Podcast #124 – Three Eurogames, One Word, and a Sticky Tongue

It’s a podcast! And you know what that means… it’s Friday time! Wait…

On this rambling 124th episode of the Shut Up & Sit Down Podcast Ava, Tom, and Quinns chat about a couple light and silly games to brighten the mood before plunging headfirst into a big greasy barrel of eurogames. Master Word and Sticky Chameleons don’t stand a chance, guzzled up before your very ears like boardgame hors d’oeuvres. The main course? Alhambra, Merv: The Heart of the Silk Road and Beyond The Sun – each course more chunky and crunchy than the last. Get cosy and settle in for a banquet of the most enticing mechanics that boardgames have to offer…

Have a lovely weekend!

Tap below for full timestamps and more info!

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Beyond The Sun

by – Price: – – – – Beyond the Sun is a space civilization game in which players collectively decide the technological progress of humankind at the dawn of the Spacefaring Era, while competing against each other to be the leading faction in economic development, science, and galactic influence. The game is played over a … Read more

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GAMES NEWS! 31/08/20

Quinns: Morning Ava! I am wearing my Tom suit and Tom hat and am happy to help you with the news today

Ava: Quinns, have you just glued a rat to your face and stapled bacon to your clothes? I don’t even understand why you would think that was a Tom Suit.

Quinns: Wait, no. The suit and hat was just a bit of the theatre of the mind. You would just pretend I was dressed like Tom and we could start the news after some light banter.

Ava: So what’s the deal with the bacon and the rat?

Quinns: Let’s roast us some news!

Ava: Sit Down games just never shut up with their constant weird ideas, and I’m into it.

Dive features an unusual blend of see-through cards and diving for treasure. Players build a stack of these clear plastic cards, then peer down into them and try to judge how far down certain obstacles and treasures are. You’ll use oxygen to program a safe route down, hoarding valuable tokens on the levels where they think there’s something particularly tasty. Once everyone’s built their route, you’ll be removing cards to see how far everybody got. Get the furthest with the most treasure and you’ve won the dive. I can think of several ways this might be really boring or awful, but if it works, it could be a really lovely unique game.

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Shutupshow Tweets

This week on the Shut Up & Sit Down podcast, we’re nestled snugly in the pocket of Big Uwe as we yammer on about a bunch of his most excellent designs, including a lovely long chat about his latest and greatest; Hallertau. shutupandsitdown.com/podcastl…

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