Hamlet

When you think of a Village builder you sometimes think of card tableaux or static hex tile grids. Think again! Lots of buildings, all with different shapes, all fitting together in interesting ways. One central Hamlet that the players contribute to, with its own self-forming demand and supply economy. Villagers walking through the Hamlet, delivering … Read more

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Trailblazers

Trailblazers are the gutsy folks who pave and brave the trails of the great outdoors.  Whether by hiking boots, cycling wheels, or river paddle, these tenacious travelers seek to feed their insatiable appetite for adventure.  With a scenic wilderness ever ahead and a freshly charted path upon the heels, one mustn’t forget to eventually find … Read more

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Worldbreakers: Advent of the Khanate

It is the late 13th century and history is altered by the rise of the Worldbreakers, individuals who harness the mysterious substance mythium to magnify their natural talents. The Mongol princess Khutulun, a Worldbreaker and a descendent of the great Chinggis Khan, is reuniting the distant tribes of the Mongol Empire. However, other factions are … Read more

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Paperback Adventures

Our intrepid author Paige Turner is back! In Paperback Adventures, you get to play as the protagonist in one of Paige’s wild brainstorming sessions. Conquer a menagerie of pulp novel characters in this solo deckbuilding word game. Just like in the original game Paperback — and the follow-up game Hardback — you will build your … Read more

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Mechanical Beast

[Deep Into and Back Out of the Belly of a Huge] Mechanical Beast is a tile laying/manipulation puzzle, where you play as an exploration party of engineers who, together with your android helper, must explore the belly of a giant robot to find its control room and deactivate it. During the first part of the … Read more

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For Science!

You were never supposed to be the ones standing between the Earth and viral annihilation. So many other groups were better connected, better funded, better equipped, and had much nicer glossy brochures. But here you are, an eccentric bunch of researchers, lab workers, bureaucrats, virologists, and more ready to put it all on the line… … Read more

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Khôra: Rise of an Empire

In Khôra: Rise of an Empire, each player is the head of a blossoming city-state in Ancient Greece. On your turn, you must take 2 of the following 7 Actions: Philosophy, Legislation, Culture, Trade, Military, Politics, or Development. Choose Actions that align with your strategy, but which also work with your dice roll. You will … Read more

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Air, Land, & Sea: Spies, Lies, & Supplies

Standalone — Just play with the 3 new theaters provided: Intelligence, Diplomacy, Economics Mix w/ Base Game — Play with any combination of 3 theaters from either box: ex. Intelligence, Air, Land Epic Mode — Play with any combination of 5 theaters from either box: ex. Intelligence, Diplomacy, Economics, Land, Sea

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The Guild of Merchant Explorers

In The Guild of Merchant Explorers, each player starts with one city on their personal map board. Shuffle the deck of terrain cards, then reveal most of these cards one by one. Based on the terrain revealed, each player places on their board cubes that are connected to their starting city or other cubes. You … Read more

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Village Rails

In the sleepy English countryside, life continues undisturbed as it has for centuries. It is up to you to travel to every corner of this land, bearing the promise of modernisation, accommodating the oddly specific demands of the locals, and ushering in the age of steam. In Village Rails, you will be criss-crossing the fields … Read more

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