GAMES NEWS! 17/08/20

Matt: Monday humans! Hello! I am temporarily kidnapping the news with a little SU&SD Official Announcement: famously shuffling around like a dad on a wedding dancefloor, our Twitch streaming has now settling on “Tuesday Evenings”. Starting tomorrow – where you can tune in to see me dabble with Warp’s Edge – a solo space adventure! As we mentioned super-briefly in our recent video about how people can support Shut Up & Sit Down, the easiest way by far for those who have Amazon Prime is to link their account with Twitch Prime, and press a button once a month that creates *free money*. It’s a faff, though so we really appreciate it! Either way, we’ve been having a lot of fun hanging out with some of you on the internet – in a year without conventions, it fills a fun space! Anyway, I hope to see some of you tomorrow…. IN SPACE.

Ava: Oh dear. Aside from that pre-baked chunk of text from the bosses, it seems that this week I’ve been left on my own for the news. That means there’s nobody to stop me from shoehorning increasingly tenuous musical references into, well, everything.

I mean, there is. Matt’s the editor, and he gets to delete whatever the hell he likes. But if I leave him with an intro that directly references it, he’s stuck with it, right? That’s how this works? Right?

Read more

Podcast #107: The City of the Pork Shoulders

‘Ello ‘ello ‘ello, wot’s going on ‘ere then? Looks and sounds like there are three english men crammed inside one english cupboard talking about a series of “board games” from who knows where. That’s a recipe for disease-based disaster right there. City of the Big Shoulders? You’re certainly crammed shoulder-to-shoulder in here, though one of you is a bit smaller than the others. I’ve heard it’s as good an economic euro as any, though I, for one, prefer my commodity speculation games a little less beige. Last Bastion? I’ve heard that one’s a pretty dandy co-operative game, but personally I felt the fantasy redesign was a little lacking.

Wait, I swear on me nan’s ghost that I saw more games in here when I first burst in. Are you hiding ‘em? What’s that on there? Is that a game on your mobile device, Mr Lees? Is it Vlaada Chvatil’s classic tableau-builder, Through The Ages? You of all people should know those is contraband, as they remind people of ‘the time before’, when they could play games with their friends around their tables spreading all their germs. Not any more. You’re going to prison, but seen as we can’t go outside, I’m locking you in your own dishwasher. It’s for the best.

Tap below for full timestamps and more info!

Read more

Review: Arkwright

Who wants to play a game about manufacturing forks!

Anybody? No? What if we were to tell you that Arkwright turns the manufacturing of bread, forks and lamps into a bruising war. What if we were to say that this game puts the very machinery of the industrial revolution in your hands, and allows you to grind your friends in its very cogs.

What if we were to tell you that this game is a cheaper, rock-solid competitor to fascinating games like Food Chain Magnate and Panamax.

Would you want to play then?

Read More

Arkwright

|

In Arkwright, 2 to 4 players lead enterprises and try to develop and run them profitably over several decades. It is important to invest in your own company and ensure that the value of its shares rises. The player with the most valuable portfolio of their shares wins the game.

In the beginning, workers are required to run the factories. However, their expensive wages (£2 – £5) make machines (£1) very desirable. To increase a factory’s production of goods, you may hire more workers or improve the technological level of your factory.

You determine the price of your goods for each of your factories. To enhance the chances of selling your goods to serve the demand in England, you can improve the technological level of your factories, increase the quality of your goods, and partake in distribution activities. The higher these factors are, the more successful you will be. However, the higher your prices, the less appealing your goods become.

Read More

Podcast #78: Paul’s Good Lamp Years

Rain falling on cracked windowpanes. Once-boisterous assembly rooms, now silent. Mr. Paul stalks the halls of his once-proud lamp factory, his mind a warren of regret. How did my business venture go so wrong? Excitingly, this week on the Shut Up & Sit Down podcast Paul and Quinns discuss their experience of running 19th century factories in the ENORMOUS game of Arkwright.  Also, there’s chat about why Quinns didn’t get along with the beautiful new edition of card game High Society, the pair once again discuss the superb NMBR 9, and Quinns talks about being a brave weather fairy in the game of Broom Service. Finally, the pair take their shoes off and paddle around the mailbag to answer not one, not two, but three little questions! Don’t come in, the water’s cold and full of jigsaw puzzles and binding agreements. New podcast feeds (if you’re missing episodes 71 onwards, try these): iTunes Google Play RSS for your favourite player

Read More