Review: Conflict of Heroes: Awakening the Bear

a cartoon buzzing, a non-existent bear, a wet firewalker, a nonsense
Thrower: Why don't you play wargames? Why, after all I've forced SU&SD to publish about them at gunpoint, have you not pressed the nuclear button on this this amazing corner of our hobby? There's lots of reasons I can think of. Possibly it's their rumoured rules complexity. Maybe the focus on simulating men being sad in some mud. Or perhaps it's the drab art and thin components?

WELL, I've got a game for you with none of that! It's called Conflict of Heroes: Awakening the Bear (a series you might remember from my primer on wargames or my article on the best introductory wargames) and Academy Games made it just for you. Yes, you. The publisher even said so on its sister game, Storms of Steel. "The historical wargame that Eurogamers love to play," was the actual marketing copy!

You can smell the difference between CoH and typical wargames the second you open the lid. It's the faint scent of solvents from the decadent, multi-coloured printing used on the mounted boards and fat counters. Oddly-named German tanks rumble around in the box. You can even see a flamethrower doing what flamethrowers do in slightly more detail than you probably want. Alas, in spite of the name, there are no actual bears.