Matt: The news waits for nobody, Quinns. How many stories did we miss while you were unconscious?
Quinns: I don’t know? It’s hard to think while you’re in my bedroom and kneeling on my chest
Matt: This is your fault! You’ve awakened a craving in me, Quinns. An insatiable hunger for scoops. And it’s too early for ice-cream, so let’s get to work.
You guys will have seen my collection in the background of loads of SU&SD videos, but I don't think you've seen the work that goes into it. Come with me today as I perform... a CULL.
Availability of Catacombs is a little thin right now, though, so we figured we'd do a video that lets you enjoy it through us! Pull up a stinky dungeon pew, and watch as Matt and Quinns break out a copy of Catacombs, a bottle of absinthe, and a camera that does cooool slo-mo.
Operator: Sir, the site was never built for this! She's going to buckle under the pressure!
Quinns: There's no turning back now. We'd never make it. The only way out... is through.
Quinns: That’s not the “Games News Sack”, Paul, that’s the postman’s bag.
Paul: Well he won’t be needing it any more. The important thing is that we’ve got the Games News today. As well as everyone else’s mail. And a few spare, loose limbs.
Quinns: Okay then. I guess now is as good a time as any to start telling people about Tail Feathers! A new skirmish game from Plaid Hat arriving in just a few months that combines Mice & Mystics with the X-Wing Miniatures game.
You ever eat Nerd Rope? Just an endlessly long, glutinous tongue, speckled with sour little gobbets?
That’s basically the 30th ever SU&SD podcast. On this lengthy journey of no less than one hour and one minute, we discuss the absence of bitterness in the magnificent Forbidden Stars. We chat about the sheer joy of Funemployed (alas, we’re still waiting on the European release), and the sweet coloured pebbles of Trajan. The Saturday morning cartoon-looking reimagining of Catacombs has reached us, too, complete with a wooden jelly cube! And of course, Spyfall snuck into the mix.
WARNING: Your RDA of SU&SD podcasts is 0.2 a day.
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I wanted a game from Bruno Cathala, the designer of Shadows Over Camelot and Cyclades, where the players all control wizened undersea lords. A game of politicking and pushing your luck, where you can ally with crabs, control the algae trade and stockpile pearls. A game with beautiful art that's at once ridiculous, otherworldly and beautiful.
YOU'LL NEVER GUESS WHAT HAPPENED.
Hear Quinns' caramel baritone as he provides evidence of why board game sales are rocketing up, three deadly arguments for why video gamers need to be playing board games, and even some jokes. Yes, JOKES.