Pandemic

Pandemic

In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.

The game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic! cards that accelerate and intensify the diseases’ activity. A second, separate deck of cards controls the “normal” spread of the infections.

Taking a unique role within the team, players must plan their strategy to mesh with their specialists’ strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five—but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!

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Quarantine

Quarantine

In Quarantine, players seek to build the biggest and most efficient hospital, while trying to keep ahead of the steady stream of incoming patients arriving at their doors. In this tense struggle for medical supremacy, players must infuse new life into their hospitals through the timely addition of special rooms and abilities. But beware the highly contagious patients! Infection can spread quickly, causing entire wards to be shut down under quarantine!

In game terms Quarantine is a tile-laying game with each player having an entrance and lobby. More than fifty other tiles are available, with two each of 14 different “special room” tiles, and players acquire these tiles and others via “price-drafting”. Players set a price for the tiles they want to draft, but other players get the chance to buy them first, so you’ll need to price your services accurately in order to supply your hospital while not overpaying. With dozens of tiles available, no two hospitals will be set up the same way…

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Level 99 Games Minigame Library

Level 99 Games Minigame Library

Why does a good game have to fill a gigantic box and weigh 10 pounds? The Level 99 Games Minigame Library is a collection of games small enough to fit in your pocket, but big enough to enjoy over and over again with friends and family. Each game fills a different niche, and each provides a different play experience. This means that no matter what group you’re together with or what genre or style of game you’re looking for, you’ll be able to find pull out a game that provides 15-45 minutes of fun for a party of any size.

Minigames are easy enough to teach in 5-10 minutes, but provide hours of repeated play and excitement. In a minigame, we look for a product that is simple to learn, deep to master, and extensively replayable and enjoyable. We guarantee that your fellow gamers will be requesting to play these games over and over again.

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Samurai Sword

Samurai Sword

In the land of the Rising Sun, faithful Samurai protect the Shogun—their commander and lord. Cunning Ninja try to undermine the Empire, by fair means or foul. The katana blade sparkles on the battlefi eld as a lonely Ronin prepares for the struggle, plotting his revenge.

Can you find your enemies while honoring the way of the warrior?

A new game in the BANG! Game System line.

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Ingenious

Ingenious

Anyone who knows a little about Reiner Knizia’s games will know that the good Doctor loves games that deal with trying to get points in various different categories and then only score that category in which the player has the fewest.

The game is played on a hex board. 120 equally sized pieces, each consisting of two joined hexes, come with the game. There are symbols on each hex that make up the piece – some pieces have two identical symbols, some have two different symbols (not unlike dominoes). The goal of the game is, through clever placement, to obtain points in the different symbol colors. Points are claimed by placing a piece such that the symbols on it lie next to already-placed pieces with the same symbol.

The game ends when no more tiles can be placed onto the board or when a player reaches the maximum number in every color. Now each player looks to see how many points they scored in the colour they ‘scored the least’. Whoever has the most points in their least-scored colour is the winner. Simple. The author of the game has also come up with solitaire and team play, in which two teams of two play with each player not being able to see his partner’s tiles.

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Goblins, Inc.

Goblins, Inc.

Goblins, Inc. is a corporation dedicated to building unstoppable giant doomsday robots, and it’s looking for a new Boss. Do you have what it takes?

Team up with your greed-driven fellow goblins and build the ultimate doomsday robot. Meet other teams in epic battles and blow them up, but always remember, only one goblin can win because there is no “G” in team work!

The game plays over two rounds in which you partner up with each of your fellow players to try to build the ultimate giant doomsday robot – but the other players don’t know which hidden agendas you must complete to impress the Boss! During the four phases of the round, the teams take turns designing, building and piloting their robots in order to destroy the other team and get one step closer to becoming the next Boss of Goblins, Inc.

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Betrayal at House on the Hill

Betrayal at the House on the Hill

Build a House of Terror. Tile by Tile.

It’s never the same game twice. As one of twelve mysterious characters, you’ll explore a house filled with deadly secrets. As you play, you’ll build the house. But beware! One of your fellow players will betray you. The traitor will test your sanity as you use all your skills to survive.

With fifty fiendish scenarios, Betrayal at House on the Hill puts you face-to-face with legendary monsters, modern nightmares … and your friends.

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Revolver 2: Last Stand at Malpaso

Revolver 2: Last Stand at Malpaso

In 1894, farmers from the small village of Malpaso face the prospect of again losing their livelihood to a band of roving thieves, led by the self-styled General Mapache – himself wanted by the Mexican National Defense Army. Their solution is to go to the much admired, but fallen from grace, ‘Padre’ Esteban, and see if he can hire gunfighters to protect them.

Revolver 2 is a two-player card game set in the Old West, in which one player takes the role of General Mapache and his band of thieving outlaws, and the other player is controlling the villagers and guardians hired to protect the town of Malpaso, led by the infamous Padre Esteban.

Successor to the highly successful 2 player game Revolver, and again beautifully designed.

Unique and new perspectives in the world of Revolver: first you play the poker tournament, which determines in which areas the firefights occur.

Each player has their own unique deck of cards with unique possibilities.

Several winning conditions for each player: requires different tactics and different methods of play.

Short texts and clear symbols on the cards make the game easy and clear to play.

A lot of direct player interaction and high replayability.

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1812: The Invasion of Canada

1812: The Invasion of Canada

The year is 1812. Great Britain and her allies are battling Napoleon for control of Europe. In response to British seizure of American ships and goods, the young United States declares war on Britain and invades Canada. You and up to 4 other players take command of the armies of the British Redcoats, Canadian Militia, and Native Americans, or of the American Regulars and American Militia to decide the fate of the Americas. The action takes place on a huge historically accurate map that spans the United States and Canada from Detroit to Montreal. Players from each faction cooperate to gain control of key towns and forts.

1812 features fast, intuitive and fun gameplay that involves teamwork and strategic planning in a historic and educational setting. This is THE GAME for people who want an enjoyable and manageable introduction to historic/conflict based games.

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Galaxy Trucker

|Galaxy Trucker: Anniversary Edition|

In a galaxy far, far away… they need sewer systems, too. Corporation Incorporated builds them. Everyone knows their drivers — the brave men and women who fear no danger and would, if the pay was good enough, even fly through Hell.

Now you can join them. You will gain access to prefabricated spaceship components cleverly made from sewer pipes. Can you build a space ship durable enough to weather storms of meteors? Armed enough to defend against pirates? Big enough to carry a large crew and valuable cargo? Fast enough to get there first?

In Galaxy Trucker, players will frantically race to build a space-worthy space ship, simultaneously grabbing tiles from a pile of parts in the center of the table. Players can add engines, phasers, crew modules, cargo modules, shields, and all sorts of parts to their ship.

Once players finish building their ships, they launch into space. One at a time, cards are revealed showing a current event in the flight mission. You’ll encounter good things, such planets full of goods to load and abandoned space ships to commandeer, and decidedly less good things, such as space pirates and asteroid fields.

The player best able to survive the rigors of these flights (it’s not easy, as your ship will repeatedly be tested in its ability to not fall apart) while also earning the most cash will earn the title of Galaxy Trucker.

Galaxy Trucker: Anniversary Edition is a special release of Galaxy Trucker which includes all expansions to date. Experienced galaxy truckers will appreciate the increased difficulty (sometimes bordering on insane!) the expansions can provide, while even less experienced truckers will appreciate the game to game variety the expansions afford.

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