Twilight Imperium: Fourth Edition

|

Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.

Read More

Modern Art

||

Buying and selling paintings is a very lucrative business, at least that’s what Hollywood’s led us to believe, and that’s the premise of this game. Five different artists have produced a bunch of paintings, and it’s the player’s task to be both the buyer and the seller, hopefully making a profit in both roles. He does this by putting a painting from his hand up for auction each turn. He gets the money if some other player buys it, but must pay the bank if he buys it for himself. After each round, paintings are valued by the number of paintings of that type that were sold. The broker with the most cash after four rounds is the winner.

Read More

My City

My City is a competitive legacy game in which you develop a city on your own playing board through the ages. The game consists of 24 episodes, beginning with the development of a city in its early preindustrial stages and progressing through industrialization. During each game, players customize their experience by adding elements to their personal … Read more

Read More

Oceans

Two years in the making, Oceans is the next stand-alone game in the award-winning Evolution series. Enter a vast, underwater cosmos: a mysterious interconnected world of sharp teeth, glowing eyes, and black ink, where your survival depends on your ability to adapt to the unknown. The foundation of Oceans is a simple turn structure and a deck … Read more

Read More

Le Havre

In Le Havre, a player’s turn consists of two parts: First, distribute newly supplied goods onto the offer spaces; then take an action. As an action, players may choose either to take all goods of one type from an offer space or to use one of the available buildings. Building actions allow players to upgrade goods, … Read more

Read More

A Feast for Odin

A Feast for Odin

Using the central board in A Feast for Odin, players have to hunt, gather basic materials, refine those materials, develop their production-buildings, build/buy ships, and raid settlements.

The resulting earnings are placed on the players’ board in the best possible pattern to produce income and (later) victory points.

Read More

The King’s Dilemma

The King’s Dilemma is an interactive narrative experience with legacy elements, featuring several branching storylines leading to many possible finales and an evolving deck of event cards at its core. Players represent the various houses leading the government of the Kingdom of Ankist. You will draw one card from the “Dilemma deck” each round and … Read more

Read More

Quacks of Quedlinburg

In The Quacks of Quedlinburg, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture!

Each player has their own bag of ingredient chips. During each round, they simultaneously draw chips and add them to their pot. The higher the face value of the drawn chip, the further it is placed in the swirling pattern. Push your luck as far as you can, but if you add too many cherry bombs, your pot explodes!

At the end of each round, players gain victory points and also coins to spend on new ingredients to add to their bags. But players with exploded pots must choose points or coins — not both! The player with the most victory points at the end of nine rounds wins the game.

Read More

Monikers: Serious Nonsense

Monikers: Serious Nonsense is a standalone expansion for Monikers. It features 330 cards, written by the folks at Shut Up & Sit Down. The brand new set from Shut Up & Sit Down also includes the MUCH REQUESTED return of the Monikers: Twelve Hopelessly Stupid Fourth Rounds! (minus “the two least interesting ones”)

Read More

Pandemic Legacy: Season 0

1962 — The Cold War continues as a new threat looms on the horizon, a deadly new Soviet bioweapon, something called “Project MEDUSA”. You and your fellow medical graduates have been recruited by the CIA for the critical mission of investigating and preventing its development. Travel the world using carefully constructed aliases to move swiftly … Read more

Read More