhere special. Just the Cutthroat Caverns. No! Come back! It’s only a name!

What about you, dear reader? Will you join us? If you’re brave enough, you’ll see there’s an awful lot of fun to be had in those dingy, treacherous caverns. Assuming you’re just a bit of a jerk.

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Cutthroat Caverns

Cutthroat Caverns

A perfect balance of cooperative gameplay and back-stabbing goodness.

An artifact of untold power lies in your hands. To claim it, you must escape the caverns alive. No less than nine horrific beasts stand in your way – that, and the greed of the other players.

In this game of kill-stealing, you decide whether to swing for a whopping 50 points of damage – or hold back, awaiting a more opportune time to strike. Only the final blow matters if you are to score the kill. Hold back or sabotage other’s plans too much – and the entire party will die, without a winner.

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