by – Price: – – – – 1962 — The Cold War continues as a new threat looms on the horizon, a deadly new Soviet bioweapon, something called “Project MEDUSA”. You and your fellow medical graduates have been recruited by the CIA for the critical mission of investigating and preventing its development. Travel the world … Read moreRead More
The world is on the brink of disaster. In Pandemic Legacy, your disease fighting team must keep four deadly diseases at bay for a whole year. Each month will bring new surprises, and your actions in each game will have repercussions on the next. Will you let cities fall to the diseases? Will your team be enough to keep the viruses at bay for a whole year? Craft your own unique Pandemic experience with Pandemic Legacy, an epic twist on the now classic Pandemic mechanisms. Ever-changing elements means that every game will be unique to your group! Shape the world, the characters, and even the diseases!Read More
China, 1570. China is under the reign of the Longqing Emperor, of the Ming Dynasty. He inherited a country in disarray after years of mismanagement and corruption. He resided in the Forbidden city, which was the seat of many emperors under the Ming Dynasty. Constructed from 1406 to 1420, the complex consists of 980 buildings and covers 72 ha (over 180 acres). It is also under the Ming Dynasty that the Great Wall of China was rebuilt, fortified, and expanded. Around this period, China was under heavy attack from the Mongols, so maintaining the Great Wall was essential. Most of what we now have left of the Great Wall, we owe to the Ming dynasty.Read More
The Mind is an experiment, a journey, a team experience in which you can’t exchange information, yet will become one to defeat all the levels of the game.
In more detail, the deck contains cards numbered 1-100, and during the game you try to complete 12, 10, or 8 levels of play with 2, 3, or 4 players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two cards in level 2, etc. Collectively you must play these cards into the center of the table on a single discard pile in ascending order but you cannot communicate with one another in any way as to which cards you hold. You simply stare into one another’s eyes, and when you feel the time is right, you play your lowest card. If no one holds a card lower than what you played, great, the game continues! If someone did, all players discard face up all cards lower than what you played, and you lose one life.
You start the game with a number of lives equal to the number of players. Lose all your lives, and you lose the game. You start with one shuriken as well, and if everyone wants to use a shuriken, each player discards their lowest card face up, giving everyone information and getting you closer to completing the level. As you complete levels, you might receive a reward of a shuriken or an extra life. Complete all the levels, and you win!Read More
64 AD: Rome is burnt to cinders, in need of rebuilding. With the city weakened, distant settlements across the empire refuse to pay taxes and need reminding of power of Rome.
Emperor Nero gathers the most influential members of the city with a clear task: rebuild Rome and recapture the settlements. Each player will utilise their asymmetric abilities to do so and earn wealth along the way in this new, interactive, heavy roll and write game.
Players draft from a pool of custom dice to collect resources and special icons that allow them to build buildings – by drawing onto the map of the Seven Hills of Rome, Tetris-style -, collect legionnaires, invade rogue settlements, or build the famous network of Roman Roads to the already pacified ones. Trading resources and other abilities might earn them coins, building Shrines will allow them to utilise the Favours of the Gods, and careful interaction with other players will surely lead one of them to victory!Read More
A new party game with codes! Teammates try to transmit secret codes without letting the opposing team intercept them.
In more detail, each team has their own screen, and in this screen they tuck four cards in pockets numbered 1-4, letting everyone on the same team see the words on these cards while hiding the words from the opposing team. In the first round, each team does the following: One team member takes a code card that shows three of the digits 1-4 in some order, e.g., 4-2-1. They then give a coded message that their teammates must use to guess this code. For example, if the team’s four words are ‘pig’, ‘candy’, ‘tent’, and ‘son’, then I might say ‘Sam-striped-pink’ and hope that my teammates can correctly map those words to 4-2-1. If they guess correctly, great; if not, we receive a black mark of failure.
Starting in the second round, a member of each team must again give a clue about their words to match a numbered code. If I get 2-4-3, I might now say, ‘sucker-prince-stake’. The other team then attempts to guess our numbered code. If they’re correct, they receive a white mark of success; if not, then my team must guess the number correctly or take a black mark of failure. (Guessing correctly does nothing except avoid failure and give the opposing team information about what our hidden words might be.)
The rounds continue until a team collects either its second white mark (winning the game) or its second black mark (losing the game). Games typically last between 4-7 rounds. If neither team has won after eight rounds, then each team must attempt to guess the other team’s words; whichever team guesses more words correctly wins.Read More
Geometric Art is a party game which is a drawing game in which everyone take turns to drawing and guessing, The simple goal is to let the guesser understand the name of your artwork. Remember, you may only be able to finish your “Art work” with a few geometric symbols. In Geometric Art , every round will exchange … Read moreRead More
by – Price: – – – – In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits … Read moreRead More
by – Price: – – – – Unlike in other cultures, the desert Tuareg men, known as Targi, cover their faces whereas women of the tribe do not wear veils. They run the household and they have the last word at home in the tents. Different families are divided into tribes, headed by the ‘Imascheren’ … Read moreRead More