Review: Caverna

Review: Caverna

The sequel to Agricola is here, and it’s the heaviest and most expensive game we’ve ever reviewed. A titan of the table.

There’s no question. Caverna: The Cave Farmers is the most fun you’re going to have managing animals, minerals and vegetables. But should you buy it? Paul and Quinns stand… divided.

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Hive Mind: How To Win At Hive Like a Master

Hive Mind: How To Win At Hive Like a Master

Paul: Hello. You may not think it to look at him but Brendan is a Hive Grandmaster of a hyper-unbeatable calibre. It’s the truth. To bring this insectoid chess-alike closer to everyone’s hearts and deeper into their viscous, nutrient-rich brains, Shut Up & Sit Down has asked Brendan to guide our readers through the more complex and obscure manipulations of this brain-breaking game.

Here then, is a set of problems for you to ponder. Can you discover the correct move(s)? Or maybe even better Brendan’s efforts? There is only one way to find out. Read on for the problems! (Note: If the only problem you see is a mess of abstract shapes untied to rules or regulations, please check out our review of Hive, which is a lovely game about creepy crawlies.)

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Games News! 03/02/14

TRAINS

Quinns: Ooh, it’s nice to have dramatic news to lead off with. Fantasy Flight has done a grand reveal of the first “Huge Ship Expansion” for their excellent X-Wing Miniatures Game, the GR-75 Rebel transport. Just look at it! Imagine how many new players it’s going to bring to the game when they double-take at it in their local game shop.

We all knew that these huge ship packs would be an investment (the Rebel transport will cost $60), so it’s nice to see that they’ll be a mini-expansion in and of themselves, with new rules for damage, movement and energy, an x-tra X-wing, and a deluge of tokens and cards. And this is just the first of the two huge ships revealed at Gen Con last year, with the other being approx. 20% huger (and $90).

But wait, because I’ve got some expansion news that’s even more exciting!

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Tash-Kalar: Arena of Legends

Tash-Kalar: Arena of Legends

Tash-Kalar: Arena of Legends is a game played by masters of magic. Two to four summoners encounter each other in the Tash-Kalar arena, either in teams or each on his own, and prove their skill and strategy in a short but intense battle. By clever deployment of their minions, they create magic patterns for summoning powerful beings, and then use those to destroy their opponent’s forces or to prepare patterns for the ultimate legendary beings.

The game includes three different factions (but two copies of one of them), each with a unique deck of beings to summon. There is also a deck of legendary creatures. Players take turns placing their common pieces on the board, and if they succeed in creating the pattern depicted on one of the cards in hand, they may play it. When played, the card summons a specific being and allows the player to perform an effect described on the card.

Tash-Kalar: Arena of Legends offers two game modes. In the standard mode you score points for fulfilling various tasks set by the Arena Masters: controlling certain points or areas of the arena, destroying a number of enemy pieces in a single turn, performing a certain combination of summonings, etc.

In the other mode of play, your only goal is to entertain the crowd. You do that by primarily destroying your opponents.

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Review: Tash-Kalar

Review: Tash-Kalar

If you’re driving a car, pull over. If you’re holding a baby, please place it on the nearest flat surface. There’s a new game from our favourite designer, Vlaada Chvátil, and it’s time to put it to the test.

Tash-Kalar: Arena of Legends looks nothing like anything Vlaada’s made before. No surprise there. But it also looks a bit rubbish. Will SU&SD have to liquidise the Church of Vlaada once and for all?

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SU&SD Play… L.H.S. Bikeshed

SU&SD Play... L.H.S. Bikeshed

Last year we posted a video of us playing co-op board game Space Cadets, and it was an amazing disaster. But what happens when team SU&SD pretend to go into space… for real?

The L.H.S. Bikeshed is a roleplaying game, in a spaceship, in a caravan, built by a team of industrious men working out of the London Hackspace. Naturally, it was our duty to show these guys what their ship could do in the hands of a real crew.

As you might guess, the above video contains a lot of swearing, comprehensively beeped.

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Games News! 27/01/14

London

Quinns: Morning, everyone! Are you WELL? Is your soul a-thrum with jazz and song? If not, have another coffee, we’ll get you there.

Our news begins with a Washington Post article, “In the world of war games, Volko Ruhnke has become a hero”. Mr. Ruhnke is a national security analyst for the CIA, as well as the gunpowder mind behind GMT’s fascinating COIN series (COunter INsurgency). It’s great to see table gaming treated with such glimmering professionalism. It’s even greater to see the conversation around the hobby elevated. Then you’ve got lines like this:

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Eldritch Horror

Eldritch Horror

Across the globe, ancient evil is stirring. Now, you and your trusted circle of colleagues must travel around the world, working against all odds to hold back the approaching horror. Foul monsters, brutal encounters, and obscure mysteries will take you to your limit and beyond. All the while, you and your fellow investigators must unravel the otherworldly mysteries scattered around the globe in order to push back the gathering mayhem that threatens to overwhelm humanity. The end draws near! Do you have the courage to prevent global destruction?

Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One – an elder being intent on destroying our world. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw you deeper into the lore surrounding each loathsome creature.

Discover the true name of Azathoth or battle Cthulhu on the high seas. With twelve unique investigators, two hundred-fifty tokens, and over three hundred cards, Eldritch Horror presents an epic, world-spanning adventure with each and every game.

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Review: Eldritch Horror

Review: Eldritch Horror

It is written, and so it came to pass. The house of Fantasy Flight hath released Eldritch Horror, a sequel to their venerable “gaime” Arkham Horror, and we have… opened the box.

And guess what! It’s pretty good! Anyone expecting us to give this a bad review might be pleasantly surprised.

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Quinns’ Top 3 Games of 2013

Quinns' Top 3 Games of 2013

Quinns: At the end of last year Kotaku asked me for my top table games of the year, and I pulled this article from my bottom with the grace of a magician plucking a dove from his jacket. It starts like this…

As I’ve talked about before, board games aren’t simply enjoying a resurgence right now. They’re in a glittering golden age with fabulous releases every single week, the entire hobby evolving and adapting with Borg-like ease. There’s no easier way to prove it than with my favourite releases from 2013.

Included on this list are a real-time Star Trek simulator, a uniquely dark game of managing a sunny colony, and a card game… with just 15 cards. But each one of these is a classic.

And proceeds to list my three favourite releases from 2013, plus one runner up. Does that sound like something that might interest you guys? If so, please, go read!

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