Review: Cry Havoc

Quinns: Oh my god. Where do we start?

Maybe just gaze into the above image. Try and take it all in. Crystals! Robots! Colours! Cards! Three dozen unique kinds of token, each with a different shape, as if they were all so scared of this primary-coloured scrum that they started to collapse in on themselves.

This is Cry Havoc, one of 2016’s most striking and well-received war games, and if you take anything from its Shakespearean name it shouldn’t be wry sophistication, but that this design is as wild and energetic as a pack of dogs.

“Friends, Romans, countrymen, lend me your ears!” Let me tell you what I think of this grand box.

That was another quote from Julius Caesar, you see. I might even do another before we’re done. Brace yourselves!

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Cry Havoc

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Cry Havoc is a card-driven, asymmetric, area control war game set in a brutal, science fiction setting. Each player commands one of four unique factions with varying abilities and units. The game includes 54 custom miniatures, a large format board, and over one hundred unique cards, all with stunning new artwork.

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GAMES NEWS! 17/10/16

Quinns: Could our top story be anything other than the first details emerging of Pandemic Legacy: Season 2, the sequel to one of the greatest board games ever made?

Paul: No. I mean, I put it right at the top of the docu-

Quinns: Prior to this week all we knew was that “Season 2” would be a new standalone game that would once again turn the excellent co-operative puzzle Pandemic into a surprising campaign. Now we know… that it’s going to be a little more ambitious.

Read moreGAMES NEWS! 17/10/16

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